<?php
/* Updated Sat, 11 Dec 2010 at 18:48:36 GMT */
return array (
1142=>
array (
'name'=>'Auspicious Parry',
'chapter'=>2,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Tactics',
'attr'=>'tac',
'type'=>'Stance',
'ty'=>'st',
'energy'=>0,
'adrenaline'=>1,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>2,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 8 seconds, the next attack against you is blocked. You gain 1..4 strike[s] of adrenaline when this stance ends.',
'name_id'=>'auspicious parry',
),
1141=>
array (
'name'=>'"You Will Die!"',
'chapter'=>2,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Strength',
'attr'=>'str',
'type'=>'Shout',
'ty'=>'sh',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>15,
'pve_only'=>0,
'elite'=>0,
'desc'=>'If target foe is below 50% Health, you gain 1..3 strike[s] of adrenaline.',
'name_id'=>'you will die',
),
1137=>
array (
'name'=>'Yeti Smash',
'chapter'=>2,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Hammer Mastery',
'attr'=>'ham',
'type'=>'Hammer Attack',
'ty'=>'ha',
'energy'=>0,
'adrenaline'=>7,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>0,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Lose all adrenaline. Attack all adjacent foes. If this attack strikes a foe suffering from a condition, that foe is knocked down. (50% failure chance with Hammer Mastery 4 or less.)',
'name_id'=>'yeti smash',
),
1136=>
array (
'name'=>'Penetrating Chop',
'chapter'=>2,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Axe Mastery',
'attr'=>'axe',
'type'=>'Axe Attack',
'ty'=>'ax',
'energy'=>0,
'adrenaline'=>5,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>0,
'pve_only'=>0,
'elite'=>0,
'desc'=>'If this attack hits, you strike for +5..20 damage. This axe attack has 20% armor penetration.',
'name_id'=>'penetrating chop',
),
1135=>
array (
'name'=>'Jaizhenju Strike',
'chapter'=>2,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Swordsmanship',
'attr'=>'swo',
'type'=>'Sword Attack',
'ty'=>'sw',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>8,
'pve_only'=>0,
'elite'=>0,
'desc'=>'If Jaizhenju Strike hits, you strike for +1..30 damage. If you are not using a stance, Jaizhenju Strike cannot be blocked.',
'name_id'=>'jaizhenju strike',
),
1134=>
array (
'name'=>'Leviathan\'s Sweep',
'chapter'=>2,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Strength',
'attr'=>'str',
'type'=>'Melee Attack',
'ty'=>'me',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>8,
'pve_only'=>0,
'elite'=>0,
'desc'=>'If this attack hits, you strike for +5..20 damage. If this attack is blocked, your target is knocked down and suffers 10..34 damage.',
'name_id'=>'leviathans sweep',
),
1133=>
array (
'name'=>'Drunken Blow',
'chapter'=>2,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Tactics',
'attr'=>'tac',
'type'=>'Melee Attack',
'ty'=>'me',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>7,
'pve_only'=>0,
'elite'=>0,
'desc'=>'If this attack hits, you strike for +10..40 damage and your target suffers from one of the following conditions: Deep Wound (for 20 seconds), Weakness (for 20 seconds), Bleeding (for 25 seconds), or Crippled (for 15 seconds). After making a Drunken Blow, you are knocked down.',
'name_id'=>'drunken blow',
),
1131=>
array (
'name'=>'Stonesoul Strike',
'chapter'=>2,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Smiting Prayers',
'attr'=>'smi',
'type'=>'Skill',
'ty'=>'sk',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.75,
'recharge'=>8,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Touched target foe takes 10..55 holy damage. If knocked down, your target takes an additional 10..55 holy damage.',
'name_id'=>'stonesoul strike',
),
1130=>
array (
'name'=>'Spear of Light',
'chapter'=>2,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Smiting Prayers',
'attr'=>'smi',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>15,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Spear of Light flies toward target foe and deals 26..56 holy damage if it hits. Spear of Light deals +15..60 damage if it hits an attacking foe.',
'name_id'=>'spear of light',
),
1129=>
array (
'name'=>'Word of Censure',
'chapter'=>2,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Smiting Prayers',
'attr'=>'smi',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>2,
'pve_only'=>0,
'elite'=>1,
'desc'=>'Target foe takes 15..75 holy damage. If your target was below 33% Health, Word of Censure takes 20 additional seconds to recharge.',
'name_id'=>'word of censure',
),
1128=>
array (
'name'=>'Resurrection Chant',
'chapter'=>2,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Healing Prayers',
'attr'=>'hea',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>6,
'recharge'=>15,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Resurrect target party member with up to your current Health and 5..35% Energy. This spell has half the normal range.',
'name_id'=>'resurrection chant',
),
1126=>
array (
'name'=>'Empathic Removal',
'chapter'=>2,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'No Attribute',
'attr'=>'noa',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>7,
'pve_only'=>0,
'elite'=>1,
'desc'=>'You and target other ally lose 1 condition and 1 hex, and are healed for 50.{target}',
'name_id'=>'empathic removal',
),
1123=>
array (
'name'=>'Life Sheath',
'chapter'=>2,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Protection Prayers',
'attr'=>'pro',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>2,
'pve_only'=>0,
'elite'=>1,
'desc'=>'Remove 0..2 condition[s] from target ally. For 8 seconds, the next time that ally would take damage or life steal, that ally gains that amount of Health instead (maximum 20..100).{target}',
'name_id'=>'life sheath',
),
1121=>
array (
'name'=>'Gift of Health',
'chapter'=>2,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Healing Prayers',
'attr'=>'hea',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.75,
'recharge'=>5,
'pve_only'=>0,
'elite'=>0,
'desc'=>'All of your other Healing Prayers skills are disabled for 10..5 seconds. Target other ally is healed for 15..150{div} Health.',
'name_id'=>'gift of health',
),
1120=>
array (
'name'=>'Jamei\'s Gaze',
'chapter'=>2,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Healing Prayers',
'attr'=>'hea',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.75,
'recharge'=>3,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Heal target other ally for 35..180{div} Health.',
'name_id'=>'jameis gaze',
),
1119=>
array (
'name'=>'Karei\'s Healing Circle',
'chapter'=>2,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Healing Prayers',
'attr'=>'hea',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>5,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Heal yourself and all adjacent creatures for 30..180 points.{self}',
'name_id'=>'kareis healing circle',
),
1118=>
array (
'name'=>'Healing Burst',
'chapter'=>2,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Healing Prayers',
'attr'=>'hea',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.75,
'recharge'=>4,
'pve_only'=>0,
'elite'=>1,
'desc'=>'Target ally is healed for 10..160. All party members in earshot of your target gain Health equal to the Divine Favor bonus from this spell. Your Smiting Prayers are disabled for 20 seconds.{self}',
'name_id'=>'healing burst',
),
1117=>
array (
'name'=>'Heaven\'s Delight',
'chapter'=>2,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Divine Favor',
'attr'=>'div',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>15,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Heals you and party members within earshot for 15..60 points.{self}',
'name_id'=>'heavens delight',
),
1115=>
array (
'name'=>'Air of Enchantment',
'chapter'=>2,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Protection Prayers',
'attr'=>'pro',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>8,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 4..10 seconds, Enchantments cast on target other ally cost 5 less Energy (minimum 1 Energy).{target}',
'name_id'=>'air of enchantment',
),
1114=>
array (
'name'=>'Spirit Bond (PvE)',
'chapter'=>2,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Protection Prayers',
'attr'=>'pro',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>2,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 8 seconds, whenever target ally takes more than 60 damage from the next 10 attacks or spells, that ally is healed for 40..100 Health.{target}',
'name_id'=>'spirit bond (pve)',
),
1113=>
array (
'name'=>'Kirin\'s Wrath',
'chapter'=>2,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Smiting Prayers',
'attr'=>'smi',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>30,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 5 seconds, foes adjacent to the location in which the spell was cast take 8..32 holy damage each second.{self}',
'name_id'=>'kirins wrath',
),
1099=>
array (
'name'=>'Teinai\'s Crystals',
'chapter'=>2,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Earth Magic',
'attr'=>'ear',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.75,
'recharge'=>20,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Foes adjacent to you are struck for 10..100 damage but are cured of any negative conditions.',
'name_id'=>'teinais crystals',
),
1098=>
array (
'name'=>'Mirror of Ice',
'chapter'=>2,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Water Magic',
'attr'=>'wat',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>45,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 36..60 seconds, you deal an additional 5..35 cold damage whenever you cast a Water Magic hex.',
'name_id'=>'mirror of ice',
),
1097=>
array (
'name'=>'Teinai\'s Prison',
'chapter'=>2,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Water Magic',
'attr'=>'wat',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>30,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 8..20 seconds, target foe\'s legs are encased in ice causing the foe to move 66% slower. This effect ends if target takes fire damage.',
'name_id'=>'teinais prison',
),
1096=>
array (
'name'=>'Glyph of Essence',
'chapter'=>2,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'No Attribute',
'attr'=>'noa',
'type'=>'Glyph',
'ty'=>'gl',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>20,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 15 seconds, your next spell casts instantly but causes you to lose all Energy.',
'name_id'=>'glyph of essence',
),
1095=>
array (
'name'=>'Star Burst',
'chapter'=>2,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Fire Magic',
'attr'=>'fir',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.75,
'recharge'=>10,
'pve_only'=>0,
'elite'=>1,
'desc'=>'Target touched foe and all nearby foes are struck for 7..112 fire damage. If more than one foe was struck, you lose 5 Energy.',
'name_id'=>'star burst',
),
1094=>
array (
'name'=>'Breath of Fire',
'chapter'=>2,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Fire Magic',
'attr'=>'fir',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>30,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Create Breath of Fire at target foe\'s current location. For 5 seconds, foes adjacent to that location are struck for 10..40 fire damage each second.',
'name_id'=>'breath of fire',
),
1093=>
array (
'name'=>'Teinai\'s Heat',
'chapter'=>2,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Fire Magic',
'attr'=>'fir',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>30,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Create Teinai\'s Heat at target foe\'s location. For 5 seconds, foes near this location are struck for 10..40 fire damage each second. When Teinai\'s Heat ends, foes in the area of effect are set on fire for 3 seconds.',
'name_id'=>'teinais heat',
),
1091=>
array (
'name'=>'Double Dragon',
'chapter'=>2,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Fire Magic',
'attr'=>'fir',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.75,
'recharge'=>15,
'pve_only'=>0,
'elite'=>1,
'desc'=>'All nearby foes are struck for 7..112 fire damage. For 10..25 seconds, your Fire Magic attribute is increased by +0..2.',
'name_id'=>'double dragon',
),
1090=>
array (
'name'=>'Smoldering Embers',
'chapter'=>2,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Fire Magic',
'attr'=>'fir',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>7,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Target foe is struck for 7..112 fire damage. After 3 seconds, if target foe is not moving that foe is set on fire for 3 seconds.',
'name_id'=>'smoldering embers',
),
1088=>
array (
'name'=>'Second Wind',
'chapter'=>2,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'No Attribute',
'attr'=>'noa',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>5,
'pve_only'=>0,
'elite'=>1,
'desc'=>'You gain 1 Energy for each point of Energy lost due to Exhaustion. This spell causes Exhaustion.',
'name_id'=>'second wind',
),
1086=>
array (
'name'=>'Dragon\'s Stomp',
'chapter'=>2,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Earth Magic',
'attr'=>'ear',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>25,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>3,
'recharge'=>15,
'pve_only'=>0,
'elite'=>0,
'desc'=>'You invoke a Dragon\'s Stomp at target foe\'s location. All foes near this location are knocked down and are struck for 26..100 earth damage. This spell causes Exhaustion.',
'name_id'=>'dragons stomp',
),
1085=>
array (
'name'=>'Ash Blast',
'chapter'=>2,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Earth Magic',
'attr'=>'ear',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>8,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Target foe is struck for 35..65 earth damage. If Ash Blast strikes a knocked-down foe, that foe is Blinded for 3..15 seconds.',
'name_id'=>'ash blast',
),
1084=>
array (
'name'=>'Sliver Armor',
'chapter'=>2,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Earth Magic',
'attr'=>'ear',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>30,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 5..11 seconds, you have 25..50% chance to block attacks and whenever you are the target of a hostile spell or attack one nearby foe is struck for 5..35 earth damage.',
'name_id'=>'sliver armor',
),
1083=>
array (
'name'=>'Unsteady Ground',
'chapter'=>2,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Earth Magic',
'attr'=>'ear',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>20,
'pve_only'=>0,
'elite'=>1,
'desc'=>'You create Unsteady Ground at target foe\'s location. For 5 seconds, nearby foes take 10..40 earth damage each second. Attacking foes struck by Unsteady Ground are knocked down.',
'name_id'=>'unsteady ground',
),
1082=>
array (
'name'=>'Shock Arrow',
'chapter'=>2,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Air Magic',
'attr'=>'air',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>8,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Send out a shocking arrow that flies swiftly toward target foe, striking for 5..50 lightning damage. If Shock Arrow strikes an attacking foe, you gain 5 Energy plus 1 Energy for every 2 ranks of Energy Storage. Shock Arrow has 25% armor penetration.',
'name_id'=>'shock arrow',
),
1081=>
array (
'name'=>'Teinai\'s Wind',
'chapter'=>2,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Air Magic',
'attr'=>'air',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.75,
'recharge'=>8,
'pve_only'=>0,
'elite'=>0,
'desc'=>'All adjacent foes take 15..60 cold damage. Attacking foes struck by Teinai\'s Wind are knocked down.',
'name_id'=>'teinais wind',
),
1079=>
array (
'name'=>'Enfeebling Touch',
'chapter'=>2,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Curses',
'attr'=>'cur',
'type'=>'Skill',
'ty'=>'sk',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.75,
'recharge'=>5,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Target touched foe loses 5..50 Health and suffers from Weakness for 5..20 seconds.',
'name_id'=>'enfeebling touch',
),
1078=>
array (
'name'=>'Wallow\'s Bite',
'chapter'=>2,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Blood Magic',
'attr'=>'blo',
'type'=>'Skill',
'ty'=>'sk',
'energy'=>1,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>10,
'casting'=>0.75,
'recharge'=>3,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Target touched foe takes 20..58 damage.',
'name_id'=>'wallows bite',
),
1077=>
array (
'name'=>'Vampiric Bite',
'chapter'=>2,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Blood Magic',
'attr'=>'blo',
'type'=>'Skill',
'ty'=>'sk',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.75,
'recharge'=>2,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Touch target foe to steal up to 29..74 Health.',
'name_id'=>'vampiric bite',
),
1076=>
array (
'name'=>'Blood Drinker',
'chapter'=>2,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Blood Magic',
'attr'=>'blo',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>8,
'pve_only'=>0,
'elite'=>0,
'desc'=>'If your Health is above 50%, you begin Bleeding for 10 seconds. Steal up to 20..65 Health from target foe.',
'name_id'=>'blood drinker',
),
1075=>
array (
'name'=>'Vampiric Swarm',
'chapter'=>2,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Blood Magic',
'attr'=>'blo',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>8,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Vampiric Swarm steals up to 15..60 Health from up to three foes in the area.',
'name_id'=>'vampiric swarm',
),
1071=>
array (
'name'=>'Shivers of Dread',
'chapter'=>2,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Curses',
'attr'=>'cur',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>15,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 10..40 seconds, whenever target foe is struck for cold damage while using a skill, that foe is interrupted and you lose 10..5 Energy or Shivers of Dread ends.',
'name_id'=>'shivers of dread',
),
1070=>
array (
'name'=>'Defile Enchantments',
'chapter'=>2,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Curses',
'attr'=>'cur',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>15,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Target foe and all nearby foes take 6..60 shadow damage and 4..20 shadow damage for each enchantment on them.',
'name_id'=>'defile enchantments',
),
1069=>
array (
'name'=>'Taste of Pain',
'chapter'=>2,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Death Magic',
'attr'=>'dea',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>10,
'pve_only'=>0,
'elite'=>0,
'desc'=>'If target foe is below 50% Health, you gain 30..150 Health.',
'name_id'=>'taste of pain',
),
1068=>
array (
'name'=>'Bitter Chill',
'chapter'=>2,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Death Magic',
'attr'=>'dea',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>10,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Target foe is struck for 15..60 cold damage. If that foe had more Health than you, Bitter Chill recharges instantly.',
'name_id'=>'bitter chill',
),
1067=>
array (
'name'=>'Lifebane Strike',
'chapter'=>2,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Blood Magic',
'attr'=>'blo',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>15,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Target foe takes 12..48 shadow damage. If that foe\'s Health is above 50%, you steal up to 12..48 Health.',
'name_id'=>'lifebane strike',
),
1066=>
array (
'name'=>'Spoil Victor (PvE)',
'chapter'=>2,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Blood Magic',
'attr'=>'blo',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>10,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 3..15 seconds, whenever target foe attacks or casts a spell on a creature with less Health, that foe loses 25..100 Health.',
'name_id'=>'spoil victor (pve)',
),
1062=>
array (
'name'=>'Arcane Larceny',
'chapter'=>2,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Domination Magic',
'attr'=>'dom',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>0,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 5..35 seconds, one random spell is disabled for target foe and Arcane Larceny is replaced by that spell.',
'name_id'=>'arcane larceny',
),
1061=>
array (
'name'=>'Feedback',
'chapter'=>2,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Inspiration Magic',
'attr'=>'ins',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>30,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Target foe loses one Enchantment. If an Enchantment is removed in this way, that foe also loses 4..10 Energy.',
'name_id'=>'feedback',
),
1059=>
array (
'name'=>'Hex Eater Signet',
'chapter'=>2,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Inspiration Magic',
'attr'=>'ins',
'type'=>'Signet',
'ty'=>'si',
'energy'=>0,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>25,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Target touched ally and up to 2..5 adjacent allies each lose one Hex. You gain 1..4 Energy for each Hex removed this way.',
'name_id'=>'hex eater signet',
),
1057=>
array (
'name'=>'Psychic Instability (PvE)',
'chapter'=>2,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Fast Casting',
'attr'=>'fas',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>12,
'pve_only'=>0,
'elite'=>1,
'desc'=>'Interrupt the target foe\'s action. If that action was a skill, that foe and nearby foes are knocked down for 2..4 seconds. (50% failure chance with Fast Casting 4 or less.)',
'name_id'=>'psychic instability (pve)',
),
1056=>
array (
'name'=>'Kitah\'s Burden',
'chapter'=>2,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Illusion Magic',
'attr'=>'ill',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>30,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 10 seconds, target foe moves 50% slower. When Kitah\'s Burden ends you gain 10..22 Energy.',
'name_id'=>'kitahs burden',
),
1055=>
array (
'name'=>'Recurring Insecurity',
'chapter'=>2,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Illusion Magic',
'attr'=>'ill',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>10,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 10 seconds, target foe suffers from -1..5 Health degeneration. If that foe has another hex when Recurring Insecurity would end, it is reapplied.',
'name_id'=>'recurring insecurity',
),
1054=>
array (
'name'=>'Ancestor\'s Visage',
'chapter'=>2,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Illusion Magic',
'attr'=>'ill',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>20,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 4..10 seconds, whenever target ally is hit by a melee attack, all adjacent foes lose all adrenaline and 3 Energy.',
'name_id'=>'ancestors visage',
),
1053=>
array (
'name'=>'Psychic Distraction',
'chapter'=>2,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Domination Magic',
'attr'=>'dom',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>2,
'pve_only'=>0,
'elite'=>1,
'desc'=>'All of your other skills are disabled for 8 seconds. If target foe is using a skill, that skill is interrupted and disabled for an additional 5..12 seconds.',
'name_id'=>'psychic distraction',
),
1052=>
array (
'name'=>'Accumulated Pain (PvE)',
'chapter'=>2,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Illusion Magic',
'attr'=>'ill',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>12,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Target foe takes 15..75 damage. If target foe is suffering from 2 or more hexes, that foe suffers a Deep Wound for 5..20 seconds.',
'name_id'=>'accumulated pain (pve)',
),
1049=>
array (
'name'=>'Revealed Hex',
'chapter'=>2,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Inspiration Magic',
'attr'=>'ins',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>0,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Remove a hex from target ally and gain 4..10 Energy. For 20 seconds, Revealed Hex is replaced with the hex that was removed.',
'name_id'=>'revealed hex',
),
1048=>
array (
'name'=>'Revealed Enchantment',
'chapter'=>2,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Inspiration Magic',
'attr'=>'ins',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>0,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Remove an enchantment from target foe and gain 3..15 Energy. For 20 seconds, Revealed Enchantment is replaced with the enchantment removed from target foe.',
'name_id'=>'revealed enchantment',
),
1045=>
array (
'name'=>'Palm Strike',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'Critical Strikes',
'attr'=>'cri',
'type'=>'Touch skill',
'ty'=>'sk',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.75,
'recharge'=>7,
'pve_only'=>0,
'elite'=>1,
'desc'=>'Target touched foe takes 10..65 damage and is Crippled for 1..5 second[s]. This skill counts as an off-hand attack.',
'name_id'=>'palm strike',
),
1044=>
array (
'name'=>'Dark Prison',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'Deadly Arts',
'attr'=>'dead',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>30,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Shadow Step to target foe. For 1..6 seconds, that foe moves 33% slower.',
'name_id'=>'dark prison',
),
1043=>
array (
'name'=>'Dash',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'No Attribute',
'attr'=>'noa',
'type'=>'Stance',
'ty'=>'st',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>8,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 3 seconds, you run 50% faster.',
'name_id'=>'dash',
),
1042=>
array (
'name'=>'Flashing Blades',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'Dagger Mastery',
'attr'=>'dag',
'type'=>'Stance',
'ty'=>'st',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>30,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 5..30 seconds, you have a 75% chance to block incoming attacks while attacking. If you block an attack in this way, your attacker takes 5..20 damage.',
'name_id'=>'flashing blades',
),
1041=>
array (
'name'=>'Unseen Fury (PvE)',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'Shadow Arts',
'attr'=>'sha',
'type'=>'Stance',
'ty'=>'st',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>20,
'pve_only'=>0,
'elite'=>0,
'desc'=>'All adjacent foes are Blinded for 3..10 seconds. For 10..30 seconds, you cannot be blocked by Blinded foes.',
'name_id'=>'unseen fury (pve)',
),
1040=>
array (
'name'=>'Spirit Walk',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'No Attribute',
'attr'=>'noa',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>8,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Shadow Step to target spirit.',
'name_id'=>'spirit walk',
),
1038=>
array (
'name'=>'Crippling Dagger',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'Deadly Arts',
'attr'=>'dead',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>5,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Send out a Crippling Dagger at target foe. Crippling Dagger strikes for 15..60 earth damage if it hits, and Cripples moving foes for 3..15 seconds. This spell has half the normal range.',
'name_id'=>'crippling dagger',
),
1037=>
array (
'name'=>'Dark Escape',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'Shadow Arts',
'attr'=>'sha',
'type'=>'Stance',
'ty'=>'st',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>30,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 5..15 seconds, you move 25% faster and take half damage. Dark Escape ends if you successfully hit with an attack.',
'name_id'=>'dark escape',
),
1036=>
array (
'name'=>'Signet of Malice',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'No Attribute',
'attr'=>'noa',
'type'=>'Signet',
'ty'=>'si',
'energy'=>0,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>5,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For each condition suffered by target foe, you lose one condition.',
'name_id'=>'signet of malice',
),
1035=>
array (
'name'=>'Assassin\'s Promise',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'Deadly Arts',
'attr'=>'dead',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.75,
'recharge'=>45,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 5..15 seconds, if target foe dies, you gain 5..20 Energy and all your skills are recharged.',
'name_id'=>'assassins promise',
),
1034=>
array (
'name'=>'Seeping Wound',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'Critical Strikes',
'attr'=>'cri',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>12,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 1..7 second[s], target foe moves 33% slower. That foe takes 5..25 damage each second while suffering from a condition. This spell has half the normal range.',
'name_id'=>'seeping wound',
),
1033=>
array (
'name'=>'Impale',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'Deadly Arts',
'attr'=>'dead',
'type'=>'Skill',
'ty'=>'sk',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>15,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Must follow a dual attack. Target foe is struck for 25..100 earth damage and suffers from a Deep Wound for 5..20 seconds.',
'name_id'=>'impale',
),
1032=>
array (
'name'=>'Heart of Shadow',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'Shadow Arts',
'attr'=>'sha',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>15,
'pve_only'=>0,
'elite'=>0,
'desc'=>'You are healed for 30..150. Shadow Step to a nearby location directly away from your target.',
'name_id'=>'heart of shadow',
),
1031=>
array (
'name'=>'Shroud of Distress (PvE)',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'Shadow Arts',
'attr'=>'sha',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>45,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 30..60 seconds, if you are below 50% Health, you have 3..8 health regeneration and a 75% chance to block attacks.',
'name_id'=>'shroud of distress (pve)',
),
1030=>
array (
'name'=>'Locust\'s Fury',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'Critical Strikes',
'attr'=>'cri',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>10,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 10..35 seconds, you have an additional 50% chance to double strike while using daggers.',
'name_id'=>'locusts fury',
),
1029=>
array (
'name'=>'Dark Apostasy',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'Critical Strikes',
'attr'=>'cri',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>15,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 3..17 seconds, every time you successfully land a critical hit, you remove one enchantment from your target. If you remove an enchantment in this way, you lose 10..4 Energy or Dark Apostasy ends.',
'name_id'=>'dark apostasy',
),
1028=>
array (
'name'=>'Way of Perfection',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'Shadow Arts',
'attr'=>'sha',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>30,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 60 seconds, whenever you successfully land a critical hit, you gain 10..40 Health.',
'name_id'=>'way of perfection',
),
1027=>
array (
'name'=>'Critical Defenses',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'Critical Strikes',
'attr'=>'cri',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>30,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 4..10 seconds, you have a 75% chance to block. Critical Defenses refreshes every time you land a critical hit.',
'name_id'=>'critical defenses',
),
1026=>
array (
'name'=>'Golden Lotus Strike',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'Dagger Mastery',
'attr'=>'dag',
'type'=>'Lead Attack',
'ty'=>'le',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>5,
'pve_only'=>0,
'elite'=>0,
'desc'=>'If it hits, this attack strikes for +5..20 damage. If you are under the effects of an Enchantment, you gain 5..8 Energy.',
'name_id'=>'golden lotus strike',
),
1025=>
array (
'name'=>'Disrupting Stab',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'Dagger Mastery',
'attr'=>'dag',
'type'=>'Lead Attack',
'ty'=>'le',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>10,
'pve_only'=>0,
'elite'=>0,
'desc'=>'If this attack hits, it interrupts target foe\'s action. If that action was a spell, it is disabled for 3..10 seconds.',
'name_id'=>'disrupting stab',
),
1024=>
array (
'name'=>'Black Mantis Thrust',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'Dagger Mastery',
'attr'=>'dag',
'type'=>'Lead Attack',
'ty'=>'le',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>6,
'pve_only'=>0,
'elite'=>0,
'desc'=>'If this attack hits, you strike for +8..20 damage. If target foe is suffering from a Hex, that foe is Crippled for 3..15 seconds.',
'name_id'=>'black mantis thrust',
),
1023=>
array (
'name'=>'Leaping Mantis Sting',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'Dagger Mastery',
'attr'=>'dag',
'type'=>'Lead Attack',
'ty'=>'le',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.5,
'recharge'=>8,
'pve_only'=>0,
'elite'=>0,
'desc'=>'If Mantis Sting hits, target foe takes +14..20 damage. If this attack strikes a moving foe, that foe is Crippled for 3..15 seconds.',
'name_id'=>'leaping mantis sting',
),
1022=>
array (
'name'=>'Wild Strike',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'Dagger Mastery',
'attr'=>'dag',
'type'=>'Off-Hand Attack',
'ty'=>'of',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>4,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Must follow a lead attack. If it hits, this attack strikes for +10..35 damage and any stance being used by target foe ends. This attack cannot be blocked.',
'name_id'=>'wild strike',
),
1021=>
array (
'name'=>'Jungle Strike',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'Dagger Mastery',
'attr'=>'dag',
'type'=>'Off-Hand Attack',
'ty'=>'of',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.5,
'recharge'=>10,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Must follow a lead attack. If it hits, this attack strikes for +10..25 damage. If it hits a foe that was Crippled, that foe and all adjacent foes take +1..31 damage.',
'name_id'=>'jungle strike',
),
1020=>
array (
'name'=>'Blades of Steel',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'Dagger Mastery',
'attr'=>'dag',
'type'=>'Dual Attack',
'ty'=>'du',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>8,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Must follow an off-hand attack. If it hits, this attack strikes for +5..16 damage (maximum bonus 60) for each recharging dagger attack.',
'name_id'=>'blades of steel',
),
1019=>
array (
'name'=>'Critical Strike',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'Critical Strikes',
'attr'=>'cri',
'type'=>'Dual Attack',
'ty'=>'du',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>6,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Must follow an off-hand attack. If it hits, this attack strikes for +10..30 damage, results in a critical hit, and you gain 1..3 Energy.',
'name_id'=>'critical strike',
),
1018=>
array (
'name'=>'Critical Eye',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'Critical Strikes',
'attr'=>'cri',
'type'=>'Skill',
'ty'=>'sk',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>30,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 10..35 seconds, you have an additional 3..15% chance to land a critical hit when attacking. You gain 1 Energy whenever you score a critical hit.',
'name_id'=>'critical eye',
),
997=>
array (
'name'=>'Famine',
'chapter'=>2,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Wilderness Survival',
'attr'=>'wil',
'type'=>'Nature Ritual',
'ty'=>'na',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>3,
'recharge'=>15,
'pve_only'=>0,
'elite'=>1,
'desc'=>'Create a level 1..10 Spirit. Whenever a non-Spirit creature in its range reaches 0 Energy, that creature takes 10..35 damage. This Spirit dies after 30..90 seconds.',
'name_id'=>'famine',
),
996=>
array (
'name'=>'Standing Slash',
'chapter'=>2,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Swordsmanship',
'attr'=>'swo',
'type'=>'Sword Attack',
'ty'=>'sw',
'energy'=>0,
'adrenaline'=>6,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>0,
'pve_only'=>0,
'elite'=>0,
'desc'=>'If it hits, Standing Slash deals +5..20 damage plus an additional 5..20 damage if you are in a stance.',
'name_id'=>'standing slash',
),
995=>
array (
'name'=>'Tiger Stance',
'chapter'=>2,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Strength',
'attr'=>'str',
'type'=>'Stance',
'ty'=>'st',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>20,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 4..10 seconds, you attack 33% faster. Tiger Stance ends if any of your attacks fail to hit.',
'name_id'=>'tiger stance',
),
994=>
array (
'name'=>'Renewing Smash (PvE)',
'chapter'=>2,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Hammer Mastery',
'attr'=>'ham',
'type'=>'Hammer Attack',
'ty'=>'ha',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>30,
'pve_only'=>0,
'elite'=>0,
'desc'=>'If Renewing Smash hits, it deals +10..40 damage. If you hit a knocked-down foe, you gain 3 Energy and this attack recharges instantly.',
'name_id'=>'renewing smash (pve)',
),
993=>
array (
'name'=>'Enraged Smash',
'chapter'=>2,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Hammer Mastery',
'attr'=>'ham',
'type'=>'Hammer Attack',
'ty'=>'ha',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>5,
'pve_only'=>0,
'elite'=>1,
'desc'=>'If Enraged Smash hits, you gain 1..4 strike[s] of adrenaline. If you hit a moving foe, you strike for +10..40 damage, and your target is knocked down.',
'name_id'=>'enraged smash',
),
992=>
array (
'name'=>'Triple Chop',
'chapter'=>2,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Axe Mastery',
'attr'=>'axe',
'type'=>'Axe Attack',
'ty'=>'ax',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>10,
'pve_only'=>0,
'elite'=>1,
'desc'=>'Attack target foe and adjacent foes. Each attack that hits deals +10..40 damage.',
'name_id'=>'triple chop',
),
991=>
array (
'name'=>'Deny Hexes',
'chapter'=>2,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Divine Favor',
'attr'=>'div',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>12,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Remove one hex from target ally and one additional hex for each recharging Divine Favor skill you have.{target}',
'name_id'=>'deny hexes',
),
990=>
array (
'name'=>'Expunge Enchantments',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'Deadly Arts',
'attr'=>'dead',
'type'=>'Touch skill',
'ty'=>'sk',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.75,
'recharge'=>30,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Target foe loses 1 Enchantment. All of your other non-attack skills are disabled for 10..5 seconds. For each skill disabled in this way, target touched foe loses 1 additional Enchantment.',
'name_id'=>'expunge enchantments',
),
989=>
array (
'name'=>'Golden Phoenix Strike',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'Dagger Mastery',
'attr'=>'dag',
'type'=>'Off-Hand Attack',
'ty'=>'of',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>8,
'pve_only'=>0,
'elite'=>0,
'desc'=>'If you are not under the effects of an enchantment, this skill misses. If it hits, Golden Phoenix Strike deals +10..30 damage and all adjacent foes take 10..30 damage.',
'name_id'=>'golden phoenix strike',
),
988=>
array (
'name'=>'Temple Strike',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'Dagger Mastery',
'attr'=>'dag',
'type'=>'Off-Hand Attack',
'ty'=>'of',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>20,
'pve_only'=>0,
'elite'=>1,
'desc'=>'Must follow a lead attack. If this attack hits, target foe is Dazed and Blinded for 1..10 seconds, and if target foe is casting a spell, that foe is interrupted.',
'name_id'=>'temple strike',
),
987=>
array (
'name'=>'Way of the Empty Palm',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'Deadly Arts',
'attr'=>'dead',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>10,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 5..20 seconds, off-hand and dual attacks cost no Energy.',
'name_id'=>'way of the empty palm',
),
986=>
array (
'name'=>'Nine Tail Strike',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'Dagger Mastery',
'attr'=>'dag',
'type'=>'Dual Attack',
'ty'=>'du',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>8,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Must follow an off-hand attack. Nine Tail Strike cannot be blocked and strikes for +15..40 damage if it hits.',
'name_id'=>'nine tail strike',
),
985=>
array (
'name'=>'Caltrops',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'Shadow Arts',
'attr'=>'sha',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>10,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Target foe and all foes adjacent to your target are Crippled for 5..15 seconds. Caltrops has half the normal range.',
'name_id'=>'caltrops',
),
983=>
array (
'name'=>'Weapon of Shadow',
'chapter'=>2,
'profession'=>'Ritualist',
'prof'=>'Rt',
'attribute'=>'Restoration Magic',
'attr'=>'res',
'type'=>'Weapon Spell',
'ty'=>'wea',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>20,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 1..7 seconds, target ally has a Weapon of Shadow. Whenever that ally is struck by an attack, that ally\'s attacker becomes Blinded for 5 seconds. The next 0..3 times that ally hits with an attack, his target is Blinded for 5 seconds',
'name_id'=>'weapon of shadow',
),
982=>
array (
'name'=>'Shelter (PvE)',
'chapter'=>2,
'profession'=>'Ritualist',
'prof'=>'Rt',
'attribute'=>'Communing',
'attr'=>'com',
'type'=>'Binding Ritual',
'ty'=>'bi',
'energy'=>25,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>45,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Create a level 1..12 spirit. Non-spirit allies within its range cannot lose more than 10% maximum Health from a single attack. When this spirit prevents damage, it loses 75..45 Health. This spirit lasts 30..60 seconds.',
'name_id'=>'shelter (pve)',
),
981=>
array (
'name'=>'Recuperation (PvE)',
'chapter'=>2,
'profession'=>'Ritualist',
'prof'=>'Rt',
'attribute'=>'Restoration Magic',
'attr'=>'res',
'type'=>'Binding Ritual',
'ty'=>'bi',
'energy'=>25,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.75,
'recharge'=>45,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Create a level 1..14 spirit. Non-spirit allies within its range gain +1..3 Health regeneration. This spirit dies after 15..45 seconds.',
'name_id'=>'recuperation (pve)',
),
980=>
array (
'name'=>'Feast of Souls',
'chapter'=>2,
'profession'=>'Ritualist',
'prof'=>'Rt',
'attribute'=>'Spawning Power',
'attr'=>'spa',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>10,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Destroy all nearby allies\' spirits. For each spirit destroyed in this way, all party members are healed for 50..100 Health.',
'name_id'=>'feast of souls',
),
979=>
array (
'name'=>'Mistrust (PvE)',
'chapter'=>3,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Domination Magic',
'attr'=>'dom',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>12,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 6 seconds, the next spell that target foe casts on one of your allies fails and deals 30..135 damage to that foe and all nearby foes.',
'name_id'=>'mistrust (pve)',
),
978=>
array (
'name'=>'Mark of Instability',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'No Attribute',
'attr'=>'noa',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>20,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 20 seconds, the next time you hit target foe with a dual attack skill that foe is knocked down.',
'name_id'=>'mark of instability',
),
977=>
array (
'name'=>'Way of the Lotus',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'Shadow Arts',
'attr'=>'sha',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>20,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 20 seconds, the next time you hit with a dual attack skill, you gain 5..20 Energy.',
'name_id'=>'way of the lotus',
),
976=>
array (
'name'=>'Repeating Strike',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'Dagger Mastery',
'attr'=>'dag',
'type'=>'Off-Hand Attack',
'ty'=>'of',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>0,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Must follow an off-hand attack. If it hits, this attack strikes for +10..30 damage. If it misses, it takes an additional 15 seconds to recharge.',
'name_id'=>'repeating strike',
),
975=>
array (
'name'=>'Exhausting Assault',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'Dagger Mastery',
'attr'=>'dag',
'type'=>'Dual Attack',
'ty'=>'du',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.5,
'recharge'=>8,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Must follow a lead attack. Target foe\'s action is interrupted. If that action was casting a spell, target foe suffers from Exhaustion.',
'name_id'=>'exhausting assault',
),
974=>
array (
'name'=>'Mantis Touch',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'Deadly Arts',
'attr'=>'dead',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.75,
'recharge'=>15,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Must follow a lead attack. Target foe becomes Crippled for 5..20 seconds. This skill counts as an off-hand attack.',
'name_id'=>'mantis touch',
),
973=>
array (
'name'=>'Blinding Powder',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'Shadow Arts',
'attr'=>'sha',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>20,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Must follow an off-hand attack. Target foe and all adjacent foes become Blinded for 3..15 seconds.',
'name_id'=>'blinding powder',
),
964=>
array (
'name'=>'Vengeful Weapon',
'chapter'=>2,
'profession'=>'Ritualist',
'prof'=>'Rt',
'attribute'=>'Restoration Magic',
'attr'=>'res',
'type'=>'Weapon Spell',
'ty'=>'wea',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>3,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 8 seconds, the next time target ally takes damage or life steal from a foe, that ally steals up to 15..60 Health from that foe.',
'name_id'=>'vengeful weapon',
),
963=>
array (
'name'=>'Restoration (PvE)',
'chapter'=>2,
'profession'=>'Ritualist',
'prof'=>'Rt',
'attribute'=>'Communing',
'attr'=>'com',
'type'=>'Binding Ritual',
'ty'=>'bi',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>30,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Create a level 1..14 spirit. When this spirit dies, all party members in the area are resurrected with 5..50% Health and zero Energy. This spirit dies after 30 seconds.',
'name_id'=>'restoration (pve)',
),
962=>
array (
'name'=>'Spirit Transfer',
'chapter'=>2,
'profession'=>'Ritualist',
'prof'=>'Rt',
'attribute'=>'Restoration Magic',
'attr'=>'res',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>5,
'pve_only'=>0,
'elite'=>0,
'desc'=>'The spirit nearest you loses 5..50 Health. Target ally is healed for 5 for each point of Health lost.',
'name_id'=>'spirit transfer',
),
961=>
array (
'name'=>'Lacerate',
'chapter'=>2,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Beast Mastery',
'attr'=>'bea',
'type'=>'Nature Ritual',
'ty'=>'na',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>3,
'recharge'=>15,
'pve_only'=>0,
'elite'=>1,
'desc'=>'Create a level 1..10 spirit. Bleeding creatures within its range suffer -2 Health degeneration. When this spirit dies, all non-spirit creatures within its range that have less than 90% Health begin Bleeding for 5..25 seconds. This spirit dies after 30..150 seconds.',
'name_id'=>'lacerate',
),
960=>
array (
'name'=>'Release Enchantments',
'chapter'=>2,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Divine Favor',
'attr'=>'div',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>5,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Lose all enchantments. Each party member is healed for 5..35 Health for each Monk enchantment lost.{self}',
'name_id'=>'release enchantments',
),
959=>
array (
'name'=>'Ethereal Light',
'chapter'=>2,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Healing Prayers',
'attr'=>'hea',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>5,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Target ally is healed for 25..100{div}. This spell is easily interrupted.',
'name_id'=>'ethereal light',
),
958=>
array (
'name'=>'Healing Whisper',
'chapter'=>2,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Healing Prayers',
'attr'=>'hea',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>1,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Target other ally is healed for 40..100{div}. This spell has half the normal range.',
'name_id'=>'healing whisper',
),
957=>
array (
'name'=>'Spell Shield',
'chapter'=>2,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Divine Favor',
'attr'=>'div',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>30,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 5..20 seconds, while you are casting spells, foes cannot target you with spells. When Spell Shield ends, all your skills are disabled for 10..5 seconds.{self}',
'name_id'=>'spell shield',
),
955=>
array (
'name'=>'Rip Enchantment',
'chapter'=>3,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Curses',
'attr'=>'cur',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>15,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Remove 1 enchantment from target foe. If an enchantment was removed, that foe suffers from Bleeding for 5..25 seconds.',
'name_id'=>'rip enchantment',
),
954=>
array (
'name'=>'Expel Hexes',
'chapter'=>2,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'No Attribute',
'attr'=>'noa',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>8,
'pve_only'=>0,
'elite'=>1,
'desc'=>'Remove up to 2 Hexes from target ally.',
'name_id'=>'expel hexes',
),
953=>
array (
'name'=>'Power Flux',
'chapter'=>3,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Domination Magic',
'attr'=>'dom',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>10,
'pve_only'=>0,
'elite'=>1,
'desc'=>'If target foe is casting a spell or chant, that skill is interrupted and for 4..10 seconds, that foe has -2 Energy degeneration.',
'name_id'=>'power flux',
),
952=>
array (
'name'=>'Death\'s Charge',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'Shadow Arts',
'attr'=>'sha',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>30,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Shadow Step to target foe. If that foe has more Health than you, you are healed for 65..200.',
'name_id'=>'deaths charge',
),
951=>
array (
'name'=>'Siphon Speed',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'Deadly Arts',
'attr'=>'dead',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>30,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 5..15 seconds, target foe moves 33% slower and you move 33% faster. This spell has half the normal range. This spell recharges 50% faster if cast on a moving foe.',
'name_id'=>'siphon speed',
),
950=>
array (
'name'=>'Shadowy Burden',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'Shadow Arts',
'attr'=>'sha',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>15,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 3..15 seconds, target foe moves 25% slower and while target foe has no other Hexes, that foe has 20 less armor against your attacks.',
'name_id'=>'shadowy burden',
),
949=>
array (
'name'=>'Way of the Fox',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'Shadow Arts',
'attr'=>'sha',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>45,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 10..35 seconds, your next 1..6 attack[s] cannot be blocked.',
'name_id'=>'way of the fox',
),
948=>
array (
'name'=>'Desperate Strike',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'Dagger Mastery',
'attr'=>'dag',
'type'=>'Lead Attack',
'ty'=>'le',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>6,
'pve_only'=>0,
'elite'=>0,
'desc'=>'If you have less than 50..80% Health, you deal +15..60 damage.',
'name_id'=>'desperate strike',
),
947=>
array (
'name'=>'Brambles',
'chapter'=>2,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Wilderness Survival',
'attr'=>'wil',
'type'=>'Nature Ritual',
'ty'=>'na',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>5,
'recharge'=>60,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Create a level 1..10 Spirit. Non-Spirit creatures that are knocked down in its range take 5 damage and begin Bleeding for 5..20 seconds. This Spirit dies after 30..150 seconds.',
'name_id'=>'brambles',
),
946=>
array (
'name'=>'Trapper\'s Focus',
'chapter'=>2,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Expertise',
'attr'=>'exp',
'type'=>'Preparation',
'ty'=>'pr',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>12,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 12..24 seconds, your trap skills are not easily interruptible and your Wilderness Survival attribute is increased by +0..2.',
'name_id'=>'trappers focus',
),
944=>
array (
'name'=>'Signet of Strength',
'chapter'=>2,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Strength',
'attr'=>'str',
'type'=>'Signet',
'ty'=>'si',
'energy'=>0,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>45,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Your next 1..16 attack[s] deal +5 damage.',
'name_id'=>'signet of strength',
),
943=>
array (
'name'=>'Extinguish',
'chapter'=>2,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Protection Prayers',
'attr'=>'pro',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>12,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Remove one condition from each party member. Party members relieved of Burning are healed for 10..100 Health.{self}',
'name_id'=>'extinguish',
),
942=>
array (
'name'=>'Withdraw Hexes',
'chapter'=>2,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Divine Favor',
'attr'=>'div',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>5,
'pve_only'=>0,
'elite'=>1,
'desc'=>'Remove all Hexes from target ally and all adjacent allies. This Spell takes an additional 20..5 seconds to recharge for each Hex removed in this way.{target}',
'name_id'=>'withdraw hexes',
),
941=>
array (
'name'=>'Blessed Light',
'chapter'=>2,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Divine Favor',
'attr'=>'div',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.75,
'recharge'=>3,
'pve_only'=>0,
'elite'=>1,
'desc'=>'Heal target ally for 10..140{div} Health and remove one condition and one hex.',
'name_id'=>'blessed light',
),
939=>
array (
'name'=>'Icy Shackles',
'chapter'=>3,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Water Magic',
'attr'=>'wat',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>12,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 1..10 seconds, target foe\'s movement speed is reduced by 66%. While under the effects of an Enchantment, that foe\'s movement is reduced by 90%.',
'name_id'=>'icy shackles',
),
938=>
array (
'name'=>'Ward of Stability',
'chapter'=>2,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Earth Magic',
'attr'=>'ear',
'type'=>'Ward Spell',
'ty'=>'wa',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>30,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Create a Ward of Stability at your current location. For 10..25 seconds, non-spirit allies cannot be knocked down.',
'name_id'=>'ward of stability',
),
937=>
array (
'name'=>'Shockwave',
'chapter'=>2,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Earth Magic',
'attr'=>'ear',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>15,
'pve_only'=>0,
'elite'=>1,
'desc'=>'Adjacent foes take 15..60 earth damage, nearby foes take 15..60 earth damage, and foes in the area take 15..60 earth damage.',
'name_id'=>'shockwave',
),
936=>
array (
'name'=>'Envenom Enchantments',
'chapter'=>3,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Curses',
'attr'=>'cur',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>20,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Target foe loses one enchantment. For every remaining enchantment, target foe is poisoned for 3..10 seconds.',
'name_id'=>'envenom enchantments',
),
935=>
array (
'name'=>'Rising Bile',
'chapter'=>2,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Death Magic',
'attr'=>'dea',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>20,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 20 seconds, this hex does nothing. When Rising Bile ends, that foe and all foes in the area take 1..6 damage for each second Rising Bile was in effect.',
'name_id'=>'rising bile',
),
934=>
array (
'name'=>'Unnatural Signet (PvE)',
'chapter'=>2,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Domination Magic',
'attr'=>'dom',
'type'=>'Signet',
'ty'=>'si',
'energy'=>0,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>10,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Target foe takes 15..75 damage. If that foe is under the effects of a hex or enchantment, foes adjacent to your target take 5..50 damage.',
'name_id'=>'unnatural signet (pve)',
),
933=>
array (
'name'=>'Shatter Storm',
'chapter'=>2,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'No Attribute',
'attr'=>'noa',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>0,
'pve_only'=>0,
'elite'=>1,
'desc'=>'Target foe loses all enchantments. For each enchantment removed this way, Shatter Storm is disabled for an additional 7 seconds.',
'name_id'=>'shatter storm',
),
932=>
array (
'name'=>'Complicate',
'chapter'=>2,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Domination Magic',
'attr'=>'dom',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>20,
'pve_only'=>0,
'elite'=>0,
'desc'=>'If target foe is using a skill, that skill is interrupted and disabled for target foe and all foes in the area for an additional 5..12 seconds.',
'name_id'=>'complicate',
),
931=>
array (
'name'=>'Power Return',
'chapter'=>2,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Fast Casting',
'attr'=>'fas',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>7,
'pve_only'=>0,
'elite'=>0,
'desc'=>'If target foe is casting a spell or chant, that skill is interrupted and target foe gains 10..5 Energy.',
'name_id'=>'power return',
),
930=>
array (
'name'=>'Auspicious Incantation',
'chapter'=>2,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Inspiration Magic',
'attr'=>'ins',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>25,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 20 seconds, the next spell you cast is disabled for an additional 10..5 seconds, and you gain 110..200% of that spell\'s Energy cost.',
'name_id'=>'auspicious incantation',
),
929=>
array (
'name'=>'Shadow of Haste',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'Shadow Arts',
'attr'=>'sha',
'type'=>'Stance',
'ty'=>'st',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>45,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 10..40 seconds you move 15% faster than normal. When Shadow of Haste ends, you shadow step to your original location.',
'name_id'=>'shadow of haste',
),
928=>
array (
'name'=>'Shadow Shroud',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'Shadow Arts',
'attr'=>'sha',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>20,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 3..9 seconds, target foe cannot be the target of enchantments.',
'name_id'=>'shadow shroud',
),
927=>
array (
'name'=>'Shameful Fear',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'Deadly Arts',
'attr'=>'dead',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>10,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 10 seconds, target foe moves 10% faster than normal. For each second, if that foe is moving, that foe takes 5..20 damage.',
'name_id'=>'shameful fear',
),
926=>
array (
'name'=>'Sharpen Daggers',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'Critical Strikes',
'attr'=>'cri',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>20,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 5..30 seconds, your dagger attacks cause Bleeding for 5..15 seconds.',
'name_id'=>'sharpen daggers',
),
925=>
array (
'name'=>'Recall',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'No Attribute',
'attr'=>'noa',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>1,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>10,
'pve_only'=>0,
'elite'=>0,
'desc'=>'While you maintain Recall, nothing happens. When Recall ends, you Shadow Step to the ally you targeted when you activated this skill and all of your skills are disabled for 10 seconds.',
'name_id'=>'recall',
),
923=>
array (
'name'=>'Disenchantment (PvE)',
'chapter'=>2,
'profession'=>'Ritualist',
'prof'=>'Rt',
'attribute'=>'Communing',
'attr'=>'com',
'type'=>'Binding Ritual',
'ty'=>'bi',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>30,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Create a level 1..12 spirit. This spirit deals 5..20 damage and anyone struck by its attack loses one enchantment. This spirit dies after 10..35 seconds.',
'name_id'=>'disenchantment (pve)',
),
921=>
array (
'name'=>'Dissonance (PvE)',
'chapter'=>2,
'profession'=>'Ritualist',
'prof'=>'Rt',
'attribute'=>'Communing',
'attr'=>'com',
'type'=>'Binding Ritual',
'ty'=>'bi',
'energy'=>25,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>45,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Create a level 1..12 spirit. This spirit deals 5..20 damage and anyone struck by its attack is interrupted. This spirit dies after 10..25 seconds.',
'name_id'=>'dissonance (pve)',
),
920=>
array (
'name'=>'Destruction (PvE)',
'chapter'=>2,
'profession'=>'Ritualist',
'prof'=>'Rt',
'attribute'=>'Channeling Magic',
'attr'=>'cha',
'type'=>'Binding Ritual',
'ty'=>'bi',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.75,
'recharge'=>20,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Create a level 1..14 spirit that dies after 30 seconds. When this spirit dies, all foes in the area take 5..25 damage for each second the spirit was alive (maximum 150 damage).',
'name_id'=>'destruction (pve)',
),
919=>
array (
'name'=>'Spirit Burn',
'chapter'=>2,
'profession'=>'Ritualist',
'prof'=>'Rt',
'attribute'=>'Channeling Magic',
'attr'=>'cha',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>6,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Target foe is struck for 5..50 lightning damage. If any spirits are within earshot, Spirit Burn causes Burning for 1..5 second[s].',
'name_id'=>'spirit burn',
),
918=>
array (
'name'=>'Spirit to Flesh',
'chapter'=>2,
'profession'=>'Ritualist',
'prof'=>'Rt',
'attribute'=>'Spawning Power',
'attr'=>'spa',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.75,
'recharge'=>15,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Target touched allied spirit is destroyed. All nearby allies are healed for 30..240.',
'name_id'=>'spirit to flesh',
),
917=>
array (
'name'=>'Rupture Soul',
'chapter'=>2,
'profession'=>'Ritualist',
'prof'=>'Rt',
'attribute'=>'Spawning Power',
'attr'=>'spa',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.75,
'recharge'=>5,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Target allied Spirit is destroyed. All nearby enemies are struck for 50..140 lightning damage and become blinded for 3..12 seconds.',
'name_id'=>'rupture soul',
),
916=>
array (
'name'=>'Lamentation',
'chapter'=>2,
'profession'=>'Ritualist',
'prof'=>'Rt',
'attribute'=>'Channeling Magic',
'attr'=>'cha',
'type'=>'Hex spell',
'ty'=>'he',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>15,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 5..20 seconds, target foe and all nearby foes suffer -0..3 Health degeneration. When this hex is applied, these foes take 10..50 damage if you are within earshot of a spirit or corpse.',
'name_id'=>'lamentation',
),
915=>
array (
'name'=>'Spirit Light',
'chapter'=>2,
'profession'=>'Ritualist',
'prof'=>'Rt',
'attribute'=>'Restoration Magic',
'attr'=>'res',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>17,
'casting'=>1,
'recharge'=>4,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Target ally is healed for 60..180. If any Spirits are within earshot, you don\'t sacrifice Health.',
'name_id'=>'spirit light',
),
914=>
array (
'name'=>'Consume Soul',
'chapter'=>2,
'profession'=>'Ritualist',
'prof'=>'Rt',
'attribute'=>'Spawning Power',
'attr'=>'spa',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>5,
'pve_only'=>0,
'elite'=>1,
'desc'=>'You steal 5..60 Health from target foe. If that foe was a summoned creature, you steal all of that foe\'s life.',
'name_id'=>'consume soul',
),
913=>
array (
'name'=>'Tranquil Was Tanasen',
'chapter'=>2,
'profession'=>'Ritualist',
'prof'=>'Rt',
'attribute'=>'Restoration Magic',
'attr'=>'res',
'type'=>'Item Spell',
'ty'=>'it',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>20,
'pve_only'=>0,
'elite'=>1,
'desc'=>'Hold Tanasen\'s ashes for up to 5..20 seconds. While you hold his ashes, you have +10..25 armor and cannot be interrupted.',
'name_id'=>'tranquil was tanasen',
),
911=>
array (
'name'=>'Union (PvE)',
'chapter'=>2,
'profession'=>'Ritualist',
'prof'=>'Rt',
'attribute'=>'Communing',
'attr'=>'com',
'type'=>'Binding Ritual',
'ty'=>'bi',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.75,
'recharge'=>45,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Create a level 1..12 spirit. Whenever a non-spirit ally in its range takes damage or life steal, it is reduced by 15 and the spirit takes 15 damage. This spirit dies after 30..60 seconds.',
'name_id'=>'union (pve)',
),
910=>
array (
'name'=>'Spirit Rift',
'chapter'=>2,
'profession'=>'Ritualist',
'prof'=>'Rt',
'attribute'=>'Channeling Magic',
'attr'=>'cha',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>5,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Open a Spirit Rift at target foe\'s location. After 3 seconds, all adjacent foes are struck for 25..135 lightning damage and suffer from Cracked Armor for 1..20 second[s].',
'name_id'=>'spirit rift',
),
909=>
array (
'name'=>'Focused Shot',
'chapter'=>2,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Marksmanship',
'attr'=>'mar',
'type'=>'Bow Attack',
'ty'=>'bo',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>2,
'pve_only'=>0,
'elite'=>0,
'desc'=>'If Focused Shot hits, you strike for +10..25 damage but all of your other attack skills are disabled for 5..3 seconds.',
'name_id'=>'focused shot',
),
908=>
array (
'name'=>'Marauder\'s Shot',
'chapter'=>2,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Marksmanship',
'attr'=>'mar',
'type'=>'Bow Attack',
'ty'=>'bo',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>6,
'pve_only'=>0,
'elite'=>0,
'desc'=>'If Marauder\'s Shot hits, you strike for +10..35 damage and all your non-attack skills are disabled for 10 seconds.',
'name_id'=>'marauders shot',
),
907=>
array (
'name'=>'Dragon Slash',
'chapter'=>2,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Swordsmanship',
'attr'=>'swo',
'type'=>'Sword Attack',
'ty'=>'sw',
'energy'=>0,
'adrenaline'=>10,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>0,
'pve_only'=>0,
'elite'=>1,
'desc'=>'If Dragon Slash hits, you strike for +10..40 damage and gain 1..5 strike[s] of adrenaline.',
'name_id'=>'dragon slash',
),
906=>
array (
'name'=>'"On Your Knees!"',
'chapter'=>2,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'No Attribute',
'attr'=>'noa',
'type'=>'Shout',
'ty'=>'sh',
'energy'=>0,
'adrenaline'=>6,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>0,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Lose all adrenaline. If any adjacent foes are knocked down, all of your stances are recharged.',
'name_id'=>'on your knees',
),
905=>
array (
'name'=>'Auspicious Blow',
'chapter'=>2,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Hammer Mastery',
'attr'=>'ham',
'type'=>'Hammer Attack',
'ty'=>'ha',
'energy'=>0,
'adrenaline'=>5,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>0,
'pve_only'=>0,
'elite'=>0,
'desc'=>'If Auspicious Blow hits, you strike for +5..20 damage and gain 3..8 Energy. If target foe is suffering from Weakness, this attack is unblockable.',
'name_id'=>'auspicious blow',
),
904=>
array (
'name'=>'Furious Axe',
'chapter'=>2,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Axe Mastery',
'attr'=>'axe',
'type'=>'Axe Attack',
'ty'=>'ax',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>6,
'pve_only'=>0,
'elite'=>0,
'desc'=>'If Furious Axe hits, you strike for +5..35 damage. If it is blocked you gain 3 strikes worth of adrenaline.',
'name_id'=>'furious axe',
),
903=>
array (
'name'=>'Icy Prism',
'chapter'=>2,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Water Magic',
'attr'=>'wat',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>2,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Target foe is struck for 10..65 cold damage. If target foe is using a signet, that signet is interrupted and all of that foe\'s signets are disabled for 3..9 seconds.',
'name_id'=>'icy prism',
),
902=>
array (
'name'=>'Blood of the Aggressor',
'chapter'=>3,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Blood Magic',
'attr'=>'blo',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>5,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Steal up to 5..45 Health from target foe. If that foe was attacking, that foe suffers Weakness for 3..12 seconds.',
'name_id'=>'blood of the aggressor',
),
901=>
array (
'name'=>'Soul Bind',
'chapter'=>2,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Curses',
'attr'=>'cur',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>5,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 30 seconds, every time target foe is healed, the healer takes 20..80 damage. This hex ends if target is suffering from a Smiting Prayers hex.',
'name_id'=>'soul bind',
),
900=>
array (
'name'=>'Shared Burden (PvE)',
'chapter'=>2,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Illusion Magic',
'attr'=>'ill',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>15,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 5..20 seconds, target foe and all nearby foes attack, cast spells, and move 50% slower.',
'name_id'=>'shared burden (pve)',
),
899=>
array (
'name'=>'Images of Remorse',
'chapter'=>2,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Illusion Magic',
'attr'=>'ill',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>5,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 5..10 seconds, target foe suffers -1..3 Health degeneration. If that foe was attacking, that foe takes 10..52 damage.',
'name_id'=>'images of remorse',
),
898=>
array (
'name'=>'Overload',
'chapter'=>2,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Domination Magic',
'attr'=>'dom',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>5,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 5 seconds, target foe suffers -1..3 Health degeneration. If target foe is using a skill, then Overload deals 15..75 damage to that foe and all adjacent foes.',
'name_id'=>'overload',
),
893=>
array (
'name'=>'Seeking Arrows',
'chapter'=>2,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Marksmanship',
'attr'=>'mar',
'type'=>'Preparation',
'ty'=>'pr',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>20,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 3..14 seconds, your arrows cannot be blocked. Seeking Arrows ends if you fail to hit.',
'name_id'=>'seeking arrows',
),
892=>
array (
'name'=>'Quivering Blade',
'chapter'=>2,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Swordsmanship',
'attr'=>'swo',
'type'=>'Sword Attack',
'ty'=>'sw',
'energy'=>0,
'adrenaline'=>5,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>0,
'pve_only'=>0,
'elite'=>1,
'desc'=>'If Quivering Blade hits, you strike for +10..40 damage. If this attack hits a moving foe, that foe is Dazed for 5 seconds.',
'name_id'=>'quivering blade',
),
891=>
array (
'name'=>'"None Shall Pass!"',
'chapter'=>2,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Tactics',
'attr'=>'tac',
'type'=>'Shout',
'ty'=>'sh',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>45,
'pve_only'=>0,
'elite'=>0,
'desc'=>'All nearby foes that are moving are knocked down. This skill recharges 1..8 second[s] faster for each foe knocked down (maximum 25 seconds).',
'name_id'=>'none shall pass',
),
889=>
array (
'name'=>'Forceful Blow',
'chapter'=>2,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Hammer Mastery',
'attr'=>'ham',
'type'=>'Hammer Attack',
'ty'=>'ha',
'energy'=>0,
'adrenaline'=>4,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>0,
'pve_only'=>0,
'elite'=>1,
'desc'=>'If Forceful Blow hits, you strike for +10..40 damage and any stance being used by target foe ends. Target foe suffers from Weakness for 5..20 seconds. This attack cannot be blocked.',
'name_id'=>'forceful blow',
),
888=>
array (
'name'=>'Whirling Axe',
'chapter'=>2,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Axe Mastery',
'attr'=>'axe',
'type'=>'Axe Attack',
'ty'=>'ax',
'energy'=>0,
'adrenaline'=>4,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>0,
'pve_only'=>0,
'elite'=>1,
'desc'=>'If Whirling Axe hits, you strike for +5..20 damage and any stance being used by your target ends. This attack cannot be blocked.',
'name_id'=>'whirling axe',
),
887=>
array (
'name'=>'Signet of Rejuvenation',
'chapter'=>2,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Healing Prayers',
'attr'=>'hea',
'type'=>'Signet',
'ty'=>'si',
'energy'=>0,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>8,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Heal target ally for 15..75. If target ally is casting a spell or attacking, that ally is healed for an additional 15..75 Health.',
'name_id'=>'signet of rejuvenation',
),
886=>
array (
'name'=>'Restful Breeze',
'chapter'=>3,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Healing Prayers',
'attr'=>'hea',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>8,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 8..18 seconds, target ally has +10 Health regeneration. This enchantment ends if that ally attacks or uses a skill.{target}',
'name_id'=>'restful breeze',
),
885=>
array (
'name'=>'Shield Guardian',
'chapter'=>2,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Protection Prayers',
'attr'=>'pro',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>1,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 10 seconds, target ally has a 75% chance to block incoming attacks. The next time target ally blocks an attack, that ally and all nearby allies are healed for 16..80 and Shield Guardian ends.{target}',
'name_id'=>'shield guardian',
),
884=>
array (
'name'=>'Searing Flames',
'chapter'=>3,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Fire Magic',
'attr'=>'fir',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>2,
'pve_only'=>0,
'elite'=>1,
'desc'=>'Target foe and all nearby foes are struck with Searing Flames. Foes already on fire when this skill is cast are struck for 10..100 fire damage. Foes not already on fire begin Burning for 1..7 seconds.',
'name_id'=>'searing flames',
),
883=>
array (
'name'=>'Vocal Minority',
'chapter'=>3,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Curses',
'attr'=>'cur',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>20,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 5..20 seconds, target foe and all nearby foes cannot use shouts or chants.',
'name_id'=>'vocal minority',
),
882=>
array (
'name'=>'Signet of Disenchantment',
'chapter'=>2,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'No Attribute',
'attr'=>'noa',
'type'=>'Signet',
'ty'=>'si',
'energy'=>0,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>15,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Lose all Energy. Target foe loses one Enchantment.',
'name_id'=>'signet of disenchantment',
),
881=>
array (
'name'=>'Ether Signet',
'chapter'=>2,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Inspiration Magic',
'attr'=>'ins',
'type'=>'Signet',
'ty'=>'si',
'energy'=>0,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>45,
'pve_only'=>0,
'elite'=>0,
'desc'=>'If you have less than 5..10 Energy, gain 10..20 Energy.',
'name_id'=>'ether signet',
),
880=>
array (
'name'=>'Stolen Speed (PvE)',
'chapter'=>2,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Fast Casting',
'attr'=>'fas',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>12,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 1..10 seconds, spells cast by the target foe and all adjacent foes take 100% longer to cast. Spells targeting these foes that are cast by you or your allies take 50% less time to cast.',
'name_id'=>'stolen speed (pve)',
),
879=>
array (
'name'=>'Illusion of Pain',
'chapter'=>2,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Illusion Magic',
'attr'=>'ill',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>5,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 8 seconds, target foe has -3..10 Health degeneration and takes 3..10 damage each second. When Illusion of Pain ends, that foe is healed for 36..120.',
'name_id'=>'illusion of pain',
),
878=>
array (
'name'=>'Visions of Regret (PvE)',
'chapter'=>3,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Domination Magic',
'attr'=>'dom',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>20,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 10 seconds, target foe and adjacent foes take 15..45 damage whenever they use a skill and 5..50 additional damage if not under the effects of another Mesmer hex.',
'name_id'=>'visions of regret (pve)',
),
877=>
array (
'name'=>'Lyssa\'s Balance',
'chapter'=>2,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'No Attribute',
'attr'=>'noa',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>15,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Target foe loses one Enchantment. If you have more Enchantments than target foe, this skill has no effect.',
'name_id'=>'lyssas balance',
),
876=>
array (
'name'=>'Signet of Shadows',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'Deadly Arts',
'attr'=>'dead',
'type'=>'Signet',
'ty'=>'si',
'energy'=>0,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>30,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Target foe takes 5..35 damage. If your target was Blinded, that foe suffers an additional 15..60 damage.',
'name_id'=>'signet of shadows',
),
871=>
array (
'name'=>'Shadowsong (PvE)',
'chapter'=>2,
'profession'=>'Ritualist',
'prof'=>'Rt',
'attribute'=>'Communing',
'attr'=>'com',
'type'=>'Binding Ritual',
'ty'=>'bi',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>30,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Create a level 1..10 spirit. The spirit\'s attacks cause Blindness for 1..6 seconds. This spirit dies after 30 seconds.',
'name_id'=>'shadowsong (pve)',
),
870=>
array (
'name'=>'Pestilence',
'chapter'=>3,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Wilderness Survival',
'attr'=>'wil',
'type'=>'Nature Ritual',
'ty'=>'na',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>5,
'recharge'=>60,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Create a level 1..10 Spirit. When any creature within its range dies, Conditions on that creature spread to any creature in the area already suffering from a Condition. This Spirit dies after 30..90 seconds.',
'name_id'=>'pestilence',
),
869=>
array (
'name'=>'"Coward!"',
'chapter'=>2,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'No Attribute',
'attr'=>'noa',
'type'=>'Shout',
'ty'=>'sh',
'energy'=>0,
'adrenaline'=>4,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>2,
'pve_only'=>0,
'elite'=>1,
'desc'=>'If target foe is moving, that foe is knocked down.',
'name_id'=>'coward',
),
867=>
array (
'name'=>'Healing Light',
'chapter'=>2,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Healing Prayers',
'attr'=>'hea',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>4,
'pve_only'=>0,
'elite'=>1,
'desc'=>'Heal target ally for 40..100{div} Health. If your target has an enchantment, you gain 1..3 Energy.',
'name_id'=>'healing light',
),
866=>
array (
'name'=>'Vapor Blade',
'chapter'=>2,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Water Magic',
'attr'=>'wat',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>7,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Target foe is struck for 15..135 cold damage. Vapor Blade deals half damage if that foe has any Enchantments on them.',
'name_id'=>'vapor blade',
),
865=>
array (
'name'=>'Lightning Hammer',
'chapter'=>2,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Air Magic',
'attr'=>'air',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>25,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>4,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Target foe is struck for 10..100 lightning damage. Lightning Hammer has 25% armor penetration.',
'name_id'=>'lightning hammer',
),
864=>
array (
'name'=>'Oppressive Gaze',
'chapter'=>2,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Blood Magic',
'attr'=>'blo',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>10,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Target foe and adjacent foes take 10..30 shadow damage. Foes already suffering from a condition are Poisoned and Weakened for 5..20 seconds.',
'name_id'=>'oppressive gaze',
),
863=>
array (
'name'=>'Order of Apostasy',
'chapter'=>2,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Curses',
'attr'=>'cur',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>25,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>0,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 5 seconds, whenever a party member hits a foe with physical damage, that foe loses one enchantment. For each Monk enchantment removed, you lose 25..15% maximum Health.',
'name_id'=>'order of apostasy',
),
862=>
array (
'name'=>'Ravenous Gaze',
'chapter'=>3,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Blood Magic',
'attr'=>'blo',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>1,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>8,
'casting'=>1,
'recharge'=>10,
'pve_only'=>0,
'elite'=>1,
'desc'=>'Deal 15..30 damage and steal 15..30 Health from target foe and all nearby foes.',
'name_id'=>'ravenous gaze',
),
860=>
array (
'name'=>'Signet of Disruption',
'chapter'=>2,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Domination Magic',
'attr'=>'dom',
'type'=>'Signet',
'ty'=>'si',
'energy'=>0,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>15,
'pve_only'=>0,
'elite'=>0,
'desc'=>'If target foe is casting a spell, the spell is interrupted and that foe suffers 10..51 damage. If that foe is hexed, Signet of Disruption can interrupt any non-spell skills.',
'name_id'=>'signet of disruption',
),
859=>
array (
'name'=>'Conjure Nightmare',
'chapter'=>2,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Illusion Magic',
'attr'=>'ill',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>5,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 2..16 seconds, target foe suffers -8 Health degeneration.',
'name_id'=>'conjure nightmare',
),
858=>
array (
'name'=>'Dancing Daggers',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'Deadly Arts',
'attr'=>'dead',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>5,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Send out three Dancing Daggers at target foe, each striking for 5..35 earth damage if they hit. Dancing Daggers has half the normal range. This skill counts as a lead attack.',
'name_id'=>'dancing daggers',
),
854=>
array (
'name'=>'Snare',
'chapter'=>2,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Wilderness Survival',
'attr'=>'wil',
'type'=>'Trap',
'ty'=>'tr',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>20,
'pve_only'=>0,
'elite'=>0,
'desc'=>'When Snare is triggered, all nearby foes become Crippled for 3..15 seconds. Snare ends after 90 seconds. While activating this skill, you are easily interrupted.',
'name_id'=>'snare',
),
853=>
array (
'name'=>'Melandru\'s Shot',
'chapter'=>2,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Marksmanship',
'attr'=>'mar',
'type'=>'Bow Attack',
'ty'=>'bo',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>10,
'pve_only'=>0,
'elite'=>1,
'desc'=>'If this attack hits, your target bleeds for 5..25 seconds. If it hits a foe that is moving or knocked down, that foe takes +10..25 damage and is crippled for 3..15 seconds.',
'name_id'=>'melandrus shot',
),
852=>
array (
'name'=>'Splinter Shot',
'chapter'=>2,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Marksmanship',
'attr'=>'mar',
'type'=>'Bow Attack',
'ty'=>'bo',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>5,
'pve_only'=>0,
'elite'=>0,
'desc'=>'If Splinter Shot hits, you deal +3..15 damage. If Splinter Shot is blocked, all foes adjacent to your target take 5..65 damage.',
'name_id'=>'splinter shot',
),
851=>
array (
'name'=>'Sun and Moon Slash',
'chapter'=>2,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Swordsmanship',
'attr'=>'swo',
'type'=>'Sword Attack',
'ty'=>'sw',
'energy'=>0,
'adrenaline'=>8,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>0,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Attack target foe twice. These attacks cannot be blocked.',
'name_id'=>'sun and moon slash',
),
850=>
array (
'name'=>'Fierce Blow',
'chapter'=>2,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Hammer Mastery',
'attr'=>'ham',
'type'=>'Hammer Attack',
'ty'=>'ha',
'energy'=>0,
'adrenaline'=>6,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>0,
'pve_only'=>0,
'elite'=>0,
'desc'=>'If Fierce Blow hits, you strike for +5..20 damage. If target foe was suffering from Weakness, that foe also suffers from a Deep Wound for 1..8 second[s].',
'name_id'=>'fierce blow',
),
849=>
array (
'name'=>'Lacerating Chop',
'chapter'=>2,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Axe Mastery',
'attr'=>'axe',
'type'=>'Axe Attack',
'ty'=>'ax',
'energy'=>0,
'adrenaline'=>5,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>0,
'pve_only'=>0,
'elite'=>0,
'desc'=>'If Lacerating Chop hits, you deal +5..20 damage. If it strikes a knocked down foe your target suffers from Bleeding for 5..20 seconds.',
'name_id'=>'lacerating chop',
),
848=>
array (
'name'=>'Reverse Hex',
'chapter'=>2,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Protection Prayers',
'attr'=>'pro',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>10,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Remove one hex from target ally. If a hex was removed in this way, for 5..10 seconds, the next time target ally would take damage, that damage is reduced by 5..50.{target}',
'name_id'=>'reverse hex',
),
847=>
array (
'name'=>'Boon Signet',
'chapter'=>2,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Divine Favor',
'attr'=>'div',
'type'=>'Signet',
'ty'=>'si',
'energy'=>0,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>8,
'pve_only'=>0,
'elite'=>1,
'desc'=>'Heal target ally for 20..80 Health. Your next Healing or Protection Prayer spell that targets an ally heals for an additional 20..80 Health.',
'name_id'=>'boon signet',
),
846=>
array (
'name'=>'Steam',
'chapter'=>3,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Water Magic',
'attr'=>'wat',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>8,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Target foe is struck for 5..50 cold damage. If target foe is on fire, Steam Blinds that foe for 5..10 seconds.',
'name_id'=>'steam',
),
845=>
array (
'name'=>'Liquid Flame',
'chapter'=>3,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Fire Magic',
'attr'=>'fir',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>15,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Target foe is struck for 7..112 fire damage. If that foe is attacking or casting a spell, nearby foes are also struck for 7..112 fire damage.',
'name_id'=>'liquid flame',
),
844=>
array (
'name'=>'Churning Earth',
'chapter'=>2,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Earth Magic',
'attr'=>'ear',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>3,
'recharge'=>30,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Create Churning Earth at target foe\'s location. For the next 5 seconds, Churning Earth strikes foes near that location for 10..40 earth damage each second. Any foe moving faster than normal when struck by Churning Earth is knocked down.',
'name_id'=>'churning earth',
),
843=>
array (
'name'=>'Gust',
'chapter'=>2,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Air Magic',
'attr'=>'air',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>10,
'pve_only'=>0,
'elite'=>1,
'desc'=>'Target foe is struck for 10..65 cold damage. If that foe is under an Earth or Water Magic Hex, that foe is knocked down for 3 seconds.',
'name_id'=>'gust',
),
842=>
array (
'name'=>'Arc Lightning',
'chapter'=>2,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Air Magic',
'attr'=>'air',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>6,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Target foe is struck for 5..50 lightning damage. If that foe is suffering from a Water Magic hex, one foe near your target is struck for 15..75 lightning damage. Damage from Arc Lightning has 25% armor penetration.',
'name_id'=>'arc lightning',
),
841=>
array (
'name'=>'Fetid Ground',
'chapter'=>2,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Death Magic',
'attr'=>'dea',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.75,
'recharge'=>10,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Target foe is struck for 15..65 cold damage. If that foe is knocked down, that foe becomes Poisoned for 5..20 seconds.',
'name_id'=>'fetid ground',
),
840=>
array (
'name'=>'Poisoned Heart',
'chapter'=>3,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Curses',
'attr'=>'cur',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>12,
'pve_only'=>0,
'elite'=>0,
'desc'=>'You and all adjacent foes are Poisoned for 5..15 seconds.',
'name_id'=>'poisoned heart',
),
839=>
array (
'name'=>'"Retreat!"',
'chapter'=>2,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Tactics',
'attr'=>'tac',
'type'=>'Shout',
'ty'=>'sh',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>20,
'pve_only'=>0,
'elite'=>0,
'desc'=>'If there are any dead allies within earshot, your party moves 33% faster for 5..11 seconds.',
'name_id'=>'retreat',
),
838=>
array (
'name'=>'Dwayna\'s Sorrow',
'chapter'=>2,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Healing Prayers',
'attr'=>'hea',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>5,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 30 seconds, target ally and all nearby allies are enchanted with Dwayna\'s Sorrow. If an ally dies while under the effects of Dwayna\'s Sorrow, your party is healed for 5..50.{target}',
'name_id'=>'dwaynas sorrow',
),
837=>
array (
'name'=>'Energy Boon',
'chapter'=>2,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Energy Storage',
'attr'=>'ene',
'type'=>'Skill',
'ty'=>'sk',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>40,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 20 seconds, you have +0..40 maximum Energy, and +5 Health regeneration. When Energy Boon ends you gain 0..20 Energy and 0..100 Health.',
'name_id'=>'energy boon',
),
836=>
array (
'name'=>'Ride the Lightning',
'chapter'=>2,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Air Magic',
'attr'=>'air',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>5,
'pve_only'=>0,
'elite'=>1,
'desc'=>'You ride the lightning to target foe. That foe is struck for 10..100 lightning damage. This Spell has 25% armor penetration and causes Exhaustion.',
'name_id'=>'ride the lightning',
),
835=>
array (
'name'=>'Blood Bond',
'chapter'=>2,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Blood Magic',
'attr'=>'blo',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>8,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 3..12 seconds, target foe and all adjacent foes are hexed with Blood Bond. Whenever an ally hits one of them with an attack, that ally gains 5..20 Health. If one of these foes dies while hexed, all allies adjacent to that foe are healed for 20..100 Health.',
'name_id'=>'blood bond',
),
834=>
array (
'name'=>'Reckless Haste',
'chapter'=>2,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Curses',
'attr'=>'cur',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>12,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 6..12 seconds, target foe and all adjacent foes are hexed with Reckless Haste. While hexed, they attack 25% faster but have a 50% chance to miss with attacks.',
'name_id'=>'reckless haste',
),
832=>
array (
'name'=>'Animate Flesh Golem',
'chapter'=>2,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Death Magic',
'attr'=>'dea',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>3,
'recharge'=>30,
'pve_only'=>0,
'elite'=>1,
'desc'=>'Exploit nearest corpse to animate a level 3..25 Flesh Golem. The Flesh Golem leaves an exploitable corpse. You can have only one Flesh Golem at a time.',
'name_id'=>'animate flesh golem',
),
831=>
array (
'name'=>'Primal Rage',
'chapter'=>2,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Strength',
'attr'=>'str',
'type'=>'Stance',
'ty'=>'st',
'energy'=>0,
'adrenaline'=>4,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>10,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 1..15 second[s], you attack 33% faster and move 25% faster, but you take double damage.',
'name_id'=>'primal rage',
),
830=>
array (
'name'=>'Ray of Judgment',
'chapter'=>2,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Smiting Prayers',
'attr'=>'smi',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>20,
'pve_only'=>0,
'elite'=>1,
'desc'=>'Invoke a Ray of Judgment at target foe\'s location. For 5 seconds, target foe and all foes adjacent to this location take 5..45 holy damage each second and begin Burning for 1..3 second[s].',
'name_id'=>'ray of judgment',
),
828=>
array (
'name'=>'Vile Miasma',
'chapter'=>2,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Death Magic',
'attr'=>'dea',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>15,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Target foe is struck for 10..65 cold damage. If suffering from a condition, that foe is hexed with Vile Miasma and suffers -1..5 Health degeneration for 10 seconds.',
'name_id'=>'vile miasma',
),
827=>
array (
'name'=>'Siphon Strength',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'Deadly Arts',
'attr'=>'dead',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>10,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 5..20 seconds, target foe deals 5..50 less damage with attacks and all of your attacks against that foe have an additional 33% chance of being a critical hit.',
'name_id'=>'siphon strength',
),
826=>
array (
'name'=>'Shadow Form (PvE)',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'Shadow Arts',
'attr'=>'sha',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>30,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 5..21 seconds, you cannot be the target of enemy spells, and you gain 5 damage reduction for each Assassin enchantment on you. You cannot deal more than 5..25 damage with a single skill or attack.',
'name_id'=>'shadow form (pve)',
),
825=>
array (
'name'=>'Bed of Coals',
'chapter'=>2,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Fire Magic',
'attr'=>'fir',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>30,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Create a Bed of Coals at your location. For 10 seconds, foes standing still near this location are struck for 5..29 fire damage each second. Any foe knocked down on the Bed of Coals is set on fire for 3..7 seconds.',
'name_id'=>'bed of coals',
),
824=>
array (
'name'=>'Lava Arrows',
'chapter'=>2,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Fire Magic',
'attr'=>'fir',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>2,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Lava Arrows fly toward up to 3 foes near your target and strike for 20..65 fire damage if they hit.',
'name_id'=>'lava arrows',
),
823=>
array (
'name'=>'Burning Speed',
'chapter'=>2,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Fire Magic',
'attr'=>'fir',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>0,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 5 seconds, you are set on fire and [[Speed boost|move 30..45% faster]]. When Burning Speed ends, all adjacent foes are set on fire for 3..9 seconds.',
'name_id'=>'burning speed',
),
822=>
array (
'name'=>'Weaken Knees',
'chapter'=>2,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Curses',
'attr'=>'cur',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>10,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 1..16 second[s], target foe suffers -1..4 Health degeneration and takes 5..10 damage while moving.',
'name_id'=>'weaken knees',
),
821=>
array (
'name'=>'Icy Veins',
'chapter'=>2,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Soul Reaping',
'attr'=>'sou',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>5,
'pve_only'=>0,
'elite'=>1,
'desc'=>'Target foe is struck for 10..90 cold damage. For 10..35 seconds, if target foe dies all nearby foes are struck for 20..110 cold damage.',
'name_id'=>'icy veins',
),
820=>
array (
'name'=>'Depravity',
'chapter'=>3,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Curses',
'attr'=>'cur',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>15,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 5..20 seconds, whenever target foe casts a spell, that foe and one nearby foe lose 1..5 Energy.',
'name_id'=>'depravity',
),
819=>
array (
'name'=>'Vampiric Spirit',
'chapter'=>2,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Blood Magic',
'attr'=>'blo',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>8,
'pve_only'=>0,
'elite'=>1,
'desc'=>'Steal up to 5..50 Health from target foe. For 10 seconds, you have +5..10 Health regeneration.',
'name_id'=>'vampiric spirit',
),
818=>
array (
'name'=>'Well of Weariness',
'chapter'=>2,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Curses',
'attr'=>'cur',
'type'=>'Well Spell',
'ty'=>'we',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>5,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Exploit target corpse to create a Well of Weariness for 10..55 seconds. Enemies within the Well of Weariness suffer -1 Energy degeneration.',
'name_id'=>'well of weariness',
),
817=>
array (
'name'=>'Discord (PvE)',
'chapter'=>2,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Death Magic',
'attr'=>'dea',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>2,
'pve_only'=>0,
'elite'=>1,
'desc'=>'If target foe is suffering from a condition and under the effects of a hex or an enchantment, that foe suffers 30..110 damage.',
'name_id'=>'discord (pve)',
),
816=>
array (
'name'=>'Mirrored Stance',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'Shadow Arts',
'attr'=>'sha',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>15,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 10..35 seconds, whenever target foe enters a Stance, you enter the same Stance.',
'name_id'=>'mirrored stance',
),
815=>
array (
'name'=>'Scorpion Wire',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'Deadly Arts',
'attr'=>'dead',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>10,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 8..20 seconds, the next time you and target foe are more than 100\' apart, you Shadow Step to that foe and that foe is knocked down. This spell has half the normal range.',
'name_id'=>'scorpion wire',
),
814=>
array (
'name'=>'Shadow Refuge',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'Shadow Arts',
'attr'=>'sha',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>8,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 6 seconds, you gain 5..10 Health regeneration. When Shadow Refuge ends, you gain 40..100 Health if you are attacking.',
'name_id'=>'shadow refuge',
),
813=>
array (
'name'=>'Lyssa\'s Aura',
'chapter'=>2,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Inspiration Magic',
'attr'=>'ins',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>30,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 10 seconds, you have +0..5 Energy regeneration. This enchantment reapplies itself every time you cast a spell on a foe.',
'name_id'=>'lyssas aura',
),
812=>
array (
'name'=>'Defiant Was Xinrae',
'chapter'=>2,
'profession'=>'Ritualist',
'prof'=>'Rt',
'attribute'=>'Restoration Magic',
'attr'=>'res',
'type'=>'Item Spell',
'ty'=>'it',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>20,
'pve_only'=>0,
'elite'=>1,
'desc'=>'Hold Xinrae\'s ashes for up to 15..60 seconds. While you hold her ashes, you cannot lose more than 20% of your max Health from a single hit. When you drop her ashes, you steal 5..50 Health from all nearby foes.',
'name_id'=>'defiant was xinrae',
),
811=>
array (
'name'=>'Run as One',
'chapter'=>2,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Beast Mastery',
'attr'=>'bea',
'type'=>'Stance',
'ty'=>'st',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>15,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 5..15 seconds, you and your pet run 25% faster.',
'name_id'=>'run as one',
),
810=>
array (
'name'=>'Protector\'s Defense',
'chapter'=>2,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Tactics',
'attr'=>'tac',
'type'=>'Skill',
'ty'=>'sk',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>30,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 5..11 seconds, allies adjacent to you have a 75% chance to block incoming attacks. Protector\'s Defense ends if you move.',
'name_id'=>'protectors defense',
),
809=>
array (
'name'=>'Shatterstone',
'chapter'=>2,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Water Magic',
'attr'=>'wat',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>8,
'pve_only'=>0,
'elite'=>1,
'desc'=>'Target foe is struck for 25..100 cold damage and is hexed with Shatterstone for 3 seconds. When Shatterstone ends, that foe is struck for 25..100 cold damage.',
'name_id'=>'shatterstone',
),
808=>
array (
'name'=>'Reaper\'s Mark',
'chapter'=>3,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Soul Reaping',
'attr'=>'sou',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>15,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 30 seconds, target foe suffers -1..5 Health degeneration. If that foe dies while hexed with Reaper\'s Mark, you gain 5..15 Energy.',
'name_id'=>'reapers mark',
),
806=>
array (
'name'=>'Cultist\'s Fervor',
'chapter'=>2,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Blood Magic',
'attr'=>'blo',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>25,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 5 seconds and 3 seconds longer for every rank of Soul Reaping, your Necromancer spells cost -1..6 Energy to cast but you suffer from Bleeding for 10 seconds each time you cast a Necromancer spell.',
'name_id'=>'cultists fervor',
),
805=>
array (
'name'=>'Animate Vampiric Horror',
'chapter'=>2,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Death Magic',
'attr'=>'dea',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>3,
'recharge'=>15,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Exploit nearest corpse to animate a level 1..17 Vampiric Horror. Whenever a Vampiric Horror you control deals damage, you gain the same amount of Health.',
'name_id'=>'animate vampiric horror',
),
804=>
array (
'name'=>'Arcane Languor',
'chapter'=>2,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Fast Casting',
'attr'=>'fas',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>15,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 1..10 second[s], all spells cast by target foe cause Exhaustion.',
'name_id'=>'arcane languor',
),
803=>
array (
'name'=>'Power Leech',
'chapter'=>2,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Inspiration Magic',
'attr'=>'ins',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>20,
'pve_only'=>0,
'elite'=>1,
'desc'=>'If target foe is casting a spell or chant, that skill is interrupted and for 10 seconds, whenever that foe casts a spell, you steal up to 5..15 Energy from that foe.',
'name_id'=>'power leech',
),
802=>
array (
'name'=>'Expose Defenses',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'Deadly Arts',
'attr'=>'dead',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>25,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 1..11 second[s], target foe cannot block your attacks.',
'name_id'=>'expose defenses',
),
801=>
array (
'name'=>'Shroud of Silence',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'Deadly Arts',
'attr'=>'dead',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.75,
'recharge'=>30,
'pve_only'=>0,
'elite'=>1,
'desc'=>'All of your spells are disabled for 15 seconds. For 1..3 second[s], target touched foe cannot cast spells.',
'name_id'=>'shroud of silence',
),
800=>
array (
'name'=>'Enduring Toxin',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'Deadly Arts',
'attr'=>'dead',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>10,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 5 seconds, target foe suffers -1..5 Health degeneration. If that foe is moving when Enduring Toxin would end, Enduring Toxin is renewed for another 5 seconds.',
'name_id'=>'enduring toxin',
),
799=>
array (
'name'=>'Beguiling Haze',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'Shadow Arts',
'attr'=>'sha',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>20,
'pve_only'=>0,
'elite'=>1,
'desc'=>'Shadow Step to target foe. That foe becomes Dazed for 3..9 seconds.',
'name_id'=>'beguiling haze',
),
795=>
array (
'name'=>'Nightmare Weapon',
'chapter'=>2,
'profession'=>'Ritualist',
'prof'=>'Rt',
'attribute'=>'Channeling Magic',
'attr'=>'cha',
'type'=>'Weapon Spell',
'ty'=>'wea',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>10,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 12 seconds, target ally has a Nightmare Weapon. Target ally\'s next 3 attacks are reduced by 10..50 damage and steal up to 10..50 Health.',
'name_id'=>'nightmare weapon',
),
794=>
array (
'name'=>'Wailing Weapon',
'chapter'=>2,
'profession'=>'Ritualist',
'prof'=>'Rt',
'attribute'=>'Channeling Magic',
'attr'=>'cha',
'type'=>'Weapon Spell',
'ty'=>'wea',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>25,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 3..9 seconds, target ally has a Wailing Weapon. Whenever the Wailing Weapon strikes an attacking foe, that foe is interrupted.',
'name_id'=>'wailing weapon',
),
793=>
array (
'name'=>'Weapon of Warding (PvE)',
'chapter'=>2,
'profession'=>'Ritualist',
'prof'=>'Rt',
'attribute'=>'Restoration Magic',
'attr'=>'res',
'type'=>'Weapon Spell',
'ty'=>'wea',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>5,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 3..8 seconds, target ally has a Weapon of Warding that grants target ally +2..4 Health regeneration and a 50% chance to block.',
'name_id'=>'weapon of warding (pve)',
),
792=>
array (
'name'=>'Splinter Weapon (PvE)',
'chapter'=>2,
'profession'=>'Ritualist',
'prof'=>'Rt',
'attribute'=>'Channeling Magic',
'attr'=>'cha',
'type'=>'Weapon Spell',
'ty'=>'wea',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>5,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 20 seconds, target ally has a Splinter Weapon. Target ally\'s next 1..5 attacks deal 5..50 damage to up to 3 adjacent foes.',
'name_id'=>'splinter weapon (pve)',
),
791=>
array (
'name'=>'Flesh of My Flesh (PvE)',
'chapter'=>2,
'profession'=>'Ritualist',
'prof'=>'Rt',
'attribute'=>'Restoration Magic',
'attr'=>'res',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>4,
'recharge'=>0,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Lose half your Health. Resurrect target party member with your current Health and 5..20% Energy.',
'name_id'=>'flesh of my flesh (pve)',
),
790=>
array (
'name'=>'Vengeful Was Khanhei',
'chapter'=>2,
'profession'=>'Ritualist',
'prof'=>'Rt',
'attribute'=>'Restoration Magic',
'attr'=>'res',
'type'=>'Item Spell',
'ty'=>'it',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.75,
'recharge'=>20,
'pve_only'=>0,
'elite'=>1,
'desc'=>'Hold Khanhei\'s ashes for 5..11 seconds. Whenever a foe strikes you in combat while you are holding Khanhei\'s ashes, you steal 5..35 Health from that foe.',
'name_id'=>'vengeful was khanhei',
),
789=>
array (
'name'=>'Grasping Was Kuurong',
'chapter'=>2,
'profession'=>'Ritualist',
'prof'=>'Rt',
'attribute'=>'Channeling Magic',
'attr'=>'cha',
'type'=>'Item Spell',
'ty'=>'it',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>20,
'pve_only'=>0,
'elite'=>1,
'desc'=>'Hold Kuurong\'s ashes for up to 15..60 seconds. When you drop his ashes, all nearby foes are struck for 15..75 damage and knocked down.',
'name_id'=>'grasping was kuurong',
),
788=>
array (
'name'=>'Blind Was Mingson',
'chapter'=>2,
'profession'=>'Ritualist',
'prof'=>'Rt',
'attribute'=>'Restoration Magic',
'attr'=>'res',
'type'=>'Item Spell',
'ty'=>'it',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>20,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Hold Mingson\'s ashes for up to 15..60 seconds. When you drop his ashes, all nearby foes are Blinded for 3..8 seconds.',
'name_id'=>'blind was mingson',
),
787=>
array (
'name'=>'Resilient Weapon',
'chapter'=>2,
'profession'=>'Ritualist',
'prof'=>'Rt',
'attribute'=>'Restoration Magic',
'attr'=>'res',
'type'=>'Weapon Spell',
'ty'=>'wea',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>6,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 3..12 seconds, target ally has a Resilient Weapon. While suffering from a hex or condition, that ally gains +1..6 Health regeneration and +24 armor.',
'name_id'=>'resilient weapon',
),
786=>
array (
'name'=>'Iron Palm',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'Deadly Arts',
'attr'=>'dead',
'type'=>'Skill',
'ty'=>'sk',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.75,
'recharge'=>20,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Target touched foe suffers 5..50 damage, and if that foe is suffering from a Hex or Condition that foe is knocked down. Iron Palm counts as a lead attack.',
'name_id'=>'iron palm',
),
785=>
array (
'name'=>'Mark of Death',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'Deadly Arts',
'attr'=>'dead',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>20,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 4..10 seconds, target foe gains 33% less benefit from healing.',
'name_id'=>'mark of death',
),
784=>
array (
'name'=>'Entangling Asp',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'Deadly Arts',
'attr'=>'dead',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>20,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Entangling Asp must follow a lead attack. Target foe is knocked down and becomes Poisoned for 5..20 seconds.',
'name_id'=>'entangling asp',
),
783=>
array (
'name'=>'Unsuspecting Strike',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'Critical Strikes',
'attr'=>'cri',
'type'=>'Lead Attack',
'ty'=>'le',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>2,
'pve_only'=>0,
'elite'=>0,
'desc'=>'If this attack hits, you strike for +19..31 damage. If your target was above 90% Health you deal an additional 15..75 damage.',
'name_id'=>'unsuspecting strike',
),
782=>
array (
'name'=>'Jagged Strike',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'Dagger Mastery',
'attr'=>'dag',
'type'=>'Lead Attack',
'ty'=>'le',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.5,
'recharge'=>1,
'pve_only'=>0,
'elite'=>0,
'desc'=>'If Jagged Strike hits, your target suffers from Bleeding for 5..20 seconds.',
'name_id'=>'jagged strike',
),
781=>
array (
'name'=>'Moebius Strike',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'Dagger Mastery',
'attr'=>'dag',
'type'=>'Off-Hand Attack',
'ty'=>'of',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>2,
'pve_only'=>0,
'elite'=>1,
'desc'=>'Must follow a Dual Attack. If it hits, Moebius Strike strikes for +10..35 damage. If you strike a foe whose Health is below 50%, all your other attack skills are recharged.',
'name_id'=>'moebius strike',
),
780=>
array (
'name'=>'Fox Fangs',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'Dagger Mastery',
'attr'=>'dag',
'type'=>'Off-Hand Attack',
'ty'=>'of',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.5,
'recharge'=>3,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Must follow a lead attack. Fox Fangs cannot be blocked and strikes for +10..35 damage if it hits.',
'name_id'=>'fox fangs',
),
779=>
array (
'name'=>'Black Lotus Strike',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'Critical Strikes',
'attr'=>'cri',
'type'=>'Lead Attack',
'ty'=>'le',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>6,
'pve_only'=>0,
'elite'=>0,
'desc'=>'If it hits, Black Lotus Strike strikes for +10..31 damage. If target foe is suffering from a Hex, you gain 5..13 Energy.',
'name_id'=>'black lotus strike',
),
778=>
array (
'name'=>'Falling Spider',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'Dagger Mastery',
'attr'=>'dag',
'type'=>'Off-Hand Attack',
'ty'=>'of',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>8,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Must strike a knocked-down foe. If it hits, Falling Spider strikes for +15..35 damage and target foe is Poisoned for 5..20 seconds.',
'name_id'=>'falling spider',
),
777=>
array (
'name'=>'Horns of the Ox',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'Dagger Mastery',
'attr'=>'dag',
'type'=>'Dual Attack',
'ty'=>'du',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>12,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Must follow an off-hand attack. If it hits, Horns of the Ox strikes for +1..11 damage. If struck foe is not adjacent to any allies, that foe is knocked down.',
'name_id'=>'horns of the ox',
),
776=>
array (
'name'=>'Twisting Fangs',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'Critical Strikes',
'attr'=>'cri',
'type'=>'Dual Attack',
'ty'=>'du',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>15,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Must follow an off-hand attack. If it hits, Twisting Fangs strikes for +10..20 damage and struck foe suffers from Bleeding and Deep Wound for 5..20 seconds.',
'name_id'=>'twisting fangs',
),
775=>
array (
'name'=>'Death Blossom (PvE)',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'Dagger Mastery',
'attr'=>'dag',
'type'=>'Dual Attack',
'ty'=>'du',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>2,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Must follow an off-hand attack. If it hits, Death Blossom strikes target foe for +20..45 damage and all adjacent foes take 20..45 damage.',
'name_id'=>'death blossom (pve)',
),
773=>
array (
'name'=>'Mighty Was Vorizun',
'chapter'=>2,
'profession'=>'Ritualist',
'prof'=>'Rt',
'attribute'=>'Communing',
'attr'=>'com',
'type'=>'Item Spell',
'ty'=>'it',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>30,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Hold Vorizun\'s ashes for up to 15..60 seconds. While you hold his ashes, you gain +15 armor and +30 maximum Energy.',
'name_id'=>'mighty was vorizun',
),
772=>
array (
'name'=>'Generous Was Tsungrai',
'chapter'=>2,
'profession'=>'Ritualist',
'prof'=>'Rt',
'attribute'=>'Restoration Magic',
'attr'=>'res',
'type'=>'Item Spell',
'ty'=>'it',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>10,
'casting'=>1,
'recharge'=>15,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Hold Tsungrai\'s ashes for up to 15..60 seconds and gain +50..140 maximum Health. When you drop his ashes, you gain 100..280 Health.',
'name_id'=>'generous was tsungrai',
),
771=>
array (
'name'=>'Aura of Displacement',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'No Attribute',
'attr'=>'noa',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>1,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>20,
'pve_only'=>0,
'elite'=>1,
'desc'=>'When you cast Aura of Displacement, Shadow Step to target foe. When you stop maintaining Aura of Displacement you return to your original location.',
'name_id'=>'aura of displacement',
),
770=>
array (
'name'=>'Return',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'Shadow Arts',
'attr'=>'sha',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>15,
'pve_only'=>0,
'elite'=>0,
'desc'=>'All adjacent foes are Crippled for 3..8 seconds. Shadow Step to target other ally\'s location.',
'name_id'=>'return',
),
769=>
array (
'name'=>'Viper\'s Defense',
'chapter'=>2,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'Shadow Arts',
'attr'=>'sha',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>10,
'pve_only'=>0,
'elite'=>0,
'desc'=>'All adjacent foes are Poisoned for 5..20 seconds. Shadow Step to a nearby location directly away from your target.',
'name_id'=>'vipers defense',
),
766=>
array (
'name'=>'Gaze of Contempt',
'chapter'=>2,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'No Attribute',
'attr'=>'noa',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>15,
'pve_only'=>0,
'elite'=>0,
'desc'=>'If target foe has more than 50% Health, that foe loses all enchantments.',
'name_id'=>'gaze of contempt',
),
764=>
array (
'name'=>'Wail of Doom',
'chapter'=>2,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Soul Reaping',
'attr'=>'sou',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>1,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>10,
'casting'=>0.25,
'recharge'=>15,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 1..4 second[s], all of target foe\'s attributes are set to 0.',
'name_id'=>'wail of doom',
),
763=>
array (
'name'=>'Jaundiced Gaze',
'chapter'=>2,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Blood Magic',
'attr'=>'blo',
'type'=>'Enchantment spell',
'ty'=>'en',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>15,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Remove an enchantment from target foe. If an enchantment is removed, for the next 1..15 second[s], your next enchantment spell casts 0..1 second[s] faster and costs 1..10 less Energy.',
'name_id'=>'jaundiced gaze',
),
572=>
array (
'name'=>'Deadly Paradox',
'chapter'=>3,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'Deadly Arts',
'attr'=>'dead',
'type'=>'Stance',
'ty'=>'st',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>10,
'pve_only'=>0,
'elite'=>0,
'desc'=>'All of your attack Skills are disabled for 10 seconds. For 5..15 seconds, your Assassin Skills activate and recharge 33% faster.',
'name_id'=>'deadly paradox',
),
571=>
array (
'name'=>'Disrupting Dagger',
'chapter'=>3,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'Deadly Arts',
'attr'=>'dead',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>10,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Send out a Disrupting Dagger at target foe that strikes for 10..35 earth damage. If that foe was activating a skill, that skill is interrupted. This spell has half the normal range.',
'name_id'=>'disrupting dagger',
),
570=>
array (
'name'=>'Mark of Insecurity',
'chapter'=>3,
'profession'=>'Assassin',
'prof'=>'A',
'attribute'=>'Deadly Arts',
'attr'=>'dead',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>10,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 5..25 seconds, target foe suffers from -1..3 Health degeneration, and enchantments and stances on target foe expire 30..80% faster. All of your non-Assassin skills are disabled for 10 seconds.',
'name_id'=>'mark of insecurity',
),
565=>
array (
'name'=>'Claim Resource',
'chapter'=>0,
'profession'=>'No Profession',
'prof'=>'?',
'attribute'=>'No Attribute',
'attr'=>'noa',
'type'=>'Skill',
'ty'=>'sk',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>5,
'recharge'=>0,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Will open doors and unlocks locked locks.',
'name_id'=>'claim resource',
),
477=>
array (
'name'=>'Muddy Terrain',
'chapter'=>1,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Wilderness Survival',
'attr'=>'wil',
'type'=>'Nature Ritual',
'ty'=>'na',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>5,
'recharge'=>30,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Create a level 1..10 spirit. Non-spirit creatures within its range move 10% slower and speed boosts have no effect. This spirit dies after 30..90 seconds.',
'name_id'=>'muddy terrain',
),
476=>
array (
'name'=>'Nature\'s Renewal',
'chapter'=>0,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Wilderness Survival',
'attr'=>'wil',
'type'=>'Nature Ritual',
'ty'=>'na',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>5,
'recharge'=>60,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Create a level 1..10 spirit. For 30..150 seconds, enchantments and hexes cast by non-spirit creatures take twice as long to cast, and it costs twice as much Energy to maintain enchantments. This spirit dies after 30..150 seconds.',
'name_id'=>'natures renewal',
),
475=>
array (
'name'=>'Quickening Zephyr',
'chapter'=>0,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Wilderness Survival',
'attr'=>'wil',
'type'=>'Nature Ritual',
'ty'=>'na',
'energy'=>25,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>5,
'recharge'=>60,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Create a level 1..10 spirit. For non-spirit creatures within its range, all skills recharge twice as fast and cost 30% more of the base Energy to cast. This spirit dies after 15..45 seconds.',
'name_id'=>'quickening zephyr',
),
474=>
array (
'name'=>'Energizing Wind',
'chapter'=>0,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Beast Mastery',
'attr'=>'bea',
'type'=>'Nature Ritual',
'ty'=>'na',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>5,
'recharge'=>60,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Create a level 1..6 Spirit. For non-Spirit creatures within its range, all skills cost 15 less Energy (minimum cost 10 Energy), and skills recharge 25% slower. This Spirit dies after 1..31 seconds.',
'name_id'=>'energizing wind',
),
472=>
array (
'name'=>'Favorable Winds',
'chapter'=>0,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Marksmanship',
'attr'=>'mar',
'type'=>'Nature Ritual',
'ty'=>'na',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>5,
'recharge'=>60,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Create a level 1..10 spirit. For non-spirit creatures within its range, arrows move twice as fast and strike for +6 damage. This spirit dies after 30..150 seconds.',
'name_id'=>'favorable winds',
),
471=>
array (
'name'=>'Frozen Soil',
'chapter'=>1,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Wilderness Survival',
'attr'=>'wil',
'type'=>'Nature Ritual',
'ty'=>'na',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>5,
'recharge'=>30,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Create a level 1..10 spirit. Non-spirit creatures within its range cannot activate resurrection skills. This spirit dies after 30..90 seconds.',
'name_id'=>'frozen soil',
),
470=>
array (
'name'=>'Predatory Season',
'chapter'=>1,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Beast Mastery',
'attr'=>'bea',
'type'=>'Nature Ritual',
'ty'=>'na',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>5,
'recharge'=>60,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Create a level 1..10 Spirit. For non-Spirit creatures within its range, all healing is reduced by 20%. If any of your attacks hit, you gain 5 Health. This Spirit dies after 30..150 seconds.',
'name_id'=>'predatory season',
),
469=>
array (
'name'=>'Primal Echoes',
'chapter'=>0,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Beast Mastery',
'attr'=>'bea',
'type'=>'Nature Ritual',
'ty'=>'na',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>5,
'recharge'=>60,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Create a level 1..10 Spirit. For non-Spirit creatures within its range, Signets cost 10 Energy to use. This Spirit dies after 30..150 seconds.',
'name_id'=>'primal echoes',
),
468=>
array (
'name'=>'Symbiosis',
'chapter'=>1,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Beast Mastery',
'attr'=>'bea',
'type'=>'Nature Ritual',
'ty'=>'na',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>5,
'recharge'=>60,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Create a level 1..10 spirit. For each enchantment on a non-spirit creature within range, that creature has +27..150 maximum Health. This spirit dies after 30..150 seconds.',
'name_id'=>'symbiosis',
),
467=>
array (
'name'=>'Fertile Season',
'chapter'=>1,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Beast Mastery',
'attr'=>'bea',
'type'=>'Nature Ritual',
'ty'=>'na',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>5,
'recharge'=>60,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Create a level 1..10 Spirit. Non-Spirit creatures within range have +50..150 maximum Health and gain +8 armor. This Spirit dies after 15..45 seconds.',
'name_id'=>'fertile season',
),
466=>
array (
'name'=>'Conflagration',
'chapter'=>2,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Wilderness Survival',
'attr'=>'wil',
'type'=>'Nature Ritual',
'ty'=>'na',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>5,
'recharge'=>60,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Create a level 1..10 spirit. For non-spirit creatures within its range, all arrows that hit strike for fire damage. This spirit dies after 30..150 seconds.',
'name_id'=>'conflagration',
),
465=>
array (
'name'=>'Greater Conflagration',
'chapter'=>1,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Wilderness Survival',
'attr'=>'wil',
'type'=>'Nature Ritual',
'ty'=>'na',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>3,
'recharge'=>15,
'pve_only'=>0,
'elite'=>1,
'desc'=>'Create a level 1..10 spirit. For non-spirit creatures within its range, all physical damage is fire damage instead. This spirit dies after 30..150 seconds.',
'name_id'=>'greater conflagration',
),
464=>
array (
'name'=>'Edge of Extinction',
'chapter'=>1,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Beast Mastery',
'attr'=>'bea',
'type'=>'Nature Ritual',
'ty'=>'na',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>5,
'recharge'=>60,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Create a level 1..10 spirit. If a non-spirit creature within range dies, Edge of Extinction deals 14..50 damage to all creatures of the same type that are below 90% Health and within range of the spirit. This spirit dies after 30..150 seconds.',
'name_id'=>'edge of extinction',
),
463=>
array (
'name'=>'Winnowing',
'chapter'=>0,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Wilderness Survival',
'attr'=>'wil',
'type'=>'Nature Ritual',
'ty'=>'na',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>5,
'recharge'=>60,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Create a level 1..10 spirit. Non-spirit creatures within range take 4 additional damage whenever they take physical damage. This spirit dies after 30..150 seconds.',
'name_id'=>'winnowing',
),
462=>
array (
'name'=>'Winter',
'chapter'=>1,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Wilderness Survival',
'attr'=>'wil',
'type'=>'Nature Ritual',
'ty'=>'na',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>3,
'recharge'=>60,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Create a level 1..10 spirit. For creatures within its range, all elemental damage is cold damage instead. This spirit dies after 30..150 seconds.',
'name_id'=>'winter',
),
461=>
array (
'name'=>'Spike Trap',
'chapter'=>0,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Wilderness Survival',
'attr'=>'wil',
'type'=>'Trap',
'ty'=>'tr',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>20,
'pve_only'=>0,
'elite'=>1,
'desc'=>'When Spike Trap is triggered, every second (for 2 seconds), all nearby foes are struck for 10..40 piercing damage, become Crippled for 3..25 seconds, and are knocked down. Spike Trap ends after 90 seconds. While activating this skill, you are easily interrupted.',
'name_id'=>'spike trap',
),
460=>
array (
'name'=>'Healing Spring',
'chapter'=>1,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Wilderness Survival',
'attr'=>'wil',
'type'=>'Trap',
'ty'=>'tr',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>20,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 10 seconds, all adjacent allies are healed for 15..60 every 2 seconds. While activating this skill, you are easily interrupted.',
'name_id'=>'healing spring',
),
459=>
array (
'name'=>'Flame Trap',
'chapter'=>0,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Wilderness Survival',
'attr'=>'wil',
'type'=>'Trap',
'ty'=>'tr',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>20,
'pve_only'=>0,
'elite'=>0,
'desc'=>'When Flame Trap is triggered, every second (for 3 seconds total), all nearby foes are struck for 5..20 fire damage and set on fire for 1..3 seconds. Flame Trap ends after 90 seconds. While activating this skill, you are easily interrupted.',
'name_id'=>'flame trap',
),
458=>
array (
'name'=>'Barbed Trap',
'chapter'=>0,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Wilderness Survival',
'attr'=>'wil',
'type'=>'Trap',
'ty'=>'tr',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>20,
'pve_only'=>0,
'elite'=>0,
'desc'=>'When Barbed Trap is triggered, all nearby foes are struck for 7..23 piercing damage, become Crippled, and begin Bleeding for 3..25 seconds. Barbed Trap ends after 90 seconds. While activating this skill, you are easily interrupted.',
'name_id'=>'barbed trap',
),
457=>
array (
'name'=>'Dust Trap',
'chapter'=>1,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Wilderness Survival',
'attr'=>'wil',
'type'=>'Trap',
'ty'=>'tr',
'energy'=>25,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>30,
'pve_only'=>0,
'elite'=>0,
'desc'=>'When Dust Trap is triggered, every second (for 5 seconds total), all nearby foes are Blinded for 3..8 seconds and take 10..25 damage. While activating this skill, you are easily interrupted. Dust Trap ends after 90 seconds.',
'name_id'=>'dust trap',
),
456=>
array (
'name'=>'Serpent\'s Quickness',
'chapter'=>1,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Wilderness Survival',
'attr'=>'wil',
'type'=>'Stance',
'ty'=>'st',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>45,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 15..30 seconds, recharge times for your skills are reduced by 33%. Serpent\'s Quickness ends if your Health drops below 50%.',
'name_id'=>'serpents quickness',
),
455=>
array (
'name'=>'Storm Chaser',
'chapter'=>0,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Wilderness Survival',
'attr'=>'wil',
'type'=>'Stance',
'ty'=>'st',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>20,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 8..20 seconds, you move 25% faster, and you gain 1..5 Energy whenever you take elemental damage.',
'name_id'=>'storm chaser',
),
454=>
array (
'name'=>'Tiger\'s Fury',
'chapter'=>1,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Beast Mastery',
'attr'=>'bea',
'type'=>'Stance',
'ty'=>'st',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>10,
'pve_only'=>0,
'elite'=>0,
'desc'=>'All your non-attack skills are disabled for 5 seconds. For 5..11 seconds, you attack 25% faster.',
'name_id'=>'tigers fury',
),
453=>
array (
'name'=>'Lightning Reflexes (PvE)',
'chapter'=>0,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Expertise',
'attr'=>'exp',
'type'=>'Stance',
'ty'=>'st',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>30,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 5..11 seconds, you have a 75% chance to block melee and projectile attacks, and you attack 33% faster.',
'name_id'=>'lightning reflexes (pve)',
),
452=>
array (
'name'=>'Dryder\'s Defenses',
'chapter'=>1,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Wilderness Survival',
'attr'=>'wil',
'type'=>'Stance',
'ty'=>'st',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>60,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 5..11 seconds, you gain 75% chance to block attacks and 34..60 armor against elemental damage.',
'name_id'=>'dryders defenses',
),
451=>
array (
'name'=>'Melandru\'s Resilience',
'chapter'=>1,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Wilderness Survival',
'attr'=>'wil',
'type'=>'Stance',
'ty'=>'st',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>15,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 8..20 seconds, you gain +4 Health regeneration and +1 Energy regeneration for each condition and hex you are suffering.',
'name_id'=>'melandrus resilience',
),
450=>
array (
'name'=>'Whirling Defense',
'chapter'=>0,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Expertise',
'attr'=>'exp',
'type'=>'Stance',
'ty'=>'st',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>60,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 8..20 seconds, you have 75% chance to block attacks. Whenever you block a projectile in this way, adjacent foes take 5..11 damage.',
'name_id'=>'whirling defense',
),
449=>
array (
'name'=>'Practiced Stance',
'chapter'=>1,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Expertise',
'attr'=>'exp',
'type'=>'Stance',
'ty'=>'st',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>15,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 20..35 seconds, your Preparations recharge 50% faster and last 30..150% longer.',
'name_id'=>'practiced stance',
),
448=>
array (
'name'=>'Escape (PvE)',
'chapter'=>0,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Expertise',
'attr'=>'exp',
'type'=>'Stance',
'ty'=>'st',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>12,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 1..8 seconds, you move 33% faster and have a 75% chance to block attacks.',
'name_id'=>'escape (pve)',
),
447=>
array (
'name'=>'Otyugh\'s Cry',
'chapter'=>1,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Beast Mastery',
'attr'=>'bea',
'type'=>'Shout',
'ty'=>'sh',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>30,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 10..25 seconds, your animal companion gains +24 armor and cannot be blocked.',
'name_id'=>'otyughs cry',
),
446=>
array (
'name'=>'Troll Unguent',
'chapter'=>0,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Wilderness Survival',
'attr'=>'wil',
'type'=>'Skill',
'ty'=>'sk',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>3,
'recharge'=>10,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 13 seconds, you gain +3..10 Health regeneration.',
'name_id'=>'troll unguent',
),
445=>
array (
'name'=>'Disrupting Lunge',
'chapter'=>0,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Beast Mastery',
'attr'=>'bea',
'type'=>'Pet Attack',
'ty'=>'pe',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>20,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Your animal companion attempts a Disrupting Lunge that deals +1..12 damage. If that attack strikes a foe using a skill that skill is interrupted and is disabled for an additional 20 seconds.',
'name_id'=>'disrupting lunge',
),
444=>
array (
'name'=>'Brutal Strike',
'chapter'=>1,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Beast Mastery',
'attr'=>'bea',
'type'=>'Pet Attack',
'ty'=>'pe',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>5,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Your animal companion attempts a Brutal Strike that deals +5..35 damage. If that attack strikes a foe whose Health is below 50%, that foe takes an additional +5..35 damage.',
'name_id'=>'brutal strike',
),
443=>
array (
'name'=>'Predator\'s Pounce',
'chapter'=>1,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Beast Mastery',
'attr'=>'bea',
'type'=>'Pet Attack',
'ty'=>'pe',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>5,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Your animal companion attempts a Predator\'s Pounce that deals +5..35 damage. If that attack hits, your animal companion gains 5..50 Health.',
'name_id'=>'predators pounce',
),
442=>
array (
'name'=>'Ferocious Strike',
'chapter'=>0,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Beast Mastery',
'attr'=>'bea',
'type'=>'Pet Attack',
'ty'=>'pe',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>8,
'pve_only'=>0,
'elite'=>1,
'desc'=>'Your animal companion attempts a Ferocious Strike that deals +13..28 damage. If that attack hits, you gain adrenaline and 3..10 Energy.',
'name_id'=>'ferocious strike',
),
441=>
array (
'name'=>'Melandru\'s Assault (PvE)',
'chapter'=>1,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Beast Mastery',
'attr'=>'bea',
'type'=>'Pet Attack',
'ty'=>'pe',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>5,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Your animal companion attempts a Melandru\'s Assault that deals +5..20 damage to all nearby foes.',
'name_id'=>'melandrus assault (pve)',
),
440=>
array (
'name'=>'Scavenger Strike',
'chapter'=>0,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Beast Mastery',
'attr'=>'bea',
'type'=>'Pet Attack',
'ty'=>'pe',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>10,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Your animal companion attempts a Scavenger Strike that deals +10..25 damage. If the attack strikes a foe who is suffering a condition, you gain 3..15 Energy.',
'name_id'=>'scavenger strike',
),
439=>
array (
'name'=>'Feral Lunge',
'chapter'=>1,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Beast Mastery',
'attr'=>'bea',
'type'=>'Pet Attack',
'ty'=>'pe',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>10,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Your animal companion attempts a Feral Lunge that deals +5..35 damage. If the attack strikes a foe who is attacking, that foe suffers from Bleeding for 5..25 seconds.',
'name_id'=>'feral lunge',
),
438=>
array (
'name'=>'Maiming Strike',
'chapter'=>0,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Beast Mastery',
'attr'=>'bea',
'type'=>'Pet Attack',
'ty'=>'pe',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>5,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Your animal companion attempts a Maiming Strike that deals +5..20 damage. If that attack hits a moving foe that foe becomes Crippled for 3..15 seconds.',
'name_id'=>'maiming strike',
),
437=>
array (
'name'=>'Bestial Pounce',
'chapter'=>1,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Beast Mastery',
'attr'=>'bea',
'type'=>'Pet Attack',
'ty'=>'pe',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>10,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Your animal companion attempts a Bestial Pounce that deals +5..20 damage. If the attack strikes a foe who is casting a spell, that foe is knocked down.',
'name_id'=>'bestial pounce',
),
436=>
array (
'name'=>'Comfort Animal (PvE)',
'chapter'=>0,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Beast Mastery',
'attr'=>'bea',
'type'=>'Skill',
'ty'=>'sk',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>1,
'pve_only'=>0,
'elite'=>0,
'desc'=>'You heal your animal companion for 20..104 Health. If your companion is dead, it is resurrected with 10..58% Health. If you have Comfort Animal equipped, your animal companion will travel with you.',
'name_id'=>'comfort animal (pve)',
),
435=>
array (
'name'=>'Apply Poison',
'chapter'=>0,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Wilderness Survival',
'attr'=>'wil',
'type'=>'Preparation',
'ty'=>'pr',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>12,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 24 seconds, foes struck by your physical attacks become Poisoned for 3..15 seconds.',
'name_id'=>'apply poison',
),
434=>
array (
'name'=>'Choking Gas',
'chapter'=>0,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Wilderness Survival',
'attr'=>'wil',
'type'=>'Preparation',
'ty'=>'pr',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>24,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 1..12 seconds, your arrows deal 1..8 more damage and spread Choking Gas to all adjacent foes on impact. Choking Gas interrupts foes attempting to cast Spells.',
'name_id'=>'choking gas',
),
433=>
array (
'name'=>'Kindle Arrows',
'chapter'=>0,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Wilderness Survival',
'attr'=>'wil',
'type'=>'Preparation',
'ty'=>'pr',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>12,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 24 seconds, your arrows deal fire damage and hit for an additional 3..24 fire damage.',
'name_id'=>'kindle arrows',
),
432=>
array (
'name'=>'Read the Wind (PvE)',
'chapter'=>0,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Marksmanship',
'attr'=>'mar',
'type'=>'Preparation',
'ty'=>'pr',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>12,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 24 seconds, your arrows move twice as fast and deal 3..10 extra damage.',
'name_id'=>'read the wind (pve)',
),
431=>
array (
'name'=>'Ignite Arrows',
'chapter'=>1,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Wilderness Survival',
'attr'=>'wil',
'type'=>'Preparation',
'ty'=>'pr',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>12,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 24 seconds, your arrows explode on contact, dealing 3..18 fire damage to target and all adjacent foes.',
'name_id'=>'ignite arrows',
),
430=>
array (
'name'=>'Marksman\'s Wager',
'chapter'=>1,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Expertise',
'attr'=>'exp',
'type'=>'Preparation',
'ty'=>'pr',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>24,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 18 seconds, you gain 5..10 Energy whenever your arrows hit, but lose 10 Energy whenever your arrows fail to strike.',
'name_id'=>'marksmans wager',
),
429=>
array (
'name'=>'Melandru\'s Arrows',
'chapter'=>1,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Wilderness Survival',
'attr'=>'wil',
'type'=>'Preparation',
'ty'=>'pr',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>12,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 18 seconds, whenever your arrows hit, they cause Bleeding for 3..25 seconds, and if they hit a target who is under an enchantment, they do +8..28 damage.',
'name_id'=>'melandrus arrows',
),
428=>
array (
'name'=>'Incendiary Arrows',
'chapter'=>1,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Wilderness Survival',
'attr'=>'wil',
'type'=>'Bow Attack',
'ty'=>'bo',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>5,
'pve_only'=>0,
'elite'=>1,
'desc'=>'Shoot arrows at target foe and up to 2 foes near your target. Those foes are set on fire for 1..3 second[s].',
'name_id'=>'incendiary arrows',
),
427=>
array (
'name'=>'Antidote Signet',
'chapter'=>0,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'No Attribute',
'attr'=>'noa',
'type'=>'Signet',
'ty'=>'si',
'energy'=>0,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>4,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Cleanse yourself of Poison, Disease, and Blindness, and one additional condition.',
'name_id'=>'antidote signet',
),
426=>
array (
'name'=>'Savage Shot',
'chapter'=>0,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Marksmanship',
'attr'=>'mar',
'type'=>'Bow Attack',
'ty'=>'bo',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.5,
'recharge'=>5,
'pve_only'=>0,
'elite'=>0,
'desc'=>'If Savage Shot hits, your target\'s action is interrupted. If that action was a spell, you strike for +13..28 damage.',
'name_id'=>'savage shot',
),
425=>
array (
'name'=>'Dodge',
'chapter'=>1,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Expertise',
'attr'=>'exp',
'type'=>'Stance',
'ty'=>'st',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>30,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 5..11 seconds, you move 33% faster and have a 27..75% chance to block incoming projectiles. Dodge ends if you attack.',
'name_id'=>'dodge',
),
424=>
array (
'name'=>'Throw Dirt',
'chapter'=>0,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Expertise',
'attr'=>'exp',
'type'=>'Touch skill',
'ty'=>'sk',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>30,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Target touched foe and foes adjacent to your target become Blinded for 3..15 seconds.',
'name_id'=>'throw dirt',
),
423=>
array (
'name'=>'Symbiotic Bond',
'chapter'=>1,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Beast Mastery',
'attr'=>'bea',
'type'=>'Shout',
'ty'=>'sh',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>55,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 120..300 seconds, your animal companion gains 1..3 Health regeneration, and half of all damage dealt to your animal companion is redirected to you.',
'name_id'=>'symbiotic bond',
),
422=>
array (
'name'=>'Revive Animal',
'chapter'=>1,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Beast Mastery',
'attr'=>'bea',
'type'=>'Skill',
'ty'=>'sk',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>6,
'recharge'=>20,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Resurrect all nearby allied animal companions. They come back to life with 10..94% Health.',
'name_id'=>'revive animal',
),
415=>
array (
'name'=>'Call of Haste (PvE)',
'chapter'=>0,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Beast Mastery',
'attr'=>'bea',
'type'=>'Shout',
'ty'=>'sh',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>25,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 30 seconds, your animal companion has a 33% faster attack speed and moves 33% faster.',
'name_id'=>'call of haste (pve)',
),
412=>
array (
'name'=>'Call of Protection',
'chapter'=>1,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Beast Mastery',
'attr'=>'bea',
'type'=>'Shout',
'ty'=>'sh',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>90,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 120 seconds, your animal companion has a 5..20 base damage reduction.',
'name_id'=>'call of protection',
),
411=>
array (
'name'=>'Charm Animal',
'chapter'=>0,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Beast Mastery',
'attr'=>'bea',
'type'=>'Skill',
'ty'=>'sk',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>10,
'recharge'=>0,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Charm target animal. Once charmed, your animal companion will travel with you whenever you have Charm Animal equipped. You cannot charm an animal that is more than 4 levels above you.',
'name_id'=>'charm animal',
),
409=>
array (
'name'=>'Punishing Shot',
'chapter'=>1,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Marksmanship',
'attr'=>'mar',
'type'=>'Bow Attack',
'ty'=>'bo',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.5,
'recharge'=>5,
'pve_only'=>0,
'elite'=>1,
'desc'=>'If Punishing Shot hits, you strike for +10..20 damage and your target is interrupted.',
'name_id'=>'punishing shot',
),
408=>
array (
'name'=>'Concussion Shot',
'chapter'=>0,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Marksmanship',
'attr'=>'mar',
'type'=>'Bow Attack',
'ty'=>'bo',
'energy'=>25,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.5,
'recharge'=>5,
'pve_only'=>0,
'elite'=>0,
'desc'=>'If Concussion Shot hits while target foe is casting a spell, the spell is interrupted and your target is Dazed for 5..20 seconds. This attack deals only 1..16 damage.',
'name_id'=>'concussion shot',
),
407=>
array (
'name'=>'Point Blank Shot',
'chapter'=>1,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Expertise',
'attr'=>'exp',
'type'=>'Bow Attack',
'ty'=>'bo',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>3,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Shoot an arrow that has half the normal range, but strikes for +10..40 damage.',
'name_id'=>'point blank shot',
),
406=>
array (
'name'=>'Debilitating Shot',
'chapter'=>0,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Marksmanship',
'attr'=>'mar',
'type'=>'Bow Attack',
'ty'=>'bo',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>10,
'pve_only'=>0,
'elite'=>0,
'desc'=>'If Debilitating Shot hits, your target loses 1..10 Energy.',
'name_id'=>'debilitating shot',
),
405=>
array (
'name'=>'Oath Shot',
'chapter'=>1,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Expertise',
'attr'=>'exp',
'type'=>'Bow Attack',
'ty'=>'bo',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>25,
'pve_only'=>0,
'elite'=>1,
'desc'=>'If Oath Shot hits, all of your skills except Oath Shot are recharged. If it misses, all of your skills are disabled for 10 seconds. (50% miss chance with Expertise 7 or less.)',
'name_id'=>'oath shot',
),
404=>
array (
'name'=>'Poison Arrow',
'chapter'=>1,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Wilderness Survival',
'attr'=>'wil',
'type'=>'Bow Attack',
'ty'=>'bo',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>1,
'pve_only'=>0,
'elite'=>1,
'desc'=>'If Poison Arrow hits, your target becomes Poisoned for 5..20 seconds.',
'name_id'=>'poison arrow',
),
403=>
array (
'name'=>'Called Shot',
'chapter'=>0,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'No Attribute',
'attr'=>'noa',
'type'=>'Bow Attack',
'ty'=>'bo',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>3,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Shoot an arrow that moves 3 times faster and cannot be blocked.',
'name_id'=>'called shot',
),
402=>
array (
'name'=>'Determined Shot',
'chapter'=>0,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Marksmanship',
'attr'=>'mar',
'type'=>'Bow Attack',
'ty'=>'bo',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>10,
'pve_only'=>0,
'elite'=>0,
'desc'=>'If Determined Shot hits, you strike for +5..20 damage. If Determined Shot fails to hit, all of your attack skills are recharged.',
'name_id'=>'determined shot',
),
400=>
array (
'name'=>'Precision Shot',
'chapter'=>0,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Marksmanship',
'attr'=>'mar',
'type'=>'Bow Attack',
'ty'=>'bo',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>6,
'pve_only'=>0,
'elite'=>0,
'desc'=>'If Precision Shot hits, you strike for +3..10 damage. Precision Shot cannot be blocked. This action is easily interrupted.',
'name_id'=>'precision shot',
),
399=>
array (
'name'=>'Distracting Shot',
'chapter'=>0,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Expertise',
'attr'=>'exp',
'type'=>'Bow Attack',
'ty'=>'bo',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.5,
'recharge'=>10,
'pve_only'=>0,
'elite'=>0,
'desc'=>'If Distracting Shot hits, it interrupts target foe\'s action but deals only 1..16 damage. If the interrupted action was a skill, that skill is disabled for an additional 20 seconds.',
'name_id'=>'distracting shot',
),
398=>
array (
'name'=>'Penetrating Attack (PvE)',
'chapter'=>1,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Marksmanship',
'attr'=>'mar',
'type'=>'Bow Attack',
'ty'=>'bo',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.75,
'recharge'=>4,
'pve_only'=>0,
'elite'=>0,
'desc'=>'If Penetrating Attack hits, you strike for +5..25 damage and this attack has 10% armor penetration.',
'name_id'=>'penetrating attack (pve)',
),
397=>
array (
'name'=>'Quick Shot',
'chapter'=>0,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'No Attribute',
'attr'=>'noa',
'type'=>'Bow Attack',
'ty'=>'bo',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>1,
'pve_only'=>0,
'elite'=>1,
'desc'=>'Shoot an arrow that moves twice as fast.',
'name_id'=>'quick shot',
),
396=>
array (
'name'=>'Dual Shot',
'chapter'=>0,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'No Attribute',
'attr'=>'noa',
'type'=>'Bow Attack',
'ty'=>'bo',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>10,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Shoot two arrows simultaneously at target foe. These arrows deal 25% less damage.',
'name_id'=>'dual shot',
),
395=>
array (
'name'=>'Barrage',
'chapter'=>0,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Marksmanship',
'attr'=>'mar',
'type'=>'Bow Attack',
'ty'=>'bo',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>1,
'pve_only'=>0,
'elite'=>1,
'desc'=>'All your preparations are removed. Shoot arrows at target foe and up to 6 foes adjacent to your target. These arrows strike for +5..20 damage if they hit.',
'name_id'=>'barrage',
),
394=>
array (
'name'=>'Power Shot',
'chapter'=>0,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Marksmanship',
'attr'=>'mar',
'type'=>'Bow Attack',
'ty'=>'bo',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>3,
'pve_only'=>0,
'elite'=>0,
'desc'=>'If Power Shot hits, target foe takes 25..50 damage.',
'name_id'=>'power shot',
),
393=>
array (
'name'=>'Crippling Shot',
'chapter'=>1,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Marksmanship',
'attr'=>'mar',
'type'=>'Bow Attack',
'ty'=>'bo',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>4,
'pve_only'=>0,
'elite'=>1,
'desc'=>'If Crippling Shot hits, your target becomes Crippled for 1..11 second[s]. This attack cannot be blocked.',
'name_id'=>'crippling shot',
),
392=>
array (
'name'=>'Pin Down',
'chapter'=>0,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Marksmanship',
'attr'=>'mar',
'type'=>'Bow Attack',
'ty'=>'bo',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>8,
'pve_only'=>0,
'elite'=>0,
'desc'=>'If Pin Down hits, your target is Crippled for 3..15 seconds.',
'name_id'=>'pin down',
),
391=>
array (
'name'=>'Hunter\'s Shot',
'chapter'=>0,
'profession'=>'Ranger',
'prof'=>'R',
'attribute'=>'Marksmanship',
'attr'=>'mar',
'type'=>'Bow Attack',
'ty'=>'bo',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>10,
'pve_only'=>0,
'elite'=>0,
'desc'=>'If this attack hits, your target bleeds for 3..25 seconds.',
'name_id'=>'hunters shot',
),
390=>
array (
'name'=>'Savage Slash',
'chapter'=>0,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Swordsmanship',
'attr'=>'swo',
'type'=>'Sword Attack',
'ty'=>'sw',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.5,
'recharge'=>15,
'pve_only'=>0,
'elite'=>0,
'desc'=>'If this attack hits, it interrupts target foe\'s action. If that action was a spell, you deal 1..40 extra damage.',
'name_id'=>'savage slash',
),
389=>
array (
'name'=>'Flourish',
'chapter'=>1,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Strength',
'attr'=>'str',
'type'=>'Skill',
'ty'=>'sk',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>8,
'pve_only'=>0,
'elite'=>1,
'desc'=>'All of your attack skills become recharged. You gain 2..7 Energy for each skill recharged by Flourish.',
'name_id'=>'flourish',
),
388=>
array (
'name'=>'Deadly Riposte',
'chapter'=>1,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Tactics',
'attr'=>'tac',
'type'=>'Skill',
'ty'=>'sk',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>10,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 8 seconds, while you have a sword equipped, you block the next melee attack against you, and your attacker is struck for 15..90 damage and begins Bleeding for 3..25 seconds.',
'name_id'=>'deadly riposte',
),
387=>
array (
'name'=>'Riposte',
'chapter'=>1,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Tactics',
'attr'=>'tac',
'type'=>'Skill',
'ty'=>'sk',
'energy'=>0,
'adrenaline'=>4,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>0,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 8 seconds, while you have a sword equipped, you block the next melee attack against you and your attacker is struck for 20..80 damage.',
'name_id'=>'riposte',
),
386=>
array (
'name'=>'Seeking Blade',
'chapter'=>0,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Swordsmanship',
'attr'=>'swo',
'type'=>'Sword Attack',
'ty'=>'sw',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>4,
'pve_only'=>0,
'elite'=>0,
'desc'=>'If this attack hits you strike for +1..20 damage. If Seeking Blade is blocked, your target begins Bleeding for 25 seconds and takes 1..20 damage.',
'name_id'=>'seeking blade',
),
385=>
array (
'name'=>'Final Thrust',
'chapter'=>0,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Swordsmanship',
'attr'=>'swo',
'type'=>'Sword Attack',
'ty'=>'sw',
'energy'=>0,
'adrenaline'=>10,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>0,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Lose all adrenaline. If Final Thrust hits, you deal 1..40 more damage. This damage is doubled if your target was below 50% Health.',
'name_id'=>'final thrust',
),
384=>
array (
'name'=>'Gash',
'chapter'=>0,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Swordsmanship',
'attr'=>'swo',
'type'=>'Sword Attack',
'ty'=>'sw',
'energy'=>0,
'adrenaline'=>6,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>0,
'pve_only'=>0,
'elite'=>0,
'desc'=>'If this attack hits a Bleeding foe, you strike for 5..20 more damage and that foe suffers a Deep Wound, lowering that foe\'s maximum Health by 20% for 5..20 seconds.',
'name_id'=>'gash',
),
383=>
array (
'name'=>'Galrath Slash',
'chapter'=>1,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Swordsmanship',
'attr'=>'swo',
'type'=>'Sword Attack',
'ty'=>'sw',
'energy'=>0,
'adrenaline'=>8,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>0,
'pve_only'=>0,
'elite'=>0,
'desc'=>'This attack strikes for +1..40 damage if it hits.',
'name_id'=>'galrath slash',
),
382=>
array (
'name'=>'Sever Artery',
'chapter'=>0,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Swordsmanship',
'attr'=>'swo',
'type'=>'Sword Attack',
'ty'=>'sw',
'energy'=>0,
'adrenaline'=>4,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>0,
'pve_only'=>0,
'elite'=>0,
'desc'=>'If this attack hits, the opponent begins Bleeding for 5..25 seconds, losing Health over time.',
'name_id'=>'sever artery',
),
381=>
array (
'name'=>'Hundred Blades',
'chapter'=>0,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Swordsmanship',
'attr'=>'swo',
'type'=>'Skill',
'ty'=>'sk',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>25,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 15 seconds, whenever you attack with a sword, all adjacent foes take 10..25 slashing damage.',
'name_id'=>'hundred blades',
),
380=>
array (
'name'=>'Bonetti\'s Defense',
'chapter'=>1,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Tactics',
'attr'=>'tac',
'type'=>'Stance',
'ty'=>'st',
'energy'=>0,
'adrenaline'=>8,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>0,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 5..11 seconds, you have a 75% chance to block melee and projectile attacks. You gain 5 Energy for each successful melee attack blocked. Bonetti\'s Defense ends if you use a skill.',
'name_id'=>'bonettis defense',
),
379=>
array (
'name'=>'Bull\'s Charge',
'chapter'=>1,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Strength',
'attr'=>'str',
'type'=>'Stance',
'ty'=>'st',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>20,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 5..11 seconds, you move 33% faster and if you strike a moving foe in melee, that foe is knocked down. Bull\'s Charge ends if you use a skill.',
'name_id'=>'bulls charge',
),
378=>
array (
'name'=>'Shield Stance',
'chapter'=>1,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Tactics',
'attr'=>'tac',
'type'=>'Stance',
'ty'=>'st',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>15,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 1..6 second[s], while wielding a shield, you have a 75% chance to block incoming attacks, and damage is reduced by 2 for each rank of Strength (maximum 15 damage reduction).',
'name_id'=>'shield stance',
),
377=>
array (
'name'=>'Wary Stance',
'chapter'=>1,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Tactics',
'attr'=>'tac',
'type'=>'Stance',
'ty'=>'st',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>10,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 1..6 second[s], you block any attack skills used against you. For each successful block, you gain adrenaline and 5 Energy. Wary Stance ends if you use a skill.',
'name_id'=>'wary stance',
),
376=>
array (
'name'=>'Disciplined Stance',
'chapter'=>1,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Tactics',
'attr'=>'tac',
'type'=>'Stance',
'ty'=>'st',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>15,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 1..4 second[s], you gain +10 armor and have a 75% chance to block attacks. Disciplined Stance ends if you use an adrenal skill.',
'name_id'=>'disciplined stance',
),
375=>
array (
'name'=>'Dwarven Battle Stance',
'chapter'=>1,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Strength',
'attr'=>'str',
'type'=>'Stance',
'ty'=>'st',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>20,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 5..11 seconds, if you are wielding a hammer, you attack 33% faster, you gain +40 armor, and your attack skills interrupt foes when they hit.',
'name_id'=>'dwarven battle stance',
),
374=>
array (
'name'=>'Warrior\'s Endurance (PvE)',
'chapter'=>1,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Strength',
'attr'=>'str',
'type'=>'Skill',
'ty'=>'sk',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>30,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 5..35 seconds, you gain 3 Energy each time you hit with a melee attack. Warrior\'s Endurance cannot raise your Energy above 10..25.',
'name_id'=>'warriors endurance (pve)',
),
373=>
array (
'name'=>'Deflect Arrows',
'chapter'=>1,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Tactics',
'attr'=>'tac',
'type'=>'Stance',
'ty'=>'st',
'energy'=>0,
'adrenaline'=>5,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>12,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 1..6 second[s], you have a 75% chance to block attacks. If you block a projectile attack, adjacent foes suffer from Bleeding for 5..15 seconds.',
'name_id'=>'deflect arrows',
),
372=>
array (
'name'=>'Gladiator\'s Defense',
'chapter'=>1,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Tactics',
'attr'=>'tac',
'type'=>'Stance',
'ty'=>'st',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>30,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 5..11 seconds, you have a 75% chance to block incoming attacks. Whenever you block a melee attack this way, the attacker suffers 5..35 damage.',
'name_id'=>'gladiators defense',
),
371=>
array (
'name'=>'Balanced Stance',
'chapter'=>0,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Tactics',
'attr'=>'tac',
'type'=>'Stance',
'ty'=>'st',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>30,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 8..20 seconds, you cannot be knocked down and you do not suffer extra damage from a critical attack.',
'name_id'=>'balanced stance',
),
370=>
array (
'name'=>'Berserker Stance',
'chapter'=>0,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Strength',
'attr'=>'str',
'type'=>'Stance',
'ty'=>'st',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>20,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 5..11 seconds, you attack 33% faster and gain 50% more adrenaline. Berserker Stance ends if you use a skill.',
'name_id'=>'berserker stance',
),
368=>
array (
'name'=>'"I Will Survive!"',
'chapter'=>1,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Strength',
'attr'=>'str',
'type'=>'Shout',
'ty'=>'sh',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>30,
'pve_only'=>0,
'elite'=>0,
'desc'=>'You gain +3 Health regeneration for each condition you are suffering. This regeneration expires after 5..11 seconds.',
'name_id'=>'i will survive',
),
367=>
array (
'name'=>'"Shields Up!"',
'chapter'=>0,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Tactics',
'attr'=>'tac',
'type'=>'Shout',
'ty'=>'sh',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>30,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 5..11 seconds, you and all party members within earshot gain +60 armor against incoming projectile attacks.',
'name_id'=>'shields up',
),
366=>
array (
'name'=>'"Fear Me!"',
'chapter'=>1,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Tactics',
'attr'=>'tac',
'type'=>'Shout',
'ty'=>'sh',
'energy'=>0,
'adrenaline'=>4,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>6,
'pve_only'=>0,
'elite'=>0,
'desc'=>'All nearby foes lose 1..4 Energy. For 1..15 second[s], your melee attacks gain +5..30% chance of a critical hit against stationary foes.',
'name_id'=>'fear me',
),
365=>
array (
'name'=>'"Victory Is Mine!"',
'chapter'=>1,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Tactics',
'attr'=>'tac',
'type'=>'Shout',
'ty'=>'sh',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>15,
'pve_only'=>0,
'elite'=>1,
'desc'=>'You gain 10..68 Health and 3..7 Energy for each condition suffered by target foe.',
'name_id'=>'victory is mine',
),
364=>
array (
'name'=>'"Charge!"',
'chapter'=>0,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Tactics',
'attr'=>'tac',
'type'=>'Shout',
'ty'=>'sh',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>20,
'pve_only'=>0,
'elite'=>1,
'desc'=>'Allies in earshot lose the Crippled condition. For 5..13 seconds, these allies move 33% faster.',
'name_id'=>'charge',
),
363=>
array (
'name'=>'Shield Bash',
'chapter'=>0,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Strength',
'attr'=>'str',
'type'=>'Skill',
'ty'=>'sk',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>20,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 5..11 seconds, while wielding a shield, the next attack skill used against you is blocked. If it was a melee skill, your attacker is knocked down and that skill is disabled for an additional 15 seconds.',
'name_id'=>'shield bash',
),
362=>
array (
'name'=>'Warrior\'s Cunning',
'chapter'=>0,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Strength',
'attr'=>'str',
'type'=>'Skill',
'ty'=>'sk',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>60,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 5..11 seconds, your melee attacks cannot be blocked.',
'name_id'=>'warriors cunning',
),
361=>
array (
'name'=>'Dolyak Signet',
'chapter'=>1,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Strength',
'attr'=>'str',
'type'=>'Signet',
'ty'=>'si',
'energy'=>0,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>20,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 8..20 seconds, you have +10..40 armor and cannot be knocked down, but your movement is slowed by 75%.',
'name_id'=>'dolyak signet',
),
360=>
array (
'name'=>'Staggering Blow',
'chapter'=>0,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Hammer Mastery',
'attr'=>'ham',
'type'=>'Hammer Attack',
'ty'=>'ha',
'energy'=>0,
'adrenaline'=>4,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>0,
'pve_only'=>0,
'elite'=>0,
'desc'=>'If this hammer blow hits, your target will suffer from Weakness for 5..20 seconds.',
'name_id'=>'staggering blow',
),
359=>
array (
'name'=>'Heavy Blow',
'chapter'=>0,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Hammer Mastery',
'attr'=>'ham',
'type'=>'Hammer Attack',
'ty'=>'ha',
'energy'=>0,
'adrenaline'=>5,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>0,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Lose all adrenaline. If this attack hits a foe suffering from Weakness, that foe is knocked down and you strike for +1..30 damage.',
'name_id'=>'heavy blow',
),
358=>
array (
'name'=>'Backbreaker',
'chapter'=>1,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Hammer Mastery',
'attr'=>'ham',
'type'=>'Hammer Attack',
'ty'=>'ha',
'energy'=>0,
'adrenaline'=>9,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>0,
'pve_only'=>0,
'elite'=>1,
'desc'=>'If Backbreaker hits, you strike for +1..20 damage and your target is knocked down. If you have 8 Strength or higher, this knockdown lasts 4 seconds.',
'name_id'=>'backbreaker',
),
357=>
array (
'name'=>'Counter Blow',
'chapter'=>0,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Hammer Mastery',
'attr'=>'ham',
'type'=>'Hammer Attack',
'ty'=>'ha',
'energy'=>0,
'adrenaline'=>4,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>0,
'pve_only'=>0,
'elite'=>0,
'desc'=>'If this attack hits an attacking foe, that foe is knocked down.',
'name_id'=>'counter blow',
),
356=>
array (
'name'=>'Irresistible Blow',
'chapter'=>0,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Hammer Mastery',
'attr'=>'ham',
'type'=>'Hammer Attack',
'ty'=>'ha',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>6,
'pve_only'=>0,
'elite'=>0,
'desc'=>'If this attack hits, you strike for +5..20 damage. If Irresistible Blow is blocked, your target is knocked down and takes 5..20 damage.',
'name_id'=>'irresistible blow',
),
355=>
array (
'name'=>'Devastating Hammer',
'chapter'=>0,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Hammer Mastery',
'attr'=>'ham',
'type'=>'Hammer Attack',
'ty'=>'ha',
'energy'=>0,
'adrenaline'=>7,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>0,
'pve_only'=>0,
'elite'=>1,
'desc'=>'If Devastating Hammer hits, your target is knocked down and suffers from Weakness for 5..20 seconds.',
'name_id'=>'devastating hammer',
),
354=>
array (
'name'=>'Earth Shaker',
'chapter'=>1,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Hammer Mastery',
'attr'=>'ham',
'type'=>'Hammer Attack',
'ty'=>'ha',
'energy'=>0,
'adrenaline'=>8,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>0,
'pve_only'=>0,
'elite'=>1,
'desc'=>'Target foe and all adjacent foes are knocked down. (50% failure chance with Hammer Mastery 4 or less.)',
'name_id'=>'earth shaker',
),
353=>
array (
'name'=>'Crude Swing',
'chapter'=>1,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Hammer Mastery',
'attr'=>'ham',
'type'=>'Hammer Attack',
'ty'=>'ha',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>5,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Attack all adjacent foes. Each foe you hit is struck for +1..20 damage.',
'name_id'=>'crude swing',
),
352=>
array (
'name'=>'Crushing Blow',
'chapter'=>1,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Hammer Mastery',
'attr'=>'ham',
'type'=>'Hammer Attack',
'ty'=>'ha',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>10,
'pve_only'=>0,
'elite'=>0,
'desc'=>'If this attack hits, you strike for +1..20 damage. If you hit a knocked-down foe you inflict a Deep Wound, lowering your target\'s maximum Health by 20% for 5..20 seconds.',
'name_id'=>'crushing blow',
),
351=>
array (
'name'=>'Mighty Blow',
'chapter'=>0,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Hammer Mastery',
'attr'=>'ham',
'type'=>'Hammer Attack',
'ty'=>'ha',
'energy'=>0,
'adrenaline'=>7,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>0,
'pve_only'=>0,
'elite'=>0,
'desc'=>'If this attack hits, you strike for +10..40 damage.',
'name_id'=>'mighty blow',
),
350=>
array (
'name'=>'Belly Smash',
'chapter'=>1,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Hammer Mastery',
'attr'=>'ham',
'type'=>'Hammer Attack',
'ty'=>'ha',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>10,
'pve_only'=>0,
'elite'=>0,
'desc'=>'If this attack strikes a foe who is knocked down, the resulting dust cloud will blind adjacent foes for 3..7 seconds.',
'name_id'=>'belly smash',
),
349=>
array (
'name'=>'Sprint',
'chapter'=>0,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Strength',
'attr'=>'str',
'type'=>'Stance',
'ty'=>'st',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>15,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 8..14 seconds, you move 25% faster.',
'name_id'=>'sprint',
),
348=>
array (
'name'=>'"Watch Yourself!" (PvE)',
'chapter'=>0,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Tactics',
'attr'=>'tac',
'type'=>'Shout',
'ty'=>'sh',
'energy'=>0,
'adrenaline'=>4,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>4,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Party members within earshot gain +5..25 armor for 10 seconds. This shout ends after 10 incoming attacks.',
'name_id'=>'watch yourself (pve)',
),
347=>
array (
'name'=>'Endure Pain',
'chapter'=>0,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Strength',
'attr'=>'str',
'type'=>'Skill',
'ty'=>'sk',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>30,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 7..18 seconds you have an additional 90..300 Health.',
'name_id'=>'endure pain',
),
346=>
array (
'name'=>'Frenzy',
'chapter'=>0,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'No Attribute',
'attr'=>'noa',
'type'=>'Stance',
'ty'=>'st',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>4,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 8 seconds, you attack 33% faster but take double damage.',
'name_id'=>'frenzy',
),
345=>
array (
'name'=>'Defensive Stance',
'chapter'=>0,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Tactics',
'attr'=>'tac',
'type'=>'Stance',
'ty'=>'st',
'energy'=>0,
'adrenaline'=>5,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>8,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 1..5 second[s], you have a 75% chance to block melee and projectile attacks. When Defensive Stance ends, you gain one strike of adrenaline for each melee attack skill you have (maximum 0..4).',
'name_id'=>'defensive stance',
),
344=>
array (
'name'=>'Flurry',
'chapter'=>1,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'No Attribute',
'attr'=>'noa',
'type'=>'Stance',
'ty'=>'st',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>5,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 5 seconds, your attack rate is increased by 33%, but you deal 25% less damage.',
'name_id'=>'flurry',
),
343=>
array (
'name'=>'"For Great Justice!" (PvE)',
'chapter'=>0,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'No Attribute',
'attr'=>'noa',
'type'=>'Shout',
'ty'=>'sh',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>45,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 20 seconds, whenever you gain adrenaline, you gain 100% more.',
'name_id'=>'for great justice (pve)',
),
342=>
array (
'name'=>'Axe Twist',
'chapter'=>1,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Axe Mastery',
'attr'=>'axe',
'type'=>'Axe Attack',
'ty'=>'ax',
'energy'=>0,
'adrenaline'=>5,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>0,
'pve_only'=>0,
'elite'=>0,
'desc'=>'If this attack hits a foe suffering from a Deep Wound, you strike for 1..20 more damage and that foe suffers from Weakness for 20 seconds.',
'name_id'=>'axe twist',
),
341=>
array (
'name'=>'Swift Chop',
'chapter'=>0,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Axe Mastery',
'attr'=>'axe',
'type'=>'Axe Attack',
'ty'=>'ax',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>4,
'pve_only'=>0,
'elite'=>0,
'desc'=>'If this attack hits, you strike for +1..20 damage. If Swift Chop is blocked, your target suffers a Deep Wound for 20 seconds and takes an additional 1..20 damage.',
'name_id'=>'swift chop',
),
340=>
array (
'name'=>'Disrupting Chop',
'chapter'=>0,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Axe Mastery',
'attr'=>'axe',
'type'=>'Axe Attack',
'ty'=>'ax',
'energy'=>0,
'adrenaline'=>6,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>0,
'pve_only'=>0,
'elite'=>0,
'desc'=>'If it hits, this attack interrupts the target\'s current action. If that action was a skill, that skill is disabled for an additional 20 seconds.',
'name_id'=>'disrupting chop',
),
339=>
array (
'name'=>'Penetrating Blow',
'chapter'=>1,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Axe Mastery',
'attr'=>'axe',
'type'=>'Axe Attack',
'ty'=>'ax',
'energy'=>0,
'adrenaline'=>5,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>0,
'pve_only'=>0,
'elite'=>0,
'desc'=>'If this attack hits, you strike for +5..20 damage. This axe attack has 20% armor penetration.',
'name_id'=>'penetrating blow',
),
338=>
array (
'name'=>'Eviscerate',
'chapter'=>1,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Axe Mastery',
'attr'=>'axe',
'type'=>'Axe Attack',
'ty'=>'ax',
'energy'=>0,
'adrenaline'=>8,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>0,
'pve_only'=>0,
'elite'=>1,
'desc'=>'If Eviscerate hits, you strike for +1..31 damage and inflict a Deep Wound, lowering your target\'s maximum Health by 20% for 5..20 seconds.',
'name_id'=>'eviscerate',
),
337=>
array (
'name'=>'Dismember',
'chapter'=>0,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Axe Mastery',
'attr'=>'axe',
'type'=>'Axe Attack',
'ty'=>'ax',
'energy'=>0,
'adrenaline'=>5,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>0,
'pve_only'=>0,
'elite'=>0,
'desc'=>'If it hits, this axe blow will inflict a Deep Wound on the target foe, lowering that foe\'s maximum Health by 20% for 5..20 seconds.',
'name_id'=>'dismember',
),
336=>
array (
'name'=>'Executioner\'s Strike',
'chapter'=>0,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Axe Mastery',
'attr'=>'axe',
'type'=>'Axe Attack',
'ty'=>'ax',
'energy'=>0,
'adrenaline'=>8,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>0,
'pve_only'=>0,
'elite'=>0,
'desc'=>'If this attack hits, you strike for +10..40 damage.',
'name_id'=>'executioners strike',
),
335=>
array (
'name'=>'Cleave',
'chapter'=>0,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Axe Mastery',
'attr'=>'axe',
'type'=>'Axe Attack',
'ty'=>'ax',
'energy'=>0,
'adrenaline'=>4,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>0,
'pve_only'=>0,
'elite'=>1,
'desc'=>'If this attack hits, you strike for +10..30 damage.',
'name_id'=>'cleave',
),
334=>
array (
'name'=>'Axe Rake',
'chapter'=>0,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Axe Mastery',
'attr'=>'axe',
'type'=>'Axe Attack',
'ty'=>'ax',
'energy'=>0,
'adrenaline'=>5,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>0,
'pve_only'=>0,
'elite'=>0,
'desc'=>'If this attack hits a foe suffering from a Deep Wound, you strike for +1..10 damage, and that foe becomes Crippled for 15 seconds.',
'name_id'=>'axe rake',
),
333=>
array (
'name'=>'"I Will Avenge You!"',
'chapter'=>1,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Strength',
'attr'=>'str',
'type'=>'Shout',
'ty'=>'sh',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>45,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For each dead ally, you gain 10 seconds of +3..7 Health regeneration and your attack speed increases by 25%.',
'name_id'=>'i will avenge you',
),
332=>
array (
'name'=>'Bull\'s Strike',
'chapter'=>0,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Strength',
'attr'=>'str',
'type'=>'Melee Attack',
'ty'=>'me',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>10,
'pve_only'=>0,
'elite'=>0,
'desc'=>'If this attack hits a moving foe, you strike for +5..30 damage, and your target is knocked down.',
'name_id'=>'bulls strike',
),
331=>
array (
'name'=>'Hammer Bash',
'chapter'=>0,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Hammer Mastery',
'attr'=>'ham',
'type'=>'Hammer Attack',
'ty'=>'ha',
'energy'=>0,
'adrenaline'=>6,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>0,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Lose all adrenaline. If Hammer Bash hits, your target is knocked down.',
'name_id'=>'hammer bash',
),
330=>
array (
'name'=>'Cyclone Axe',
'chapter'=>0,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Axe Mastery',
'attr'=>'axe',
'type'=>'Axe Attack',
'ty'=>'ax',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>4,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Perform a spinning axe attack striking for +4..12 damage to all adjacent opponents.',
'name_id'=>'cyclone axe',
),
329=>
array (
'name'=>'Skull Crack',
'chapter'=>1,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'No Attribute',
'attr'=>'noa',
'type'=>'Melee Attack',
'ty'=>'me',
'energy'=>0,
'adrenaline'=>9,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.5,
'recharge'=>0,
'pve_only'=>0,
'elite'=>1,
'desc'=>'If it hits, this attack interrupts the target\'s current action. If that foe was casting a spell, that foe is Dazed for 10 seconds.',
'name_id'=>'skull crack',
),
328=>
array (
'name'=>'Pure Strike',
'chapter'=>1,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Swordsmanship',
'attr'=>'swo',
'type'=>'Sword Attack',
'ty'=>'sw',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>8,
'pve_only'=>0,
'elite'=>0,
'desc'=>'If Pure Strike hits, you strike for +1..30 damage. If you are not using a stance, Pure Strike cannot be blocked.',
'name_id'=>'pure strike',
),
327=>
array (
'name'=>'Griffon\'s Sweep',
'chapter'=>1,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Strength',
'attr'=>'str',
'type'=>'Melee Attack',
'ty'=>'me',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>8,
'pve_only'=>0,
'elite'=>0,
'desc'=>'If this attack hits, you strike for +5..20 damage. If this attack is blocked, your target is knocked down and suffers 10..34 damage.',
'name_id'=>'griffons sweep',
),
326=>
array (
'name'=>'Protector\'s Strike',
'chapter'=>1,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Strength',
'attr'=>'str',
'type'=>'Melee Attack',
'ty'=>'me',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.5,
'recharge'=>3,
'pve_only'=>0,
'elite'=>0,
'desc'=>'If this attack strikes a moving foe, you strike for 10..40 more damage.',
'name_id'=>'protectors strike',
),
325=>
array (
'name'=>'Distracting Blow',
'chapter'=>0,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'No Attribute',
'attr'=>'noa',
'type'=>'Melee Attack',
'ty'=>'me',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.5,
'recharge'=>10,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Swipe your weapon at the target, dealing no damage but disrupting the target\'s current action (and the actions of foes adjacent to your target).',
'name_id'=>'distracting blow',
),
324=>
array (
'name'=>'Thrill of Victory',
'chapter'=>0,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Tactics',
'attr'=>'tac',
'type'=>'Melee Attack',
'ty'=>'me',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>8,
'pve_only'=>0,
'elite'=>0,
'desc'=>'If this blow hits, you deal +20..40 damage. If you have more Health than target foe, you gain 1..2 strike[s] of adrenaline.',
'name_id'=>'thrill of victory',
),
323=>
array (
'name'=>'Desperation Blow',
'chapter'=>1,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Tactics',
'attr'=>'tac',
'type'=>'Melee Attack',
'ty'=>'me',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>7,
'pve_only'=>0,
'elite'=>0,
'desc'=>'If this attack hits, you strike for +10..40 damage, and your target suffers from one of the following conditions: Deep Wound (for 20 seconds), Weakness (for 20 seconds), Bleeding (for 25 seconds), or Crippled (for 15 seconds). After making a Desperation Blow, you are knocked down.',
'name_id'=>'desperation blow',
),
322=>
array (
'name'=>'Power Attack',
'chapter'=>0,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Strength',
'attr'=>'str',
'type'=>'Melee Attack',
'ty'=>'me',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>3,
'pve_only'=>0,
'elite'=>0,
'desc'=>'If this attack hits, you strike for +10..40 damage.',
'name_id'=>'power attack',
),
321=>
array (
'name'=>'Wild Blow',
'chapter'=>0,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'No Attribute',
'attr'=>'noa',
'type'=>'Melee Attack',
'ty'=>'me',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>8,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Lose all adrenaline. If it hits, this attack will result in a critical hit and any stance being used by your target ends. This attack cannot be blocked.',
'name_id'=>'wild blow',
),
320=>
array (
'name'=>'Hamstring',
'chapter'=>0,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Swordsmanship',
'attr'=>'swo',
'type'=>'Sword Attack',
'ty'=>'sw',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>15,
'pve_only'=>0,
'elite'=>0,
'desc'=>'If this attack hits, your target is Crippled for 3..15 seconds, slowing his movement.',
'name_id'=>'hamstring',
),
319=>
array (
'name'=>'Rush',
'chapter'=>1,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Strength',
'attr'=>'str',
'type'=>'Stance',
'ty'=>'st',
'energy'=>0,
'adrenaline'=>4,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>0,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 8..20 seconds, you move 25% faster.',
'name_id'=>'rush',
),
318=>
array (
'name'=>'Defy Pain (PvE)',
'chapter'=>1,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Strength',
'attr'=>'str',
'type'=>'Skill',
'ty'=>'sk',
'energy'=>0,
'adrenaline'=>5,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>0,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 20 seconds you have an additional 90..300 Health, an additional 20 armor, and you take -1..10 less damage.',
'name_id'=>'defy pain (pve)',
),
317=>
array (
'name'=>'Battle Rage',
'chapter'=>0,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Strength',
'attr'=>'str',
'type'=>'Stance',
'ty'=>'st',
'energy'=>0,
'adrenaline'=>4,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>0,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 5..20 seconds, you move 33% faster and gain double adrenaline from attacks. Battle Rage ends if you use any non-adrenal skills.',
'name_id'=>'battle rage',
),
316=>
array (
'name'=>'"To the Limit!"',
'chapter'=>1,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Tactics',
'attr'=>'tac',
'type'=>'Shout',
'ty'=>'sh',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>15,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For each foe within earshot (maximum 1..6), you gain one strike of adrenaline. For 10..20 seconds, your maximum Health is increased by 10..60.',
'name_id'=>'to the limit',
),
315=>
array (
'name'=>'Vengeance',
'chapter'=>1,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'No Attribute',
'attr'=>'noa',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>4,
'recharge'=>30,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Bring target dead party member back to life at full Health and full Energy. For 30 seconds, that party member deals 25% more damage. When this enchantment ends, target party member dies. Deaths while under the effects of this enchantment do not incur a death penalty.',
'name_id'=>'vengeance',
),
314=>
array (
'name'=>'Restore Life',
'chapter'=>1,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Healing Prayers',
'attr'=>'hea',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>4,
'recharge'=>8,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Touch the body of a fallen party member. Target party member is returned to life with 20..65% Health and 42..90% Energy.',
'name_id'=>'restore life',
),
313=>
array (
'name'=>'Healing Touch',
'chapter'=>0,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Healing Prayers',
'attr'=>'hea',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.75,
'recharge'=>5,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Heal target touched ally for 16..60{div} Health. Health gain from Divine Favor is doubled for this spell.',
'name_id'=>'healing touch',
),
312=>
array (
'name'=>'Holy Strike',
'chapter'=>1,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Smiting Prayers',
'attr'=>'smi',
'type'=>'Touch skill',
'ty'=>'sk',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.75,
'recharge'=>8,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Touched target foe takes 10..55 holy damage. If knocked down, your target takes an additional 10..55 holy damage.',
'name_id'=>'holy strike',
),
311=>
array (
'name'=>'Draw Conditions',
'chapter'=>0,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Protection Prayers',
'attr'=>'pro',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>4,
'pve_only'=>0,
'elite'=>0,
'desc'=>'All negative conditions are transferred from target other ally to yourself. For each condition acquired, you gain 6..26 Health.{target}',
'name_id'=>'draw conditions',
),
310=>
array (
'name'=>'Divine Spirit',
'chapter'=>1,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Divine Favor',
'attr'=>'div',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>60,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 1..14 second[s], Monk Spells cost you 5 less Energy to cast. (Minimum cost: 1 Energy.){self}',
'name_id'=>'divine spirit',
),
309=>
array (
'name'=>'Holy Veil',
'chapter'=>0,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'No Attribute',
'attr'=>'noa',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>1,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>12,
'pve_only'=>0,
'elite'=>0,
'desc'=>'While you maintain this enchantment, any hex cast on target ally takes twice as long to cast. When Holy Veil ends, one hex is removed from target ally.{target}',
'name_id'=>'holy veil',
),
308=>
array (
'name'=>'Succor',
'chapter'=>1,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'No Attribute',
'attr'=>'noa',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>1,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>10,
'pve_only'=>0,
'elite'=>0,
'desc'=>'While you maintain this Enchantment, target other ally gains +1 Health and +1 Energy regeneration, but you lose 1 Energy each time that ally casts a Spell.{target}',
'name_id'=>'succor',
),
307=>
array (
'name'=>'Reversal of Fortune',
'chapter'=>0,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Protection Prayers',
'attr'=>'pro',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>2,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 8 seconds, the next time target ally would take damage or life steal, that ally gains that amount of Health instead, maximum 15..80.{target}',
'name_id'=>'reversal of fortune',
),
306=>
array (
'name'=>'Rebirth',
'chapter'=>0,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Protection Prayers',
'attr'=>'pro',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>5,
'recharge'=>0,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Resurrect target party member. Target party member is returned to life with 25% Health and zero Energy, and is teleported to your current location. All of target\'s skills are disabled for 10..3 seconds. This spell consumes all of your remaining Energy.',
'name_id'=>'rebirth',
),
305=>
array (
'name'=>'Resurrect',
'chapter'=>0,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'No Attribute',
'attr'=>'noa',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>5,
'recharge'=>8,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Resurrect target party member. Target party member is returned to life with 25% Health and zero Energy.',
'name_id'=>'resurrect',
),
304=>
array (
'name'=>'Light of Dwayna',
'chapter'=>1,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'No Attribute',
'attr'=>'noa',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>25,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>4,
'recharge'=>20,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Resurrect all dead party members in the area. They are returned to life with 25% Health and zero Energy.{self}',
'name_id'=>'light of dwayna',
),
303=>
array (
'name'=>'Convert Hexes',
'chapter'=>0,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Protection Prayers',
'attr'=>'pro',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>12,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Remove all hexes from target other ally. For 8..20 seconds, that ally gains +10 armor for each Necromancer hex that was removed.{target}',
'name_id'=>'convert hexes',
),
302=>
array (
'name'=>'Smite Hex',
'chapter'=>0,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Smiting Prayers',
'attr'=>'smi',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>12,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Remove a hex from target ally. If a hex is removed, foes in the area suffer 10..85 holy damage.{target}',
'name_id'=>'smite hex',
),
301=>
array (
'name'=>'Remove Hex',
'chapter'=>0,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'No Attribute',
'attr'=>'noa',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>8,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Remove a hex from target ally.{target}',
'name_id'=>'remove hex',
),
300=>
array (
'name'=>'Contemplation of Purity',
'chapter'=>1,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Divine Favor',
'attr'=>'div',
'type'=>'Skill',
'ty'=>'sk',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>10,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Lose all enchantments. For each one lost, you gain 0..80 Health, lose one hex, and lose one condition (maximum 1..8 hexes and conditions).',
'name_id'=>'contemplation of purity',
),
299=>
array (
'name'=>'Shielding Hands',
'chapter'=>0,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Protection Prayers',
'attr'=>'pro',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>15,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 8 seconds, damage and life steal received by target ally is reduced by 3..18. When Shielding Hands ends, that ally is healed for 5..50 Health.{target}',
'name_id'=>'shielding hands',
),
298=>
array (
'name'=>'Martyr',
'chapter'=>0,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'No Attribute',
'attr'=>'noa',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>10,
'pve_only'=>0,
'elite'=>1,
'desc'=>'Transfer all conditions and their remaining durations from your allies to you.{self}',
'name_id'=>'martyr',
),
297=>
array (
'name'=>'Blessed Signet',
'chapter'=>0,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Divine Favor',
'attr'=>'div',
'type'=>'Signet',
'ty'=>'si',
'energy'=>0,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>10,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For each enchantment you are maintaining, you gain 3 Energy. You cannot gain more than 3..24 Energy in this way.',
'name_id'=>'blessed signet',
),
296=>
array (
'name'=>'Bane Signet',
'chapter'=>0,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Smiting Prayers',
'attr'=>'smi',
'type'=>'Signet',
'ty'=>'si',
'energy'=>0,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>20,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Target foe takes 26..56 holy damage. If target foe was attacking, that foe is knocked down.',
'name_id'=>'bane signet',
),
295=>
array (
'name'=>'Purge Signet',
'chapter'=>0,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'No Attribute',
'attr'=>'noa',
'type'=>'Signet',
'ty'=>'si',
'energy'=>0,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>20,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Remove all hexes and conditions from target ally. You lose 10 Energy for each hex and each condition removed.',
'name_id'=>'purge signet',
),
294=>
array (
'name'=>'Signet of Judgment (PvE)',
'chapter'=>0,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Smiting Prayers',
'attr'=>'smi',
'type'=>'Signet',
'ty'=>'si',
'energy'=>0,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>20,
'pve_only'=>0,
'elite'=>1,
'desc'=>'Target foe is knocked down. That foe and all adjacent foes take 15..75 holy damage.',
'name_id'=>'signet of judgment (pve)',
),
293=>
array (
'name'=>'Signet of Devotion',
'chapter'=>0,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Divine Favor',
'attr'=>'div',
'type'=>'Signet',
'ty'=>'si',
'energy'=>0,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>5,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Heal target ally for 14..100 Health.',
'name_id'=>'signet of devotion',
),
292=>
array (
'name'=>'Infuse Health',
'chapter'=>0,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Healing Prayers',
'attr'=>'hea',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>0,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Lose half your current Health. Target other ally is healed for 100..136% of the amount you lost.{target}',
'name_id'=>'infuse health',
),
291=>
array (
'name'=>'Live Vicariously',
'chapter'=>1,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Healing Prayers',
'attr'=>'hea',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>1,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>0,
'pve_only'=>0,
'elite'=>0,
'desc'=>'While you maintain this enchantment, whenever target ally hits a foe, you gain 2..17 Health.{target}',
'name_id'=>'live vicariously',
),
290=>
array (
'name'=>'Mending',
'chapter'=>0,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Healing Prayers',
'attr'=>'hea',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>1,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>0,
'pve_only'=>0,
'elite'=>0,
'desc'=>'While you maintain this enchantment, target ally gains +1..4 Health regeneration.{target}',
'name_id'=>'mending',
),
289=>
array (
'name'=>'Vital Blessing',
'chapter'=>1,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Protection Prayers',
'attr'=>'pro',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>1,
'sacrifice'=>0,
'casting'=>0.75,
'recharge'=>2,
'pve_only'=>0,
'elite'=>0,
'desc'=>'While you maintain this Enchantment, target ally has +40..200 maximum Health.{target}',
'name_id'=>'vital blessing',
),
288=>
array (
'name'=>'Healing Breeze',
'chapter'=>0,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Healing Prayers',
'attr'=>'hea',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>2,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 15 seconds, target ally gains +4..9 Health regeneration.{target}',
'name_id'=>'healing breeze',
),
287=>
array (
'name'=>'Heal Party (PvE)',
'chapter'=>0,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Healing Prayers',
'attr'=>'hea',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>2,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Heal entire party for 30..75 Health.{self}',
'name_id'=>'heal party (pve)',
),
286=>
array (
'name'=>'Heal Other',
'chapter'=>1,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Healing Prayers',
'attr'=>'hea',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.75,
'recharge'=>3,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Heal target other ally for 35..180{div} Health.',
'name_id'=>'heal other',
),
285=>
array (
'name'=>'Healing Hands',
'chapter'=>1,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Healing Prayers',
'attr'=>'hea',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>25,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 10 seconds, whenever target ally takes damage, that ally is healed for 5..35 Health.{target}',
'name_id'=>'healing hands',
),
284=>
array (
'name'=>'Divine Boon',
'chapter'=>0,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Divine Favor',
'attr'=>'div',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>1,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>10,
'pve_only'=>0,
'elite'=>0,
'desc'=>'While you maintain this enchantment, whenever you cast a Divine Favor or Protection Prayers spell that targets an ally, that ally is healed for 15..60 Health, and you lose 1 Energy.{self}',
'name_id'=>'divine boon',
),
283=>
array (
'name'=>'Dwayna\'s Kiss',
'chapter'=>1,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Healing Prayers',
'attr'=>'hea',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>3,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Heal target other ally for 15..60{div} Health and an additional 10..35 Health for each enchantment or hex on that ally.',
'name_id'=>'dwaynas kiss',
),
282=>
array (
'name'=>'Word of Healing',
'chapter'=>0,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Healing Prayers',
'attr'=>'hea',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.75,
'recharge'=>3,
'pve_only'=>0,
'elite'=>1,
'desc'=>'Heal target ally for 5..100{div} Health. Heal for an additional 30..115 Health if that ally is below 50% Health.',
'name_id'=>'word of healing',
),
281=>
array (
'name'=>'Orison of Healing',
'chapter'=>0,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Healing Prayers',
'attr'=>'hea',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>2,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Heal target ally for 20..70{div} Health.',
'name_id'=>'orison of healing',
),
280=>
array (
'name'=>'Heal Area',
'chapter'=>1,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Healing Prayers',
'attr'=>'hea',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>5,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Heal yourself and all adjacent creatures for 30..180 points.{self}',
'name_id'=>'heal area',
),
279=>
array (
'name'=>'Divine Healing',
'chapter'=>1,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Divine Favor',
'attr'=>'div',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>15,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Heal yourself and party members within earshot for 15..60 points.{self}',
'name_id'=>'divine healing',
),
278=>
array (
'name'=>'Purge Conditions',
'chapter'=>0,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'No Attribute',
'attr'=>'noa',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>20,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Remove all conditions (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, Cracked Armor, and Deep Wound) from target ally.{target}',
'name_id'=>'purge conditions',
),
277=>
array (
'name'=>'Mend Ailment',
'chapter'=>0,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Protection Prayers',
'attr'=>'pro',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.75,
'recharge'=>5,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Remove one condition (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, Cracked Armor, or Deep Wound) from target ally. For each remaining Condition, that ally is healed for 5..70 Health.{target}',
'name_id'=>'mend ailment',
),
276=>
array (
'name'=>'Restore Condition',
'chapter'=>1,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Protection Prayers',
'attr'=>'pro',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.75,
'recharge'=>2,
'pve_only'=>0,
'elite'=>1,
'desc'=>'Remove all conditions (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, Cracked Armor, and Deep Wound) from target other ally. For each condition removed, that ally is healed for 10..70 Health.{target}',
'name_id'=>'restore condition',
),
275=>
array (
'name'=>'Mend Condition',
'chapter'=>1,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Protection Prayers',
'attr'=>'pro',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.75,
'recharge'=>2,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Remove one condition (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, Cracked Armor, or Deep Wound) from target other ally. If a condition is removed, that ally is healed for 5..70 Health.{target}',
'name_id'=>'mend condition',
),
274=>
array (
'name'=>'Healing Seed',
'chapter'=>0,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Healing Prayers',
'attr'=>'hea',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>25,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 10 seconds, whenever target other ally takes damage, that ally and all adjacent allies gain 3..30 Health.{target}',
'name_id'=>'healing seed',
),
273=>
array (
'name'=>'Spell Breaker',
'chapter'=>0,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Divine Favor',
'attr'=>'div',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>45,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 5..17 seconds, target ally cannot be the target of enemy spells.{target}',
'name_id'=>'spell breaker',
),
272=>
array (
'name'=>'Balthazar\'s Aura',
'chapter'=>0,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Smiting Prayers',
'attr'=>'smi',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>25,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>25,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 8 seconds, foes adjacent to target ally take 10..25 holy damage each second.{target}',
'name_id'=>'balthazars aura',
),
271=>
array (
'name'=>'Zealot\'s Fire',
'chapter'=>0,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Smiting Prayers',
'attr'=>'smi',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>30,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 60 seconds, whenever you use a skill that targets an ally, all foes adjacent to that target are struck for 5..35 fire damage and you lose 1 Energy.{self}',
'name_id'=>'zealots fire',
),
270=>
array (
'name'=>'Life Barrier',
'chapter'=>1,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Protection Prayers',
'attr'=>'pro',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>1,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>5,
'pve_only'=>0,
'elite'=>1,
'desc'=>'While you maintain this enchantment, damage dealt to target other ally is reduced by 20..50%. If your Health is below 50% when that ally takes damage, Life Barrier ends.{target}',
'name_id'=>'life barrier',
),
269=>
array (
'name'=>'Mark of Protection',
'chapter'=>1,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Protection Prayers',
'attr'=>'pro',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>45,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 10 seconds, whenever target ally would take damage, that ally is healed for that amount instead, maximum 6..60. All your Protection Prayers are disabled for 5 seconds.{target}',
'name_id'=>'mark of protection',
),
268=>
array (
'name'=>'Unyielding Aura (PvE)',
'chapter'=>1,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Divine Favor',
'attr'=>'div',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>1,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>10,
'pve_only'=>0,
'elite'=>1,
'desc'=>'While you maintain this enchantment, your Monk spells heal for +15..60% more Health. When this enchantment ends one random other party member is resurrected with full Health and Energy and teleported to your location.{self}',
'name_id'=>'unyielding aura (pve)',
),
267=>
array (
'name'=>'Judge\'s Insight',
'chapter'=>0,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Smiting Prayers',
'attr'=>'smi',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>10,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 8..20 seconds, target ally\'s attacks deal holy damage and have +20% armor penetration.{target}',
'name_id'=>'judges insight',
),
266=>
array (
'name'=>'Peace and Harmony',
'chapter'=>1,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Divine Favor',
'attr'=>'div',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>12,
'pve_only'=>0,
'elite'=>1,
'desc'=>'Target ally loses 0..9 condition[s] and hex[es]. For 1..3 second[s], conditions and hexes expire 90% faster on that ally. All your Smiting Prayers are disabled for 20 seconds.{target}',
'name_id'=>'peace and harmony',
),
265=>
array (
'name'=>'Amity',
'chapter'=>1,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Protection Prayers',
'attr'=>'pro',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>45,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 8..20 seconds, adjacent foes cannot attack. For each foe, Amity ends if that foe takes damage.{self}',
'name_id'=>'amity',
),
264=>
array (
'name'=>'Pacifism',
'chapter'=>1,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Protection Prayers',
'attr'=>'pro',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>30,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 8..20 seconds, target foe cannot attack. This effect ends if the target takes damage.',
'name_id'=>'pacifism',
),
263=>
array (
'name'=>'Protective Bond',
'chapter'=>1,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Protection Prayers',
'attr'=>'pro',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>1,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>0,
'pve_only'=>0,
'elite'=>0,
'desc'=>'While you maintain this enchantment, target ally cannot lose more than 5% max Health due to damage from a single attack or spell. When Protective Bond prevents damage, you lose 6..3 Energy or the spell ends.{target}',
'name_id'=>'protective bond',
),
262=>
array (
'name'=>'Shield of Judgment',
'chapter'=>1,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Smiting Prayers',
'attr'=>'smi',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>45,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 8..20 seconds, anyone striking target ally with an attack is knocked down and suffers 5..50 holy damage.{target}',
'name_id'=>'shield of judgment',
),
261=>
array (
'name'=>'Shield of Regeneration',
'chapter'=>0,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Protection Prayers',
'attr'=>'pro',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>8,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 5..13 seconds, target ally gains +3..10 Health regeneration and 40 armor.{target}',
'name_id'=>'shield of regeneration',
),
260=>
array (
'name'=>'Aura of Faith',
'chapter'=>1,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Protection Prayers',
'attr'=>'pro',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>8,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 3 seconds, target ally gains 50..100% more Health when healed and takes 5..50% less damage.{target}',
'name_id'=>'aura of faith',
),
259=>
array (
'name'=>'Shield of Deflection',
'chapter'=>1,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Protection Prayers',
'attr'=>'pro',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>10,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 3..10 seconds, target ally has a 75% chance to block attacks and gains 15..30 armor.{target}',
'name_id'=>'shield of deflection',
),
258=>
array (
'name'=>'Guardian',
'chapter'=>0,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Protection Prayers',
'attr'=>'pro',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>4,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 2..7 seconds, target ally has a 50% chance to block attacks.{target}',
'name_id'=>'guardian',
),
257=>
array (
'name'=>'Aegis (PvE)',
'chapter'=>0,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Protection Prayers',
'attr'=>'pro',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>30,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 5..11 seconds, all party members within earshot have a 50% chance to block attacks.{self}',
'name_id'=>'aegis (pve)',
),
256=>
array (
'name'=>'Blessed Aura',
'chapter'=>1,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Divine Favor',
'attr'=>'div',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>1,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>2,
'pve_only'=>0,
'elite'=>0,
'desc'=>'While you maintain this enchantment, Monk enchantments you cast last 10..35% longer.{self}',
'name_id'=>'blessed aura',
),
255=>
array (
'name'=>'Watchful Spirit',
'chapter'=>1,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Divine Favor',
'attr'=>'div',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>1,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>5,
'pve_only'=>0,
'elite'=>0,
'desc'=>'While you maintain this enchantment, target ally gains +2 Health regeneration. That ally is healed for 30..180 Health when Watchful Spirit ends.{target}',
'name_id'=>'watchful spirit',
),
254=>
array (
'name'=>'Vigorous Spirit',
'chapter'=>1,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Healing Prayers',
'attr'=>'hea',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>4,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 30 seconds, each time target ally attacks or casts a spell, that ally is healed for 5..20 Health.{target}',
'name_id'=>'vigorous spirit',
),
253=>
array (
'name'=>'Scourge Sacrifice',
'chapter'=>1,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Smiting Prayers',
'attr'=>'smi',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>5,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 8..20 seconds, every time target foe and adjacent foes sacrifice life, they sacrifice twice the normal amount.',
'name_id'=>'scourge sacrifice',
),
252=>
array (
'name'=>'Banish',
'chapter'=>0,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Smiting Prayers',
'attr'=>'smi',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>10,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Target foe takes 20..56 holy damage. This spell does double damage to summoned creatures.',
'name_id'=>'banish',
),
251=>
array (
'name'=>'Scourge Healing',
'chapter'=>0,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Smiting Prayers',
'attr'=>'smi',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>5,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 30 seconds, every time target foe is healed, the healer takes 15..80 holy damage.',
'name_id'=>'scourge healing',
),
250=>
array (
'name'=>'Essence Bond',
'chapter'=>1,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'No Attribute',
'attr'=>'noa',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>1,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>0,
'pve_only'=>0,
'elite'=>0,
'desc'=>'While you maintain this enchantment, whenever target ally takes physical or elemental damage, you gain 1 Energy.{target}',
'name_id'=>'essence bond',
),
249=>
array (
'name'=>'Holy Wrath',
'chapter'=>1,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Smiting Prayers',
'attr'=>'smi',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>10,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 10..30 seconds, the next 1..10 time[s] target other ally takes attack damage, this spell deals 66% of the damage back to the source (maximum of 5..50 damage).',
'name_id'=>'holy wrath',
),
248=>
array (
'name'=>'Retribution',
'chapter'=>0,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Smiting Prayers',
'attr'=>'smi',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>1,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>0,
'pve_only'=>0,
'elite'=>0,
'desc'=>'While you maintain this enchantment, whenever target ally takes attack damage, this spell deals 33% of the damage back to the source (maximum 5..20 damage).{target}',
'name_id'=>'retribution',
),
247=>
array (
'name'=>'Symbol of Wrath',
'chapter'=>1,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Smiting Prayers',
'attr'=>'smi',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>30,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 5 seconds, foes adjacent to the location in which the spell was cast take 8..32 holy damage each second.{self}',
'name_id'=>'symbol of wrath',
),
246=>
array (
'name'=>'Divine Intervention',
'chapter'=>0,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Divine Favor',
'attr'=>'div',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>30,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 10 seconds, the next time target ally receives damage that would be fatal, the damage is negated and that ally is healed for 26..240 Health.{target}',
'name_id'=>'divine intervention',
),
245=>
array (
'name'=>'Protective Spirit',
'chapter'=>0,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Protection Prayers',
'attr'=>'pro',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>5,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 5..23 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or spell.{target}',
'name_id'=>'protective spirit',
),
244=>
array (
'name'=>'Life Attunement',
'chapter'=>1,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Protection Prayers',
'attr'=>'pro',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>1,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>0,
'pve_only'=>0,
'elite'=>0,
'desc'=>'While you maintain this enchantment, target ally deals 30% less damage in combat, but gains 14..50% more Health when healed.{target}',
'name_id'=>'life attunement',
),
243=>
array (
'name'=>'Strength of Honor (PvE)',
'chapter'=>0,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Smiting Prayers',
'attr'=>'smi',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>1,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>15,
'pve_only'=>0,
'elite'=>0,
'desc'=>'While you maintain this enchantment, target ally deals 5..25 more damage in melee.{target}',
'name_id'=>'strength of honor (pve)',
),
242=>
array (
'name'=>'Balthazar\'s Spirit',
'chapter'=>1,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Smiting Prayers',
'attr'=>'smi',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>1,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>0,
'pve_only'=>0,
'elite'=>0,
'desc'=>'While you maintain this enchantment, target ally gains adrenaline and 1 Energy after taking damage. (The amount of adrenaline gained increases depending on your rank in Smiting Prayers.){target}',
'name_id'=>'balthazars spirit',
),
241=>
array (
'name'=>'Life Bond',
'chapter'=>0,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Protection Prayers',
'attr'=>'pro',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>1,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>0,
'pve_only'=>0,
'elite'=>0,
'desc'=>'While you maintain this enchantment, whenever target other ally takes damage from an attack, half the damage is redirected to you. The damage you receive this way is reduced by 3..30.{target}',
'name_id'=>'life bond',
),
240=>
array (
'name'=>'Smite',
'chapter'=>1,
'profession'=>'Monk',
'prof'=>'Mo',
'attribute'=>'Smiting Prayers',
'attr'=>'smi',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>10,
'pve_only'=>0,
'elite'=>0,
'desc'=>'This attack deals 10..55 Holy damage. If attacking, your target takes an additional 10..35 Holy damage.',
'name_id'=>'smite',
),
239=>
array (
'name'=>'Ward Against Harm',
'chapter'=>1,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Water Magic',
'attr'=>'wat',
'type'=>'Ward Spell',
'ty'=>'wa',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>20,
'pve_only'=>0,
'elite'=>1,
'desc'=>'Create a Ward Against Harm at this location. For 8..20 seconds, non-spirit allies in this area have 12..60 armor against fire damage and 12..24 armor against other damage.',
'name_id'=>'ward against harm',
),
238=>
array (
'name'=>'Armor of Mist',
'chapter'=>1,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Water Magic',
'attr'=>'wat',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>30,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 8..20 seconds, you gain +10..40 armor and move 33% faster.',
'name_id'=>'armor of mist',
),
237=>
array (
'name'=>'Water Trident',
'chapter'=>1,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Water Magic',
'attr'=>'wat',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>3,
'pve_only'=>0,
'elite'=>1,
'desc'=>'Send out a fast-moving Water Trident striking target foe for 10..70 cold damage if it hits. If it hits a moving foe, that foe is knocked down.',
'name_id'=>'water trident',
),
236=>
array (
'name'=>'Mist Form',
'chapter'=>1,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Water Magic',
'attr'=>'wat',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>30,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 8..20 seconds, you cannot take or deal damage from attacks.',
'name_id'=>'mist form',
),
235=>
array (
'name'=>'Blurred Vision',
'chapter'=>0,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Water Magic',
'attr'=>'wat',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>12,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 4..10 seconds, target foe and adjacent foes are hexed with Blurred Vision. While hexed, those foes have a 50% chance to miss with attacks.',
'name_id'=>'blurred vision',
),
234=>
array (
'name'=>'Deep Freeze',
'chapter'=>0,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Water Magic',
'attr'=>'wat',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>25,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>15,
'pve_only'=>0,
'elite'=>0,
'desc'=>'You cause a Deep Freeze at target foe\'s location. All foes in this area are struck for 10..85 cold damage, and for 10 seconds, they move 66% slower.',
'name_id'=>'deep freeze',
),
233=>
array (
'name'=>'Swirling Aura',
'chapter'=>1,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Water Magic',
'attr'=>'wat',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>45,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 8..20 seconds, Swirling Aura has a 50% chance to block projectile attacks.',
'name_id'=>'swirling aura',
),
232=>
array (
'name'=>'Lightning Touch',
'chapter'=>0,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Air Magic',
'attr'=>'air',
'type'=>'Touch skill',
'ty'=>'sk',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.75,
'recharge'=>10,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Target touched foe and all adjacent foes are struck for 10..60 lightning damage. Foes suffering from a Water Magic hex are blinded for 3..8 seconds. This skill has 25% armor penetration.',
'name_id'=>'lightning touch',
),
231=>
array (
'name'=>'Shock',
'chapter'=>1,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Air Magic',
'attr'=>'air',
'type'=>'Skill',
'ty'=>'sk',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.75,
'recharge'=>10,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Target touched foe is knocked down and struck for 10..60 lightning damage. This skill has 25% armor penetration and causes Exhaustion.',
'name_id'=>'shock',
),
230=>
array (
'name'=>'Lightning Javelin',
'chapter'=>1,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Air Magic',
'attr'=>'air',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>2,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Send out a Lightning Javelin that strikes for 15..50 lightning damage if it hits. If Lightning Javelin strikes an attacking foe, that foe is interrupted. This spell has 25% armor penetration.',
'name_id'=>'lightning javelin',
),
229=>
array (
'name'=>'Lightning Orb (PvE)',
'chapter'=>0,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Air Magic',
'attr'=>'air',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>5,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Send out a lightning Orb that strikes target foe for 10..100 lightning damage and causes Cracked Armor for 5..20 seconds if it hits. This spell has 25% armor penetration.',
'name_id'=>'lightning orb (pve)',
),
228=>
array (
'name'=>'Thunderclap',
'chapter'=>1,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Air Magic',
'attr'=>'air',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>20,
'pve_only'=>0,
'elite'=>1,
'desc'=>'Create a massive lightning strike at target foe\'s location, dealing 15..75 damage. After 3 seconds, that foe and all adjacent foes are Dazed for 1..10 second[s]. This spell has 25% armor penetration.',
'name_id'=>'thunderclap',
),
227=>
array (
'name'=>'Glimmering Mark',
'chapter'=>1,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Air Magic',
'attr'=>'air',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>10,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 10 seconds, target foe takes 5..25 damage each second. This hex ends if you use a skill that targets this foe.',
'name_id'=>'glimmering mark',
),
226=>
array (
'name'=>'Mind Shock',
'chapter'=>1,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Air Magic',
'attr'=>'air',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>8,
'pve_only'=>0,
'elite'=>1,
'desc'=>'Target foe suffers 10..50 lightning damage. If you have more Energy than target foe, that foe suffers 10..50 additional lightning damage and is knocked down. This spell has 25% armor penetration and causes Exhaustion.',
'name_id'=>'mind shock',
),
225=>
array (
'name'=>'Air Attunement',
'chapter'=>0,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Air Magic',
'attr'=>'air',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>45,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 36..60 seconds, you are attuned to Air. You gain 1 Energy plus 30% of the base Energy cost of the skill whenever you use Air Magic.',
'name_id'=>'air attunement',
),
224=>
array (
'name'=>'Enervating Charge',
'chapter'=>0,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Air Magic',
'attr'=>'air',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>8,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Target foe is struck for 25..50 lightning damage and suffers from Weakness for 5..20 seconds. This spell has 25% armor penetration.',
'name_id'=>'enervating charge',
),
223=>
array (
'name'=>'Chain Lightning',
'chapter'=>1,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Air Magic',
'attr'=>'air',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>6,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Target foe and up to two other foes near your target are struck for 10..85 lightning damage. This Spell has 25% armor penetration and causes Exhaustion if you are not enchanted.',
'name_id'=>'chain lightning',
),
222=>
array (
'name'=>'Lightning Strike',
'chapter'=>0,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Air Magic',
'attr'=>'air',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>5,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Strike target foe for 5..50 lightning damage. This spell has 25% armor penetration.',
'name_id'=>'lightning strike',
),
221=>
array (
'name'=>'Conjure Lightning',
'chapter'=>0,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Air Magic',
'attr'=>'air',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>45,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 60 seconds, if you\'re wielding a lightning weapon, your attacks strike for an additional 5..20 lightning damage.',
'name_id'=>'conjure lightning',
),
220=>
array (
'name'=>'Blinding Flash',
'chapter'=>0,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Air Magic',
'attr'=>'air',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.75,
'recharge'=>6,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Target foe is Blinded for 3..8 seconds.',
'name_id'=>'blinding flash',
),
219=>
array (
'name'=>'Obsidian Flame',
'chapter'=>0,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Earth Magic',
'attr'=>'ear',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>5,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Deal 22..112 damage to target foe. This spell ignores armor but causes Exhaustion.',
'name_id'=>'obsidian flame',
),
218=>
array (
'name'=>'Obsidian Flesh',
'chapter'=>0,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Earth Magic',
'attr'=>'ear',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>25,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>30,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 8..20 seconds, you gain +20 armor and cannot be the target of enemy spells, but cannot attack and have -2 energy degeneration.',
'name_id'=>'obsidian flesh',
),
217=>
array (
'name'=>'Crystal Wave',
'chapter'=>1,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Earth Magic',
'attr'=>'ear',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.75,
'recharge'=>20,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Foes adjacent to you are struck for 10..100 damage but are cured of any negative conditions.',
'name_id'=>'crystal wave',
),
216=>
array (
'name'=>'Iron Mist',
'chapter'=>1,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Earth Magic',
'attr'=>'ear',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>30,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 5..17 seconds, target foe moves 90% slower. That foe gains immunity to damage from all sources except lightning.',
'name_id'=>'iron mist',
),
215=>
array (
'name'=>'Maelstrom',
'chapter'=>0,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Water Magic',
'attr'=>'wat',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>25,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>30,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Create a Maelstrom at target foe\'s location. For 10 seconds, foes adjacent to that area are struck for 10..25 cold damage each second. Maelstrom interrupts spell-casting when it hits. This spell causes Exhaustion.',
'name_id'=>'maelstrom',
),
214=>
array (
'name'=>'Ice Spear',
'chapter'=>0,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Water Magic',
'attr'=>'wat',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>0,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Send out an Ice Spear, striking target foe for 10..70 cold damage if it hits. Ice Spear has half the normal spell range.',
'name_id'=>'ice spear',
),
213=>
array (
'name'=>'Shard Storm',
'chapter'=>1,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Water Magic',
'attr'=>'wat',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>10,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Send out an ice shard that strikes target foe for 10..85 cold damage if it hits and causing target foe to move 66% slower for 2..6 seconds.',
'name_id'=>'shard storm',
),
212=>
array (
'name'=>'Frozen Burst',
'chapter'=>1,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Water Magic',
'attr'=>'wat',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.75,
'recharge'=>8,
'pve_only'=>0,
'elite'=>0,
'desc'=>'All nearby foes are struck for 10..85 cold damage and move 66% slower for 3..8 seconds.',
'name_id'=>'frozen burst',
),
211=>
array (
'name'=>'Ice Spikes',
'chapter'=>0,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Water Magic',
'attr'=>'wat',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>10,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Target and adjacent foes are struck for 20..80 cold damage and move 66% slower for 2..6 seconds.',
'name_id'=>'ice spikes',
),
210=>
array (
'name'=>'Ice Prison',
'chapter'=>1,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Water Magic',
'attr'=>'wat',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>30,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 8..20 seconds, target foe\'s legs are encased in ice, causing the foe to move 66% slower. This effect ends if target takes fire damage.',
'name_id'=>'ice prison',
),
209=>
array (
'name'=>'Mind Freeze',
'chapter'=>0,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Water Magic',
'attr'=>'wat',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>8,
'pve_only'=>0,
'elite'=>1,
'desc'=>'Target foe suffers 10..40 cold damage. If you have more Energy than target foe, that foe suffers an additional 10..40 cold damage and moves 90% slower for 1..10 seconds. This spell causes Exhaustion.',
'name_id'=>'mind freeze',
),
208=>
array (
'name'=>'Water Attunement',
'chapter'=>0,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Water Magic',
'attr'=>'wat',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>45,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 36..60 seconds, you are attuned to Water. You gain 1 Energy plus 30% of the base Energy cost of the Skill each time you use Water Magic.',
'name_id'=>'water attunement',
),
207=>
array (
'name'=>'Conjure Frost',
'chapter'=>0,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Water Magic',
'attr'=>'wat',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>45,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 60 seconds, if you\'re wielding a cold weapon, your attacks strike for an additional 5..20 cold damage.',
'name_id'=>'conjure frost',
),
206=>
array (
'name'=>'Armor of Frost',
'chapter'=>1,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Water Magic',
'attr'=>'wat',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>45,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 10..34 seconds, you gain +40 armor against physical damage. Armor of Frost ends if you use any Fire Magic.',
'name_id'=>'armor of frost',
),
205=>
array (
'name'=>'Lightning Surge',
'chapter'=>0,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Air Magic',
'attr'=>'air',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>10,
'pve_only'=>0,
'elite'=>1,
'desc'=>'After 3 seconds, target foe is knocked down and struck for 14..100 lightning damage.',
'name_id'=>'lightning surge',
),
204=>
array (
'name'=>'Rust',
'chapter'=>0,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Water Magic',
'attr'=>'wat',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>8,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Deals 10..70 cold damage to target and adjacent foes. For 5..20 seconds, target foe and all adjacent foes take twice as long to activate signets.',
'name_id'=>'rust',
),
203=>
array (
'name'=>'Glyph of Renewal',
'chapter'=>1,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'No Attribute',
'attr'=>'noa',
'type'=>'Glyph',
'ty'=>'gl',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>10,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 15 seconds, your next spell instantly recharges.',
'name_id'=>'glyph of renewal',
),
202=>
array (
'name'=>'Glyph of Sacrifice',
'chapter'=>1,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'No Attribute',
'attr'=>'noa',
'type'=>'Glyph',
'ty'=>'gl',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>15,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 15 seconds, your next spell casts instantly, but it takes an additional 30 seconds to recharge.',
'name_id'=>'glyph of sacrifice',
),
201=>
array (
'name'=>'Glyph of Concentration',
'chapter'=>1,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'No Attribute',
'attr'=>'noa',
'type'=>'Glyph',
'ty'=>'gl',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>10,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 15 seconds, your next 1 spell cannot be interrupted and ignore the effects of being Dazed.',
'name_id'=>'glyph of concentration',
),
200=>
array (
'name'=>'Glyph of Lesser Energy',
'chapter'=>0,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Energy Storage',
'attr'=>'ene',
'type'=>'Glyph',
'ty'=>'gl',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>30,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For the next 15 seconds, your next 2 spells cost 10..18 less Energy to cast.',
'name_id'=>'glyph of lesser energy',
),
199=>
array (
'name'=>'Glyph of Energy',
'chapter'=>1,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Energy Storage',
'attr'=>'ene',
'type'=>'Glyph',
'ty'=>'gl',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>10,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 15 seconds, your next spell costs 10..35 less Energy to cast and does not cause Exhaustion.',
'name_id'=>'glyph of energy',
),
198=>
array (
'name'=>'Glyph of Elemental Power',
'chapter'=>0,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'No Attribute',
'attr'=>'noa',
'type'=>'Glyph',
'ty'=>'gl',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>5,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 25 seconds, your elemental attributes are boosted by 2 for your next 10 spells.',
'name_id'=>'glyph of elemental power',
),
197=>
array (
'name'=>'Fire Storm',
'chapter'=>0,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Fire Magic',
'attr'=>'fir',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>30,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Create a Fire Storm at target foe\'s location. For 10 seconds, foes adjacent to that location are struck for 5..35 fire damage each second.',
'name_id'=>'fire storm',
),
196=>
array (
'name'=>'Searing Heat',
'chapter'=>1,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Fire Magic',
'attr'=>'fir',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>30,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Cause Searing Heat at target foe\'s location. For 5 seconds, foes near this location are struck for 10..40 fire damage each second. When Searing Heat ends, foes in the area of effect are set on fire for 3 seconds.',
'name_id'=>'searing heat',
),
195=>
array (
'name'=>'Lava Font',
'chapter'=>1,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Fire Magic',
'attr'=>'fir',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>4,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 5 seconds, foes adjacent to the location where this spell was cast are struck for 5..50 fire damage.',
'name_id'=>'lava font',
),
194=>
array (
'name'=>'Flare',
'chapter'=>0,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Fire Magic',
'attr'=>'fir',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>0,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Send out a flare that strikes target foe for 20..65 fire damage if it hits.',
'name_id'=>'flare',
),
193=>
array (
'name'=>'Phoenix',
'chapter'=>1,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Fire Magic',
'attr'=>'fir',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>10,
'pve_only'=>0,
'elite'=>0,
'desc'=>'A fiery phoenix rises at your location, striking adjacent foes for 7..112 fire damage, and flies out to your target, exploding on impact. This explosion strikes your target and adjacent foes for an additional 15..90 fire damage.',
'name_id'=>'phoenix',
),
192=>
array (
'name'=>'Meteor Shower',
'chapter'=>1,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Fire Magic',
'attr'=>'fir',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>25,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>5,
'recharge'=>60,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Create a Meteor Shower at target foe\'s location. For 9 seconds, foes adjacent to that location are struck for 7..112 fire damage and knocked down every 3 seconds. This spell causes Exhaustion.',
'name_id'=>'meteor shower',
),
191=>
array (
'name'=>'Immolate',
'chapter'=>0,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Fire Magic',
'attr'=>'fir',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>5,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Target foe is struck for 20..75 fire damage and is set on fire for 1..3 second[s].',
'name_id'=>'immolate',
),
190=>
array (
'name'=>'Mark of Rodgort',
'chapter'=>1,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Fire Magic',
'attr'=>'fir',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>15,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Target foe and all nearby foes are hexed with Mark of Rodgort. For 10..35 seconds, whenever each foe is struck for fire damage, that foe is set on fire for 1..4 second[s].',
'name_id'=>'mark of rodgort',
),
189=>
array (
'name'=>'Rodgort\'s Invocation',
'chapter'=>1,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Fire Magic',
'attr'=>'fir',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>25,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>8,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Target foe and all nearby foes are struck for 15..120 fire damage and set on fire for 1..3 second[s].',
'name_id'=>'rodgorts invocation',
),
188=>
array (
'name'=>'Flame Burst',
'chapter'=>1,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Fire Magic',
'attr'=>'fir',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.75,
'recharge'=>5,
'pve_only'=>0,
'elite'=>0,
'desc'=>'All nearby foes are struck for 15..120 fire damage.',
'name_id'=>'flame burst',
),
187=>
array (
'name'=>'Meteor',
'chapter'=>0,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Fire Magic',
'attr'=>'fir',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>30,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Target foe and all adjacent foes are struck for 7..112 fire damage and knocked down. This Spell causes Exhaustion.',
'name_id'=>'meteor',
),
186=>
array (
'name'=>'Fireball',
'chapter'=>0,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Fire Magic',
'attr'=>'fir',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>7,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Send out a ball of fire that strikes target foe and all adjacent foes for 7..112 fire damage.',
'name_id'=>'fireball',
),
185=>
array (
'name'=>'Mind Burn',
'chapter'=>0,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Fire Magic',
'attr'=>'fir',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>5,
'pve_only'=>0,
'elite'=>1,
'desc'=>'Target foe takes 15..60 fire damage. If you have more Energy than target foe, that foe takes an additional 15..60 fire damage and is set on fire for 1..7 seconds. This spell causes Exhaustion.',
'name_id'=>'mind burn',
),
184=>
array (
'name'=>'Fire Attunement',
'chapter'=>0,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Fire Magic',
'attr'=>'fir',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>45,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 36..60 seconds, you are attuned to Fire. You gain 1 Energy plus 30% of the base Energy cost of the Skill each time you use Fire Magic.',
'name_id'=>'fire attunement',
),
183=>
array (
'name'=>'Inferno',
'chapter'=>0,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Fire Magic',
'attr'=>'fir',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.75,
'recharge'=>10,
'pve_only'=>0,
'elite'=>0,
'desc'=>'All adjacent foes are struck for 30..135 fire damage.',
'name_id'=>'inferno',
),
182=>
array (
'name'=>'Conjure Flame',
'chapter'=>0,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Fire Magic',
'attr'=>'fir',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>45,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 60 seconds, if you\'re wielding a fire weapon, your attacks strike for an additional 5..20 fire damage.',
'name_id'=>'conjure flame',
),
181=>
array (
'name'=>'Ether Renewal (PvE)',
'chapter'=>1,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Energy Storage',
'attr'=>'ene',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>30,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 5..20 seconds, each time you cast a spell, you gain 1..4 Energy and 5..20 Health for each enchantment on you.',
'name_id'=>'ether renewal (pve)',
),
180=>
array (
'name'=>'Aura of Restoration',
'chapter'=>0,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Energy Storage',
'attr'=>'ene',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>12,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 60 seconds, you gain 0..1 Energy and are healed for 200..500% of the Energy cost each time you cast a spell.',
'name_id'=>'aura of restoration',
),
179=>
array (
'name'=>'Incendiary Bonds',
'chapter'=>1,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Fire Magic',
'attr'=>'fir',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>15,
'pve_only'=>0,
'elite'=>0,
'desc'=>'After 3 seconds, target foe and all nearby foes are struck for 20..80 fire damage and are set on fire for 1..3 seconds.',
'name_id'=>'incendiary bonds',
),
178=>
array (
'name'=>'Ether Prodigy',
'chapter'=>1,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Energy Storage',
'attr'=>'ene',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>5,
'pve_only'=>0,
'elite'=>1,
'desc'=>'Lose all enchantments. For 5..20 seconds, you gain +6 Energy regeneration. When Ether Prodigy ends, you lose 3 Health for each point of Energy you have. This spell causes Exhaustion.',
'name_id'=>'ether prodigy',
),
177=>
array (
'name'=>'Ward Against Foes',
'chapter'=>0,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Earth Magic',
'attr'=>'ear',
'type'=>'Ward Spell',
'ty'=>'wa',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>20,
'pve_only'=>0,
'elite'=>0,
'desc'=>'You create a Ward Against Foes at your current location. For 8..20 seconds, non-spirit foes in this area move 50% slower.',
'name_id'=>'ward against foes',
),
176=>
array (
'name'=>'Ward Against Melee (PvE)',
'chapter'=>0,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Earth Magic',
'attr'=>'ear',
'type'=>'Ward Spell',
'ty'=>'wa',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>30,
'pve_only'=>0,
'elite'=>0,
'desc'=>'You create a Ward Against Melee at your current location. For 5..20 seconds, non-spirit allies in this area have a 50% chance to block melee attacks.',
'name_id'=>'ward against melee (pve)',
),
175=>
array (
'name'=>'Ward Against Elements',
'chapter'=>1,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Earth Magic',
'attr'=>'ear',
'type'=>'Ward Spell',
'ty'=>'wa',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>20,
'pve_only'=>0,
'elite'=>0,
'desc'=>'You create a Ward Against Elements at your current location. For 8..20 seconds, non-spirit allies in this area gain +24 armor against elemental damage.',
'name_id'=>'ward against elements',
),
174=>
array (
'name'=>'Aftershock',
'chapter'=>0,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Earth Magic',
'attr'=>'ear',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.75,
'recharge'=>10,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Adjacent foes are struck for 26..100 earth damage. Knocked down foes are struck for 10..68 additional earth damage.',
'name_id'=>'aftershock',
),
173=>
array (
'name'=>'Grasping Earth',
'chapter'=>1,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Earth Magic',
'attr'=>'ear',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.75,
'recharge'=>12,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 8..20 seconds, all nearby foes move 50% slower.',
'name_id'=>'grasping earth',
),
172=>
array (
'name'=>'Stone Daggers',
'chapter'=>0,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Earth Magic',
'attr'=>'ear',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>0,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Send out two Stone Daggers. Each Stone Dagger strikes target foe for 8..33 earth damage if it hits.',
'name_id'=>'stone daggers',
),
171=>
array (
'name'=>'Stoning',
'chapter'=>0,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Earth Magic',
'attr'=>'ear',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>5,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Send out a large stone, striking target foe for 45..105 earth damage if it hits. If Stoning hits a foe suffering from Weakness, that foe is knocked down.',
'name_id'=>'stoning',
),
170=>
array (
'name'=>'Earthquake',
'chapter'=>1,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Earth Magic',
'attr'=>'ear',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>25,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>3,
'recharge'=>15,
'pve_only'=>0,
'elite'=>0,
'desc'=>'You invoke an Earthquake at target foe\'s location. All foes near this location are knocked down and are struck for 26..100 earth damage. This spell causes Exhaustion.',
'name_id'=>'earthquake',
),
169=>
array (
'name'=>'Earth Attunement',
'chapter'=>0,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Earth Magic',
'attr'=>'ear',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>45,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 36..60 seconds, you are attuned to Earth. You gain 1 Energy plus 30% of the base Energy cost of the skill each time you use Earth Magic.',
'name_id'=>'earth attunement',
),
168=>
array (
'name'=>'Magnetic Aura',
'chapter'=>1,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Earth Magic',
'attr'=>'ear',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>60,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 5..20 seconds, Magnetic Aura has a 75% chance to block melee attacks.',
'name_id'=>'magnetic aura',
),
167=>
array (
'name'=>'Eruption',
'chapter'=>1,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Earth Magic',
'attr'=>'ear',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>25,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>30,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Cause an Eruption at target foe\'s location. Each second for 5 seconds, foes near this location are struck for 10..40 earth damage and are Blinded for 10 seconds.',
'name_id'=>'eruption',
),
166=>
array (
'name'=>'Kinetic Armor',
'chapter'=>1,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Earth Magic',
'attr'=>'ear',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>3,
'recharge'=>60,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 8 seconds, you gain +20..80 armor. Whenever you cast a spell, Kinetic Armor is renewed for 8 seconds.',
'name_id'=>'kinetic armor',
),
165=>
array (
'name'=>'Armor of Earth',
'chapter'=>0,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Earth Magic',
'attr'=>'ear',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.75,
'recharge'=>15,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 30 seconds, you gain 24..60 armor, but [[Snare (tactic)|move 50..14% slower]].',
'name_id'=>'armor of earth',
),
164=>
array (
'name'=>'Elemental Attunement',
'chapter'=>0,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Energy Storage',
'attr'=>'ene',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>45,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 30..55 seconds, you are attuned to Air, Fire, Water, and Earth. You gain 50% of the base Energy cost of the skill each time you use magic associated with any of these elements.',
'name_id'=>'elemental attunement',
),
163=>
array (
'name'=>'Whirlwind',
'chapter'=>1,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Air Magic',
'attr'=>'air',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.75,
'recharge'=>8,
'pve_only'=>0,
'elite'=>0,
'desc'=>'All adjacent foes take 15..60 cold damage. Attacking foes struck by Whirlwind are knocked down.',
'name_id'=>'whirlwind',
),
162=>
array (
'name'=>'Gale',
'chapter'=>0,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Air Magic',
'attr'=>'air',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>5,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Knock down target foe for 2 seconds. This spell causes Exhaustion. (50% failure chance with Air Magic 4 or less.)',
'name_id'=>'gale',
),
160=>
array (
'name'=>'Windborne Speed',
'chapter'=>1,
'profession'=>'Elementalist',
'prof'=>'E',
'attribute'=>'Air Magic',
'attr'=>'air',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.75,
'recharge'=>5,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 5..11 seconds, target ally moves 33% faster.',
'name_id'=>'windborne speed',
),
159=>
array (
'name'=>'Weaken Armor',
'chapter'=>0,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Curses',
'attr'=>'cur',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>5,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Target foe and foes adjacent to your target have Cracked Armor for 5..20 seconds.',
'name_id'=>'weaken armor',
),
158=>
array (
'name'=>'Touch of Agony',
'chapter'=>1,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Blood Magic',
'attr'=>'blo',
'type'=>'Skill',
'ty'=>'sk',
'energy'=>1,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>10,
'casting'=>0.75,
'recharge'=>3,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Target touched foe takes 20..58 shadow damage.',
'name_id'=>'touch of agony',
),
157=>
array (
'name'=>'Blood Ritual',
'chapter'=>1,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Blood Magic',
'attr'=>'blo',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>17,
'casting'=>2,
'recharge'=>2,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 8..14 seconds, target touched ally gains +3 Energy regeneration. Blood Ritual cannot be used on the caster.',
'name_id'=>'blood ritual',
),
156=>
array (
'name'=>'Vampiric Touch',
'chapter'=>1,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Blood Magic',
'attr'=>'blo',
'type'=>'Skill',
'ty'=>'sk',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.75,
'recharge'=>2,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Touch target foe to steal up to 29..74 Health.',
'name_id'=>'vampiric touch',
),
155=>
array (
'name'=>'Vile Touch',
'chapter'=>0,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Death Magic',
'attr'=>'dea',
'type'=>'Skill',
'ty'=>'sk',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.75,
'recharge'=>2,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Touch target foe to deal 20..65 damage.',
'name_id'=>'vile touch',
),
154=>
array (
'name'=>'Plague Touch',
'chapter'=>0,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Curses',
'attr'=>'cur',
'type'=>'Touch skill',
'ty'=>'sk',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.75,
'recharge'=>0,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Transfer 1..3 negative condition[s] and its/their remaining duration[s] from yourself to target touched foe.',
'name_id'=>'plague touch',
),
153=>
array (
'name'=>'Vampiric Gaze',
'chapter'=>0,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Blood Magic',
'attr'=>'blo',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>8,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Steal up to 18..60 Health from target foe.',
'name_id'=>'vampiric gaze',
),
152=>
array (
'name'=>'Taste of Death',
'chapter'=>0,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Death Magic',
'attr'=>'dea',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>0,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Steal up to 100..400 Health from target animated undead ally.',
'name_id'=>'taste of death',
),
151=>
array (
'name'=>'Feast of Corruption',
'chapter'=>1,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Curses',
'attr'=>'cur',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>20,
'pve_only'=>0,
'elite'=>1,
'desc'=>'Target foe and all adjacent foes are struck for 16..80 shadow damage. You steal up to 8..40 Health from each struck foe who is suffering from a hex.',
'name_id'=>'feast of corruption',
),
150=>
array (
'name'=>'Mark of Pain',
'chapter'=>0,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Curses',
'attr'=>'cur',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>20,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 30 seconds, whenever target foe takes physical damage, Mark of Pain deals 10..40 shadow damage to adjacent foes.',
'name_id'=>'mark of pain',
),
149=>
array (
'name'=>'Plague Sending',
'chapter'=>1,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Curses',
'attr'=>'cur',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>1,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>10,
'casting'=>1,
'recharge'=>5,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Transfer 1..3 negative condition[s] and its/their remaining duration[s] from yourself to target foe and all adjacent foes.',
'name_id'=>'plague sending',
),
148=>
array (
'name'=>'Order of the Vampire',
'chapter'=>1,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Blood Magic',
'attr'=>'blo',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>17,
'casting'=>2,
'recharge'=>5,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 5 seconds, whenever a party member who is not under the effects of another Necromancer enchantment hits a foe with physical damage, that party member steals up to 3..16 Health.',
'name_id'=>'order of the vampire',
),
147=>
array (
'name'=>'Dark Fury',
'chapter'=>1,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Blood Magic',
'attr'=>'blo',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>17,
'casting'=>0.75,
'recharge'=>5,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 5 seconds, whenever any party member hits with an attack, that party member gains one hit of adrenaline. (50% failure chance with Blood Magic of 4 or less.)',
'name_id'=>'dark fury',
),
146=>
array (
'name'=>'Offering of Blood',
'chapter'=>1,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Blood Magic',
'attr'=>'blo',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>1,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>20,
'casting'=>0.25,
'recharge'=>15,
'pve_only'=>0,
'elite'=>1,
'desc'=>'You gain 8..20 Energy.',
'name_id'=>'offering of blood',
),
145=>
array (
'name'=>'Signet of Agony (PvE)',
'chapter'=>0,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Blood Magic',
'attr'=>'blo',
'type'=>'Signet',
'ty'=>'si',
'energy'=>0,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>10,
'casting'=>0.75,
'recharge'=>8,
'pve_only'=>0,
'elite'=>0,
'desc'=>'You suffer from Bleeding for 25 seconds. All nearby foes take 10..70 damage.',
'name_id'=>'signet of agony (pve)',
),
144=>
array (
'name'=>'Chilblains',
'chapter'=>0,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Curses',
'attr'=>'cur',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>25,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>8,
'pve_only'=>0,
'elite'=>0,
'desc'=>'You become Poisoned for 10 seconds. Foes in the area of your target are struck for 10..44 cold damage and lose 1..2 enchantment[s].',
'name_id'=>'chilblains',
),
143=>
array (
'name'=>'Strip Enchantment',
'chapter'=>0,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Blood Magic',
'attr'=>'blo',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>20,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Remove 0..2 enchantment[s] from target foe. If an enchantment is removed, you steal 5..65 Health.',
'name_id'=>'strip enchantment',
),
142=>
array (
'name'=>'Lingering Curse',
'chapter'=>0,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Curses',
'attr'=>'cur',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>10,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 6..30 seconds, target foe and all nearby foes suffer -0..3 Health degeneration, and gain 20% less benefit from healing.',
'name_id'=>'lingering curse',
),
141=>
array (
'name'=>'Rend Enchantments',
'chapter'=>0,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Curses',
'attr'=>'cur',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>20,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Remove 5..9 enchantments from target foe. For each Monk enchantment removed, you lose 55..25 Health.',
'name_id'=>'rend enchantments',
),
140=>
array (
'name'=>'Malaise',
'chapter'=>1,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Curses',
'attr'=>'cur',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>2,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 5..35 seconds, target foe suffers -1 Energy degeneration and you suffer -1 Health degeneration. If target foe\'s Energy reaches 0, that foe takes 5..50 damage and Malaise ends.',
'name_id'=>'malaise',
),
139=>
array (
'name'=>'Infuse Condition',
'chapter'=>1,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Death Magic',
'attr'=>'dea',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>20,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For the next 15..60 seconds, whenever you receive a condition, that condition is transferred to your closest minion instead.',
'name_id'=>'infuse condition',
),
138=>
array (
'name'=>'Dark Bond',
'chapter'=>0,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Blood Magic',
'attr'=>'blo',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>20,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For the next 30..60 seconds, whenever you receive damage, your closest minion suffers 75% of that damage for you.',
'name_id'=>'dark bond',
),
137=>
array (
'name'=>'Rigor Mortis',
'chapter'=>0,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Curses',
'attr'=>'cur',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>20,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 8..20 seconds, target foe cannot block.',
'name_id'=>'rigor mortis',
),
136=>
array (
'name'=>'Shadow of Fear',
'chapter'=>1,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Curses',
'attr'=>'cur',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>5,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Target foe and all adjacent foes attack 50% slower for the next 5..30 seconds.',
'name_id'=>'shadow of fear',
),
135=>
array (
'name'=>'Faintheartedness',
'chapter'=>0,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Curses',
'attr'=>'cur',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>8,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For the next 3..16 seconds, target foe attacks 50% slower, and that foe suffers -0..3 Health degeneration.',
'name_id'=>'faintheartedness',
),
134=>
array (
'name'=>'Order of Pain',
'chapter'=>0,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Blood Magic',
'attr'=>'blo',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>17,
'casting'=>2,
'recharge'=>0,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 5 seconds, whenever a party member hits a foe with physical damage, that party member does +3..16 damage.',
'name_id'=>'order of pain',
),
133=>
array (
'name'=>'Dark Pact',
'chapter'=>0,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Blood Magic',
'attr'=>'blo',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>1,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>10,
'casting'=>1,
'recharge'=>2,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Deal 10..48 shadow damage to target foe.',
'name_id'=>'dark pact',
),
132=>
array (
'name'=>'Plague Signet',
'chapter'=>0,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Curses',
'attr'=>'cur',
'type'=>'Signet',
'ty'=>'si',
'energy'=>0,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>4,
'pve_only'=>0,
'elite'=>1,
'desc'=>'Transfer all negative conditions with 100..200% of their remaining durations from yourself to target foe. (50% failure chance with Curses 4 or less.)',
'name_id'=>'plague signet',
),
131=>
array (
'name'=>'Barbed Signet (PvE)',
'chapter'=>0,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Blood Magic',
'attr'=>'blo',
'type'=>'Signet',
'ty'=>'si',
'energy'=>0,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>15,
'casting'=>1,
'recharge'=>10,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 1..20 second[s], whenever you use a Necromancer skill on a foe, that foe suffers from Bleeding for 2..16 seconds.',
'name_id'=>'barbed signet (pve)',
),
130=>
array (
'name'=>'Demonic Flesh',
'chapter'=>0,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Blood Magic',
'attr'=>'blo',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>30,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 30..60 seconds, whenever you use a skill that targets a foe, you deal 5..20 shadow damage to all other foes adjacent to you.',
'name_id'=>'demonic flesh',
),
129=>
array (
'name'=>'Defile Flesh',
'chapter'=>0,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Curses',
'attr'=>'cur',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>10,
'casting'=>1,
'recharge'=>10,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 5..35 seconds, target foe gains only two-thirds Health from healing.',
'name_id'=>'defile flesh',
),
128=>
array (
'name'=>'Soul Leech',
'chapter'=>1,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Blood Magic',
'attr'=>'blo',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>15,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 10 seconds, whenever target foe casts a spell, you steal up to 16..80 Health from that foe.',
'name_id'=>'soul leech',
),
127=>
array (
'name'=>'Mark of Subversion',
'chapter'=>1,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Blood Magic',
'attr'=>'blo',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>30,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 6 seconds, the next time target foe casts a spell that targets an ally of that foe, the spell fails and you steal up to 10..92 Health from that foe.',
'name_id'=>'mark of subversion',
),
126=>
array (
'name'=>'Life Transfer',
'chapter'=>1,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Blood Magic',
'attr'=>'blo',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>20,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 6..12 seconds, target foe and adjacent foes suffer -3..8 Health degeneration, which you gain as Health regeneration.',
'name_id'=>'life transfer',
),
125=>
array (
'name'=>'Wither',
'chapter'=>1,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Curses',
'attr'=>'cur',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>10,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 5..35 seconds, target foe suffers -2..4 Health degeneration and -1 Energy degeneration. If target foe\'s Energy reaches 0, that foe takes 15..75 damage and Wither ends.',
'name_id'=>'wither',
),
124=>
array (
'name'=>'Spinal Shivers',
'chapter'=>1,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Curses',
'attr'=>'cur',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>15,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 10..40 seconds, whenever target foe is struck for cold damage while using a skill, that foe is interrupted, and you lose 10..5 Energy or Spinal Shivers ends.',
'name_id'=>'spinal shivers',
),
123=>
array (
'name'=>'Insidious Parasite',
'chapter'=>1,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Curses',
'attr'=>'cur',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>12,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 5..15 seconds, whenever target foe hits with an attack, you steal up to 15..45 Health from that foe.',
'name_id'=>'insidious parasite',
),
122=>
array (
'name'=>'Malign Intervention',
'chapter'=>1,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Death Magic',
'attr'=>'dea',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>5,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 5..20 seconds, target foe receives 20% less benefit from healing. If target foe dies while hexed with Malign Intervention, a level 1..17 masterless bone horror is summoned.',
'name_id'=>'malign intervention',
),
121=>
array (
'name'=>'Spiteful Spirit',
'chapter'=>1,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Curses',
'attr'=>'cur',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>10,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 8..20 seconds, whenever target foe attacks or uses a skill, Spiteful Spirit deals 5..35 shadow damage to that foe and all adjacent allies of that foe.',
'name_id'=>'spiteful spirit',
),
120=>
array (
'name'=>'Blood of the Master',
'chapter'=>0,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Death Magic',
'attr'=>'dea',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>5,
'casting'=>1,
'recharge'=>2,
'pve_only'=>0,
'elite'=>0,
'desc'=>'All of your undead allies are healed for 30..116 Health. You sacrifice an additional 2% maximum Health per minion healed in this way.',
'name_id'=>'blood of the master',
),
119=>
array (
'name'=>'Blood is Power',
'chapter'=>0,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Blood Magic',
'attr'=>'blo',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>1,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>33,
'casting'=>0.25,
'recharge'=>0,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 10 seconds, target other ally gains +3..6 Energy regeneration.',
'name_id'=>'blood is power',
),
118=>
array (
'name'=>'Enfeebling Blood (PvE)',
'chapter'=>0,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Curses',
'attr'=>'cur',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>1,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>10,
'casting'=>1,
'recharge'=>8,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Target foe and all nearby foes suffer from Weakness for 5..20 seconds.',
'name_id'=>'enfeebling blood (pve)',
),
117=>
array (
'name'=>'Enfeeble (PvE)',
'chapter'=>1,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Curses',
'attr'=>'cur',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>5,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Target suffers from Weakness for 10..30 seconds.',
'name_id'=>'enfeeble (pve)',
),
116=>
array (
'name'=>'Dark Aura',
'chapter'=>0,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Death Magic',
'attr'=>'dea',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>10,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 30 seconds, whenever target ally sacrifices Health, Dark Aura deals 5..50 shadow damage to adjacent foes, and you lose 5..20 Health.',
'name_id'=>'dark aura',
),
115=>
array (
'name'=>'Blood Renewal',
'chapter'=>1,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Blood Magic',
'attr'=>'blo',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>1,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>15,
'casting'=>1,
'recharge'=>7,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 7 seconds, you gain +3..6 Health regeneration. When Blood Renewal ends, you gain 40..190 Health.',
'name_id'=>'blood renewal',
),
114=>
array (
'name'=>'Aura of the Lich',
'chapter'=>1,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Death Magic',
'attr'=>'dea',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>45,
'pve_only'=>0,
'elite'=>1,
'desc'=>'All corpses within earshot are exploited and you animate a level 1..17 bone horror plus one for each corpse exploited in this way. For 5..45 seconds, your Death Magic attribute is increased by +1.',
'name_id'=>'aura of the lich',
),
113=>
array (
'name'=>'Tainted Flesh',
'chapter'=>0,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Death Magic',
'attr'=>'dea',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>0,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 20..44 seconds, target ally is immune to disease, and anyone striking that ally in melee becomes Diseased for 3..15 seconds.',
'name_id'=>'tainted flesh',
),
112=>
array (
'name'=>'Desecrate Enchantments',
'chapter'=>1,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Curses',
'attr'=>'cur',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>15,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Target foe and all nearby foes take 6..60 shadow damage and 4..20 shadow damage for each enchantment on them.',
'name_id'=>'desecrate enchantments',
),
111=>
array (
'name'=>'Awaken the Blood',
'chapter'=>1,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Blood Magic',
'attr'=>'blo',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>45,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 20..44 seconds, you gain +2 Blood Magic and +2 Curses, but whenever you sacrifice Health, you sacrifice 50% more than the normal amount.',
'name_id'=>'awaken the blood',
),
110=>
array (
'name'=>'Unholy Feast (PvE)',
'chapter'=>0,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Blood Magic',
'attr'=>'blo',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.75,
'recharge'=>8,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Steal up to 10..65 Health from up to 1..4 foes in the area.',
'name_id'=>'unholy feast (pve)',
),
109=>
array (
'name'=>'Life Siphon',
'chapter'=>0,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Blood Magic',
'attr'=>'blo',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>5,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 12..24 seconds, target foe suffers -1..3 Health degeneration, and you gain +1..3 Health regeneration.',
'name_id'=>'life siphon',
),
108=>
array (
'name'=>'Suffering',
'chapter'=>0,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Curses',
'attr'=>'cur',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>10,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 6..30 seconds, target foe and all nearby foes suffer -0..3 Health degeneration.',
'name_id'=>'suffering',
),
107=>
array (
'name'=>'Virulence',
'chapter'=>1,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Death Magic',
'attr'=>'dea',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>15,
'pve_only'=>0,
'elite'=>1,
'desc'=>'If target foe was already suffering from a condition, that foe suffers from Disease, Poison, and Weakness for 3..15 seconds.',
'name_id'=>'virulence',
),
106=>
array (
'name'=>'Rotting Flesh',
'chapter'=>0,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Death Magic',
'attr'=>'dea',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>3,
'recharge'=>3,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Target fleshy foe becomes Diseased for 10..25 seconds, slowly losing Health.',
'name_id'=>'rotting flesh',
),
105=>
array (
'name'=>'Deathly Swarm',
'chapter'=>0,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Death Magic',
'attr'=>'dea',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>6,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Deathly Swarm flies out slowly and strikes for 30..90 cold damage on up to three targets in the area.',
'name_id'=>'deathly swarm',
),
104=>
array (
'name'=>'Death Nova',
'chapter'=>0,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Death Magic',
'attr'=>'dea',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>0,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 30 seconds, if target ally dies, all adjacent foes take 26..100 damage and are Poisoned for 15 seconds.',
'name_id'=>'death nova',
),
103=>
array (
'name'=>'Price of Failure',
'chapter'=>1,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Curses',
'attr'=>'cur',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>20,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 30 seconds, target foe has a 25% chance to miss with attacks and takes 1..46 damage whenever that foe fails to hit in combat.',
'name_id'=>'price of failure',
),
102=>
array (
'name'=>'Shadow Strike',
'chapter'=>1,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Blood Magic',
'attr'=>'blo',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>15,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Target foe takes 12..48 shadow damage. If that foe\'s Health is above 50%, you steal up to 12..48 Health.',
'name_id'=>'shadow strike',
),
101=>
array (
'name'=>'Barbs',
'chapter'=>0,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Curses',
'attr'=>'cur',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>5,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 30 seconds, target foe takes 1..15 more damage when hit by physical damage.',
'name_id'=>'barbs',
),
100=>
array (
'name'=>'Soul Barbs',
'chapter'=>1,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Curses',
'attr'=>'cur',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>20,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 30 seconds, target foe takes 15..30 damage when an enchantment or hex is cast on that target.',
'name_id'=>'soul barbs',
),
99=>
array (
'name'=>'Parasitic Bond',
'chapter'=>0,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Curses',
'attr'=>'cur',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>2,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 20 seconds, target foe suffers -1 Health degeneration. The caster is healed for 30..120 when Parasitic Bond ends.',
'name_id'=>'parasitic bond',
),
98=>
array (
'name'=>'Consume Corpse',
'chapter'=>1,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Death Magic',
'attr'=>'dea',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>0,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Exploit a random corpse. You teleport to that corpse\'s location and gain 25..100 Health and 5..20 Energy.',
'name_id'=>'consume corpse',
),
97=>
array (
'name'=>'Necrotic Traversal',
'chapter'=>1,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Death Magic',
'attr'=>'dea',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.75,
'recharge'=>0,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Exploit a random corpse. You teleport to that corpse\'s location and all nearby foes become Poisoned for 5..20 seconds.',
'name_id'=>'necrotic traversal',
),
96=>
array (
'name'=>'Soul Feast',
'chapter'=>0,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Death Magic',
'attr'=>'dea',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>0,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Exploit nearest corpse to gain 50..280 Health.',
'name_id'=>'soul feast',
),
95=>
array (
'name'=>'Putrid Explosion',
'chapter'=>0,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Death Magic',
'attr'=>'dea',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>5,
'pve_only'=>0,
'elite'=>0,
'desc'=>'The corpse nearest your target explodes, sending out a shockwave that deals 24..120 damage to nearby foes.',
'name_id'=>'putrid explosion',
),
94=>
array (
'name'=>'Well of the Profane',
'chapter'=>0,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Death Magic',
'attr'=>'dea',
'type'=>'Well Spell',
'ty'=>'we',
'energy'=>25,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>3,
'recharge'=>10,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Exploit nearest corpse to create a Well of the Profane at its location. For 8..20 seconds, foes in that area are stripped of all enchantments and cannot be the target of further enchantments. (50% failure chance with Death Magic 4 or less.)',
'name_id'=>'well of the profane',
),
93=>
array (
'name'=>'Well of Suffering',
'chapter'=>1,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Death Magic',
'attr'=>'dea',
'type'=>'Well Spell',
'ty'=>'we',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>10,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Exploit nearest corpse to create a Well of Suffering at its location. For 10..30 seconds, foes in that area suffer -1..6 Health degeneration.',
'name_id'=>'well of suffering',
),
92=>
array (
'name'=>'Well of Blood',
'chapter'=>0,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Blood Magic',
'attr'=>'blo',
'type'=>'Well Spell',
'ty'=>'we',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>2,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Exploit nearest corpse to create a Well of Blood at its location. For 8..20 seconds, allies in that area receive +1..6 Health regeneration.',
'name_id'=>'well of blood',
),
91=>
array (
'name'=>'Well of Power',
'chapter'=>1,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Blood Magic',
'attr'=>'blo',
'type'=>'Well Spell',
'ty'=>'we',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>15,
'pve_only'=>0,
'elite'=>1,
'desc'=>'Exploit nearest corpse to create a Well of Power at that location. For 8..20 seconds, allies within the area of Well of Power gain +1..6 Health regeneration and +2 Energy regeneration.',
'name_id'=>'well of power',
),
90=>
array (
'name'=>'Verata\'s Sacrifice',
'chapter'=>1,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Death Magic',
'attr'=>'dea',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>15,
'casting'=>2,
'recharge'=>60,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 5..10 seconds, your undead allies gain +10 Health regeneration. All conditions are removed from those allies and transferred to you. If this spell is successful and you have control of 3 or fewer minions, Verata\'s Sacrifice instantly recharges.',
'name_id'=>'veratas sacrifice',
),
89=>
array (
'name'=>'Deathly Chill',
'chapter'=>1,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Death Magic',
'attr'=>'dea',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>5,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Target foe is struck for 5..50 cold damage. If that foe\'s Health is above 50%, you deal an additional 5..50 shadow damage.',
'name_id'=>'deathly chill',
),
88=>
array (
'name'=>'Verata\'s Aura',
'chapter'=>1,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Death Magic',
'attr'=>'dea',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>33,
'casting'=>0.75,
'recharge'=>30,
'pve_only'=>0,
'elite'=>0,
'desc'=>'All hostile animated undead in the area become bound to you. Verata\'s Aura ends after 120..300 seconds. When Verata\'s Aura ends, you lose your bond with any undead bound to you. (50% failure chance with Death Magic 4 or less.)',
'name_id'=>'veratas aura',
),
87=>
array (
'name'=>'Verata\'s Gaze',
'chapter'=>1,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Death Magic',
'attr'=>'dea',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>5,
'pve_only'=>0,
'elite'=>0,
'desc'=>'If target hostile animated undead has a master, its bond to its master is broken, making it hostile to all other creatures. If it had no master, you become its master. (50% failure chance with Death Magic 4 or less.)',
'name_id'=>'veratas gaze',
),
86=>
array (
'name'=>'Grenth\'s Balance',
'chapter'=>0,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'No Attribute',
'attr'=>'noa',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>10,
'pve_only'=>0,
'elite'=>1,
'desc'=>'If target foe has more Health than you, you gain half the difference (up to your maximum Health), and that foe loses an equal amount. If this foe has less Health than you, you lose half the difference, and that foe gains an equal amount.',
'name_id'=>'grenths balance',
),
85=>
array (
'name'=>'Animate Bone Minions',
'chapter'=>0,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Death Magic',
'attr'=>'dea',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>3,
'recharge'=>5,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Exploit nearest corpse to animate two level 0..12 bone minions.',
'name_id'=>'animate bone minions',
),
84=>
array (
'name'=>'Animate Bone Fiend',
'chapter'=>0,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Death Magic',
'attr'=>'dea',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>25,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>3,
'recharge'=>5,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Exploit nearest corpse to animate a level 1..17 bone fiend. Bone fiends can attack at range.',
'name_id'=>'animate bone fiend',
),
83=>
array (
'name'=>'Animate Bone Horror',
'chapter'=>1,
'profession'=>'Necromancer',
'prof'=>'N',
'attribute'=>'Death Magic',
'attr'=>'dea',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>3,
'recharge'=>5,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Exploit nearest corpse to animate a level 1..17 bone horror.',
'name_id'=>'animate bone horror',
),
82=>
array (
'name'=>'Mantra of Recall',
'chapter'=>1,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Inspiration Magic',
'attr'=>'ins',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>30,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 20 seconds, you gain no benefit from it. You gain 10..25 Energy when Mantra of Recall ends.',
'name_id'=>'mantra of recall',
),
81=>
array (
'name'=>'Arcane Thievery',
'chapter'=>1,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Domination Magic',
'attr'=>'dom',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>0,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 5..35 seconds, one random spell is disabled for target foe, and Arcane Thievery is replaced by that spell.',
'name_id'=>'arcane thievery',
),
80=>
array (
'name'=>'Energy Tap (PvE)',
'chapter'=>0,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Inspiration Magic',
'attr'=>'ins',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>30,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Target foe loses 4..7 Energy. You gain 2 Energy for each point of Energy lost.',
'name_id'=>'energy tap (pve)',
),
79=>
array (
'name'=>'Energy Drain (PvE)',
'chapter'=>0,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Inspiration Magic',
'attr'=>'ins',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>30,
'pve_only'=>0,
'elite'=>1,
'desc'=>'Target foe loses 2..9 Energy. You gain 3 Energy for each point of Energy lost.',
'name_id'=>'energy drain (pve)',
),
78=>
array (
'name'=>'Epidemic',
'chapter'=>0,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'No Attribute',
'attr'=>'noa',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>5,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Spread all negative Conditions and their remaining durations from target foe to all foes adjacent to your target.',
'name_id'=>'epidemic',
),
77=>
array (
'name'=>'Chaos Storm',
'chapter'=>1,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Domination Magic',
'attr'=>'dom',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>30,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Create a Chaos Storm at target foe\'s location that lasts for 10 seconds. Each second, foes adjacent to this location take 5..25 damage and lose 0..2 Energy.',
'name_id'=>'chaos storm',
),
76=>
array (
'name'=>'Imagined Burden',
'chapter'=>0,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Illusion Magic',
'attr'=>'ill',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>30,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 8..20 seconds, target foe moves 50% slower.',
'name_id'=>'imagined burden',
),
75=>
array (
'name'=>'Arcane Echo',
'chapter'=>0,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'No Attribute',
'attr'=>'noa',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>20,
'pve_only'=>0,
'elite'=>0,
'desc'=>'If you cast a spell in the next 20 seconds, Arcane Echo is replaced with that spell for 20 seconds. Arcane Echo ends prematurely if you use a non-spell skill.',
'name_id'=>'arcane echo',
),
74=>
array (
'name'=>'Echo',
'chapter'=>0,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'No Attribute',
'attr'=>'noa',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>10,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 30 seconds, Echo is replaced with the next skill you use. Echo acts as this skill for 30 seconds.',
'name_id'=>'echo',
),
73=>
array (
'name'=>'Physical Resistance',
'chapter'=>1,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Inspiration Magic',
'attr'=>'ins',
'type'=>'Stance',
'ty'=>'st',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>20,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 30..90 seconds, You gain +40 armor against physical damage, but you lose 24..12 armor against elemental damage.',
'name_id'=>'physical resistance',
),
72=>
array (
'name'=>'Elemental Resistance',
'chapter'=>1,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Inspiration Magic',
'attr'=>'ins',
'type'=>'Stance',
'ty'=>'st',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>20,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 30..90 seconds, You gain +40 armor rating against elemental damage, but you lose 24..12 armor against physical damage.',
'name_id'=>'elemental resistance',
),
69=>
array (
'name'=>'Shatter Enchantment',
'chapter'=>0,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Domination Magic',
'attr'=>'dom',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>20,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Remove an enchantment from target foe. If an enchantment is removed, that foe takes 14..100 damage.',
'name_id'=>'shatter enchantment',
),
68=>
array (
'name'=>'Drain Enchantment',
'chapter'=>0,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Inspiration Magic',
'attr'=>'ins',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>20,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Remove an enchantment from target foe. If an enchantment is removed, you gain 8..17 Energy and 40..120 Health.',
'name_id'=>'drain enchantment',
),
67=>
array (
'name'=>'Shatter Hex',
'chapter'=>0,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Domination Magic',
'attr'=>'dom',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>10,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Remove a hex from target ally. If a hex is removed, foes near that ally take 30..120 damage.',
'name_id'=>'shatter hex',
),
66=>
array (
'name'=>'Spirit Shackles',
'chapter'=>0,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Inspiration Magic',
'attr'=>'ins',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>3,
'recharge'=>8,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 5..20 seconds, target foe loses 5 Energy whenever that foe attacks.',
'name_id'=>'spirit shackles',
),
65=>
array (
'name'=>'Arcane Mimicry',
'chapter'=>0,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'No Attribute',
'attr'=>'noa',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>60,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 20 seconds, Arcane Mimicry becomes the non-form elite skill from target other ally.',
'name_id'=>'arcane mimicry',
),
63=>
array (
'name'=>'Keystone Signet',
'chapter'=>1,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Fast Casting',
'attr'=>'fas',
'type'=>'Signet',
'ty'=>'si',
'energy'=>0,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>15,
'pve_only'=>0,
'elite'=>1,
'desc'=>'All of your signets except Keystone Signet are recharged. For 20 seconds, the next 0..6 times you use a signet that targets a foe, all other foes adjacent to your target take 15..60 damage and are interrupted.',
'name_id'=>'keystone signet',
),
62=>
array (
'name'=>'Signet of Humility',
'chapter'=>0,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Inspiration Magic',
'attr'=>'ins',
'type'=>'Signet',
'ty'=>'si',
'energy'=>0,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>3,
'recharge'=>20,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Target foe\'s elite skill is disabled for 1..16 second[s]. Your non-Mesmer skills are disabled for 10 seconds.',
'name_id'=>'signet of humility',
),
61=>
array (
'name'=>'Leech Signet',
'chapter'=>0,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Inspiration Magic',
'attr'=>'ins',
'type'=>'Signet',
'ty'=>'si',
'energy'=>0,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>20,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Interrupt target foe\'s action. If that action was a spell, you gain 3..15 Energy.',
'name_id'=>'leech signet',
),
59=>
array (
'name'=>'Signet of Weariness',
'chapter'=>1,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Domination Magic',
'attr'=>'dom',
'type'=>'Signet',
'ty'=>'si',
'energy'=>0,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>30,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Target foe and all nearby foes lose 3..8 Energy and suffer from Weakness for 1..12 second[s].',
'name_id'=>'signet of weariness',
),
58=>
array (
'name'=>'Signet of Midnight',
'chapter'=>1,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'No Attribute',
'attr'=>'noa',
'type'=>'Signet',
'ty'=>'si',
'energy'=>0,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>10,
'pve_only'=>0,
'elite'=>1,
'desc'=>'You and target touched foe become Blinded for 15 seconds.',
'name_id'=>'signet of midnight',
),
57=>
array (
'name'=>'Cry of Frustration',
'chapter'=>0,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Domination Magic',
'attr'=>'dom',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>15,
'pve_only'=>0,
'elite'=>0,
'desc'=>'If target foe is using a skill, that foe and all foes in the area are interrupted and suffer 15..75 damage.',
'name_id'=>'cry of frustration',
),
56=>
array (
'name'=>'Soothing Images',
'chapter'=>0,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Illusion Magic',
'attr'=>'ill',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>8,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 8..20 seconds, target foe and all adjacent foes cannot gain adrenaline.',
'name_id'=>'soothing images',
),
55=>
array (
'name'=>'Fevered Dreams',
'chapter'=>1,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Illusion Magic',
'attr'=>'ill',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>10,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 10..25 seconds, whenever target foe suffers from a new condition, all foes in the area suffer from that condition as well. If target foe has two or more conditions that foe is Dazed for 1..3 second[s].',
'name_id'=>'fevered dreams',
),
54=>
array (
'name'=>'Crippling Anguish (PvE)',
'chapter'=>0,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Illusion Magic',
'attr'=>'ill',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>12,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 5..20 seconds, target moves and attacks 50% slower and suffers -1..8 Health degeneration.',
'name_id'=>'crippling anguish (pve)',
),
53=>
array (
'name'=>'Migraine (PvE)',
'chapter'=>1,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Illusion Magic',
'attr'=>'ill',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>12,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 5..20 seconds, target foe suffers -1..8 Health degeneration and takes 100% longer to activate skills.',
'name_id'=>'migraine (pve)',
),
52=>
array (
'name'=>'Panic',
'chapter'=>1,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Domination Magic',
'attr'=>'dom',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>15,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 1..10 second[s], target foe and all nearby foes are hexed with Panic. When a foe hexed with Panic successfully uses a skill, all other nearby foes are interrupted.',
'name_id'=>'panic',
),
51=>
array (
'name'=>'Shame',
'chapter'=>1,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Domination Magic',
'attr'=>'dom',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>30,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 6 seconds, the next time target foe casts a spell that targets an ally, the spell fails and you steal up to 5..14 Energy from that foe.',
'name_id'=>'shame',
),
50=>
array (
'name'=>'Wastrel\'s Worry',
'chapter'=>1,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Domination Magic',
'attr'=>'dom',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>1,
'pve_only'=>0,
'elite'=>0,
'desc'=>'After 3 seconds, target foe and all adjacent foes take 20..100 damage. If that foe successfully uses a skill, Wastrel\'s Worry ends prematurely and does no damage.',
'name_id'=>'wastrels worry',
),
49=>
array (
'name'=>'Mind Wrack',
'chapter'=>0,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Domination Magic',
'attr'=>'dom',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>7,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 5..40 seconds, whenever this foe is the target of one of your non-hex Mesmer skills, that foe loses 1 Energy and takes 5..25 damage per point of Energy lost. If the target foe\'s Energy drops to 0, that foe takes 15..100 damage.',
'name_id'=>'mind wrack',
),
48=>
array (
'name'=>'Spirit of Failure',
'chapter'=>1,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Inspiration Magic',
'attr'=>'ins',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>3,
'recharge'=>20,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 30 seconds, target foe has a 25% chance to miss with attacks. You gain 1..3 Energy whenever that foe fails to hit in combat.',
'name_id'=>'spirit of failure',
),
47=>
array (
'name'=>'Ineptitude',
'chapter'=>1,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Illusion Magic',
'attr'=>'ill',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>15,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 4 seconds, the next time target foe or any adjacent foe attacks, they take 30..135 damage and are Blinded for 10 seconds.',
'name_id'=>'ineptitude',
),
46=>
array (
'name'=>'Guilt',
'chapter'=>1,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Domination Magic',
'attr'=>'dom',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>25,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 6 seconds, the next time target foe casts a spell that targets a foe, the spell fails and you steal up to 5..14 Energy from that foe.',
'name_id'=>'guilt',
),
45=>
array (
'name'=>'Ethereal Burden',
'chapter'=>1,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Illusion Magic',
'attr'=>'ill',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>30,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 10 seconds, target foe moves 50% slower. When Ethereal Burden ends, you gain 10..22 Energy.',
'name_id'=>'ethereal burden',
),
44=>
array (
'name'=>'Phantom Pain',
'chapter'=>1,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Illusion Magic',
'attr'=>'ill',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>15,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 10 seconds, target foe suffers -1..4 Health degeneration. When Phantom Pain ends, that foe suffers a Deep Wound, lowering that foe\'s maximum Health by 20% for 5..20 seconds.',
'name_id'=>'phantom pain',
),
43=>
array (
'name'=>'Clumsiness',
'chapter'=>0,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Illusion Magic',
'attr'=>'ill',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>8,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 4 seconds, target and adjacent foes are hexed with Clumsiness. The next time each foe attacks, the attack is interrupted and that foe suffers 10..92 damage.',
'name_id'=>'clumsiness',
),
42=>
array (
'name'=>'Energy Burn',
'chapter'=>0,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Domination Magic',
'attr'=>'dom',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>20,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Target foe loses 1..10 Energy and takes 9 damage for each point of Energy lost.',
'name_id'=>'energy burn',
),
41=>
array (
'name'=>'Ether Lord',
'chapter'=>1,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Inspiration Magic',
'attr'=>'ins',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>20,
'pve_only'=>0,
'elite'=>0,
'desc'=>'You lose all Energy. For 5..10 seconds, target foe suffers -1..3 Energy degeneration, and you experience +1..3 Energy regeneration.',
'name_id'=>'ether lord',
),
40=>
array (
'name'=>'Ether Feast',
'chapter'=>0,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Inspiration Magic',
'attr'=>'ins',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>8,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Target foe loses 3 Energy. You are healed 20..65 for each point of Energy lost.',
'name_id'=>'ether feast',
),
39=>
array (
'name'=>'Energy Surge',
'chapter'=>0,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Domination Magic',
'attr'=>'dom',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>15,
'pve_only'=>0,
'elite'=>1,
'desc'=>'Target foe loses 1..10 Energy. For each point of Energy lost, that foe and all nearby foes take 9 damage.',
'name_id'=>'energy surge',
),
38=>
array (
'name'=>'Channeling',
'chapter'=>1,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Inspiration Magic',
'attr'=>'ins',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>15,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 8..56 seconds, whenever you cast a spell, you gain 1 Energy for each foe in the area.',
'name_id'=>'channeling',
),
37=>
array (
'name'=>'Illusion of Haste',
'chapter'=>0,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Illusion Magic',
'attr'=>'ill',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>5,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 5..11 seconds you are no longer Crippled, and you move 33% faster. When Illusion of Haste ends, you become Crippled for 3 seconds.',
'name_id'=>'illusion of haste',
),
36=>
array (
'name'=>'Arcane Conundrum',
'chapter'=>0,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Illusion Magic',
'attr'=>'ill',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>20,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 5..15 seconds, spells cast by target foe and all adjacent foes take twice as long to cast. When this hex ends, you gain 1..7 energy.',
'name_id'=>'arcane conundrum',
),
35=>
array (
'name'=>'Ignorance',
'chapter'=>0,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Domination Magic',
'attr'=>'dom',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>10,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 8..20 seconds target foe cannot use signets.',
'name_id'=>'ignorance',
),
34=>
array (
'name'=>'Sympathetic Visage',
'chapter'=>1,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Illusion Magic',
'attr'=>'ill',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>20,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 4..10 seconds, whenever target ally is hit by a melee attack, all adjacent foes lose all adrenaline and 3 Energy.',
'name_id'=>'sympathetic visage',
),
33=>
array (
'name'=>'Illusionary Weaponry (PvE)',
'chapter'=>1,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Illusion Magic',
'attr'=>'ill',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>25,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 30 seconds, your melee attacks neither hit nor fail to hit. Instead, Illusionary Weaponry deals 8..40 damage to your targets for each melee attack. You have +5 armor for each equipped Illusion Magic skill.',
'name_id'=>'illusionary weaponry (pve)',
),
32=>
array (
'name'=>'Illusion of Weakness',
'chapter'=>1,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Illusion Magic',
'attr'=>'ill',
'type'=>'Enchantment Spell',
'ty'=>'en',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>30,
'pve_only'=>0,
'elite'=>0,
'desc'=>'You lose 50..240 Health. Illusion of Weakness ends if damage drops your Health below 25% of your maximum. When Illusion of Weakness ends, you gain 50..240 Health.',
'name_id'=>'illusion of weakness',
),
31=>
array (
'name'=>'Conjure Phantasm',
'chapter'=>0,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Illusion Magic',
'attr'=>'ill',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>5,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 2..16 seconds, target foe experiences -5 Health degeneration.',
'name_id'=>'conjure phantasm',
),
30=>
array (
'name'=>'Diversion',
'chapter'=>0,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Domination Magic',
'attr'=>'dom',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>3,
'recharge'=>12,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 6 seconds, the next time target foe uses a skill, that skill takes an additional 10..56 seconds to recharge.',
'name_id'=>'diversion',
),
29=>
array (
'name'=>'Blackout',
'chapter'=>1,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Domination Magic',
'attr'=>'dom',
'type'=>'Touch skill',
'ty'=>'sk',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>12,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 2..6 seconds, all of touched target foe\'s skills are disabled, and all of your skills are disabled for 5 seconds.',
'name_id'=>'blackout',
),
28=>
array (
'name'=>'Backfire',
'chapter'=>0,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Domination Magic',
'attr'=>'dom',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>3,
'recharge'=>20,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 10 seconds, whenever target foe casts a spell, that foe takes 35..140 damage.',
'name_id'=>'backfire',
),
27=>
array (
'name'=>'Shatter Delusions (PvE)',
'chapter'=>1,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Domination Magic',
'attr'=>'dom',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>6,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Remove one Mesmer hex from target foe. If a hex was removed, that foe and all adjacent foes takes 15..75 damage.',
'name_id'=>'shatter delusions (pve)',
),
26=>
array (
'name'=>'Empathy (PvE)',
'chapter'=>0,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Domination Magic',
'attr'=>'dom',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>10,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 5..15 seconds, whenever target foe attacks, that foe takes 10..55 damage and target foe deals 1..15 less damage with attacks.',
'name_id'=>'empathy (pve)',
),
25=>
array (
'name'=>'Power Drain',
'chapter'=>0,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Inspiration Magic',
'attr'=>'ins',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>20,
'pve_only'=>0,
'elite'=>0,
'desc'=>'If target foe is casting a spell or chant, that skill is interrupted and you gain 1..31 Energy.',
'name_id'=>'power drain',
),
24=>
array (
'name'=>'Power Leak',
'chapter'=>1,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Domination Magic',
'attr'=>'dom',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>20,
'pve_only'=>0,
'elite'=>0,
'desc'=>'If target foe is casting a spell or chant, that skill is interrupted and target foe loses 3..17 Energy.',
'name_id'=>'power leak',
),
23=>
array (
'name'=>'Power Spike',
'chapter'=>0,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Domination Magic',
'attr'=>'dom',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>12,
'pve_only'=>0,
'elite'=>0,
'desc'=>'If target foe is casting a spell or a chant, that skill is interrupted and target foe takes 30..120 damage.',
'name_id'=>'power spike',
),
22=>
array (
'name'=>'Inspired Hex',
'chapter'=>1,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Inspiration Magic',
'attr'=>'ins',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>0,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Remove a hex from target ally and gain 4..10 Energy. For 20 seconds, Inspired Hex is replaced with the hex that was removed.',
'name_id'=>'inspired hex',
),
21=>
array (
'name'=>'Inspired Enchantment',
'chapter'=>1,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Inspiration Magic',
'attr'=>'ins',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>0,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Removes an enchantment from target foe and gain 3..15 Energy. For 20 seconds, Inspired Enchantment is replaced with the enchantment removed from target foe.',
'name_id'=>'inspired enchantment',
),
19=>
array (
'name'=>'Fragility (PvE)',
'chapter'=>0,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Illusion Magic',
'attr'=>'ill',
'type'=>'Hex Spell',
'ty'=>'he',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>1,
'recharge'=>5,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 8..20 seconds, target and adjacent foes take 5..20 damage each time they suffer or recover from a new condition.',
'name_id'=>'fragility (pve)',
),
18=>
array (
'name'=>'Mantra of Signets (PvE)',
'chapter'=>1,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Inspiration Magic',
'attr'=>'ins',
'type'=>'Stance',
'ty'=>'st',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>20,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 10..40 seconds, you have +3 armor for each signet you have equipped. Whenever you use a signet you gain 5..60 health.',
'name_id'=>'mantra of signets (pve)',
),
17=>
array (
'name'=>'Mantra of Resolve (PvE)',
'chapter'=>0,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Inspiration Magic',
'attr'=>'ins',
'type'=>'Stance',
'ty'=>'st',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>20,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 30..90 seconds, you cannot be interrupted, but each time you would have been interrupted, you lose 10..4 Energy or Mantra of Resolve ends.',
'name_id'=>'mantra of resolve (pve)',
),
16=>
array (
'name'=>'Mantra of Concentration',
'chapter'=>1,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Inspiration Magic',
'attr'=>'ins',
'type'=>'Stance',
'ty'=>'st',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>30,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 1..38 seconds, the next time you would be interrupted, you are not interrupted.',
'name_id'=>'mantra of concentration',
),
15=>
array (
'name'=>'Mantra of Inscriptions (PvE)',
'chapter'=>0,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Inspiration Magic',
'attr'=>'ins',
'type'=>'Stance',
'ty'=>'st',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>20,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 5..25 seconds, signets you successfully activate while in this stance recharge 10..40% faster.',
'name_id'=>'mantra of inscriptions (pve)',
),
14=>
array (
'name'=>'Mantra of Persistence',
'chapter'=>0,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Inspiration Magic',
'attr'=>'ins',
'type'=>'Stance',
'ty'=>'st',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>15,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 5..25 seconds, any Illusion Magic hex you cast lasts 10..40% longer.',
'name_id'=>'mantra of persistence',
),
13=>
array (
'name'=>'Mantra of Recovery',
'chapter'=>0,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Fast Casting',
'attr'=>'fas',
'type'=>'Stance',
'ty'=>'st',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>15,
'pve_only'=>0,
'elite'=>1,
'desc'=>'For 5..20 seconds, spells you cast recharge 33% faster.',
'name_id'=>'mantra of recovery',
),
11=>
array (
'name'=>'Distortion',
'chapter'=>1,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Illusion Magic',
'attr'=>'ill',
'type'=>'Stance',
'ty'=>'st',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>8,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 1..5 second[s], you have a 75% chance to block attacks. Whenever you block an attack this way, you lose 2 Energy or Distortion ends.',
'name_id'=>'distortion',
),
10=>
array (
'name'=>'Hex Breaker',
'chapter'=>0,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Domination Magic',
'attr'=>'dom',
'type'=>'Stance',
'ty'=>'st',
'energy'=>5,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>15,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 5..80 seconds, the next time you are the target of a hex, that hex fails and the caster takes 10..46 damage.',
'name_id'=>'hex breaker',
),
9=>
array (
'name'=>'Mantra of Lightning',
'chapter'=>0,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Inspiration Magic',
'attr'=>'ins',
'type'=>'Stance',
'ty'=>'st',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>20,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 30..90 seconds, whenever you take lightning damage, the damage is reduced by 26..50% and you gain 2 Energy.',
'name_id'=>'mantra of lightning',
),
8=>
array (
'name'=>'Mantra of Frost',
'chapter'=>0,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Inspiration Magic',
'attr'=>'ins',
'type'=>'Stance',
'ty'=>'st',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>20,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 30..90 seconds, whenever you take cold damage, the damage is reduced by 26..50% and you gain 2 Energy.',
'name_id'=>'mantra of frost',
),
7=>
array (
'name'=>'Mantra of Flame',
'chapter'=>0,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Inspiration Magic',
'attr'=>'ins',
'type'=>'Stance',
'ty'=>'st',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>20,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 30..90 seconds, whenever you take fire damage, the damage is reduced by 26..50% and you gain 2 Energy.',
'name_id'=>'mantra of flame',
),
6=>
array (
'name'=>'Mantra of Earth',
'chapter'=>0,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Inspiration Magic',
'attr'=>'ins',
'type'=>'Stance',
'ty'=>'st',
'energy'=>10,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>20,
'pve_only'=>0,
'elite'=>0,
'desc'=>'For 30..90 seconds, whenever you take earth damage, the damage is reduced by 26..50% and you gain 2 Energy.',
'name_id'=>'mantra of earth',
),
5=>
array (
'name'=>'Power Block',
'chapter'=>1,
'profession'=>'Mesmer',
'prof'=>'Me',
'attribute'=>'Domination Magic',
'attr'=>'dom',
'type'=>'Spell',
'ty'=>'sp',
'energy'=>15,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0.25,
'recharge'=>20,
'pve_only'=>0,
'elite'=>1,
'desc'=>'If target foe is casting a spell or chant, that skill and all skills of the same attribute are disabled for 1..12 seconds and that skill is interrupted.',
'name_id'=>'power block',
),
3=>
array (
'name'=>'Signet of Capture',
'chapter'=>0,
'profession'=>'No Profession',
'prof'=>'?',
'attribute'=>'No Attribute',
'attr'=>'noa',
'type'=>'Signet',
'ty'=>'si',
'energy'=>0,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>2,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Choose one skill from a nearby dead Boss of your profession. Signet of Capture is permanently replaced by that skill. If that skill was elite, gain 250 XP for every level you have earned.',
'name_id'=>'signet of capture',
),
2=>
array (
'name'=>'Resurrection Signet',
'chapter'=>0,
'profession'=>'No Profession',
'prof'=>'?',
'attribute'=>'No Attribute',
'attr'=>'noa',
'type'=>'Signet',
'ty'=>'si',
'energy'=>0,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>3,
'recharge'=>0,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost.',
'name_id'=>'resurrection signet',
),
1=>
array (
'name'=>'Healing Signet',
'chapter'=>0,
'profession'=>'Warrior',
'prof'=>'W',
'attribute'=>'Tactics',
'attr'=>'tac',
'type'=>'Signet',
'ty'=>'si',
'energy'=>0,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>2,
'recharge'=>4,
'pve_only'=>0,
'elite'=>0,
'desc'=>'You gain 82..172 Health. You have -40 armor while using this skill.',
'name_id'=>'healing signet',
),
0=>
array (
'name'=>'No Skill',
'chapter'=>0,
'profession'=>'No Profession',
'prof'=>'?',
'attribute'=>'No Attribute',
'attr'=>'noa',
'type'=>'Empty',
'ty'=>'em',
'energy'=>0,
'adrenaline'=>0,
'eregen'=>0,
'sacrifice'=>0,
'casting'=>0,
'recharge'=>0,
'pve_only'=>0,
'elite'=>0,
'desc'=>'Empty slot',
'name_id'=>'no skill',
),
); ?>